Adambean

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About Adambean

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  1. Did you do that manually? The slider in mine maxes at 120.
  2. It has been 9 months already since 1.9.1.6 came out. As "soonish" doesn't really mean anything at all, and the only updates that will come are unspecified bug fixes (a list would be nice) and built-in Modloader, it's safe to assume that what we have now will literally be it from an official point of view.
  3. I'd like to request some changes/tweaks to the game client. Adv. Graphics: FPS limit Please allow this to go beyond 120. We've had monitors capable of refreshing their output beyond 120 Hz for many years now. This should be at least 240 to suit those (expensive but available) 240Hz capable screens. Adv. Graphics: Max Dynamic Lights (if limit set) This should not be capped at 16. -- In busy regions with lots of lamps 16 isn't enough, and many more could be capable, though removing the limit completely would not be a good option. Please let us change this to a higher number so we can find a better limit for our GPUs.
  4. Heh scratch the above. I've checked this again as I've suddenly been unable to pick anything up, this problem still happens on 1.9.1.6. -- Owner ID does not update to the trader.
  5. Anyone else seeing this appear every 5 minutes? I have the titan module off completely.
  6. Varlen II (Inactive)

    Interesting server, was surprised to see that I only start with a tent and get kicked out into the wilderness immediately. -- I found that climbing on the nearby rocks boosted max weight to 50kG+ with body strength ~8 within 25 minutes.
  7. Just a note: Out of the two options we have to work around this (FBO or VBO) I'm finding that changing VBO to extension is the better result and leaving FBO on core. This is because with framebuffer objects you still get the nice shader effects like water, whereas if I remember correctly vertex buffer objects are more to do with performance and efficiency.
  8. Aaaaand one more thing For those of you making use of these: #infoTabLine-#: Line to be added to the info tab on login. If your messages contain double-quotes, e.g. to advertise a command as You must double up your double quotes, e.g. Use ""/seasons"" to see what is available for harvest. If you don't you'll get a compile error about a missing bracket ) when starting your server. That being said the double-quote symbols do not appear at all in game. (Also oddly the messages appear in reverse order.)
  9. Also I have a question about `ignoreBridgeChecks`: I'm sure this included lava written somewhere. Is it meant to? (I'd like to build a small bridge over a volcano crater outlet flow.)
  10. I've noticed that certain furniture, usually small stuff (chairs + stools mostly), floats off the floor by a few inches when placed indoor at ground level. -- Most other furniture such as tables, chests, crates, etc doesn't appear to have this problem. Affected furniture is also fine on 1st floor and higher. I've added some examples of this clearly happening to an album here: https://imgur.com/a/MmSaBu1 The building floor in question has a floor build so that you're not walking on soil / outdoor ground. The type of floor (wood/stone/marble) doesn't matter. Also when you're in the placement UI to position your furniture, and you accept the position, you can see it bump up by a few inches as you click to confirm its placement. -- Purely cosmetic, but my OCD sense tingles hard.
  11. That sounds fair, but if I reconnected after a season crossover and it really was spring at that point I'd expect all textures to have transformed rather than just light vegetation details. (Seems odd that those detail textures would be reloaded as the new season but not the surface ones.)
  12. Whether or not Wurm should look realistic is just down to opinion and taste. -- Mine is for keeping Wurm as realistic looking as possible, but who cares what I think. There will be players that will appreciate your contribution and use it long term, so I wish you well in producing what appears to be shaping up as a quality extension. Good job!
  13. There seems to be an oddity with the mission module: It appears that I am no longer able to participate in Libila's missions despite being part of HOTS since activating this. They all show up as enemy in fact.
  14. Steam has been Mac available for some years now, even if WU isn't. I doubt CC would make WO for Steam non-Mac compatible, particularly as the game is Java, or they'd be cutting out a market share unnecessarily. Not seen any mention of system requirements yet though.