Bugfix: Fixed opening links with spaces in them in an external browser.
Bugfix: Using the “Find on Wurmpedia” function on house walls should now search for the proper text.
Bugfix: Corrected spelling error in description of wide staircase with banisters on both sides.
Bugfix: Corrected spelling error in source crystal item description.
Bugfix: Pouring liquids is now allowed even when building or village permissions disallow dropping items.
Bugfix: Corrected spelling error in description of cheese sandwich.
Bugfix: Difficulty when picking from planters has now been fixed.
Bugfix: Coffee Ibrik smelting will now work correctly.
Bugfix: Fixed glowing coals on forges.
Bugfix: Gravestones will now show the correct material after burying something with them.
Bugfix: Dragging creature-edible items from bulk containers to hitching posts and feeding troughs should now work properly. Items will now automatically go into the internal container of hitching posts, troughs, and stills.
Bugfix: Fixed praying on corpses while having an item activated.
Bugfix: Fix for some chats not being cross server as intended.
Bugfix: Added taste and eat context to camellia flowers.
Bugfix: Fixed the weight of coconuts.
Bugfix: Caffeine values will now drop down correctly when entering decay.
Bugfix: Fixed caffeine timer looping.
Bugfix: Tea, coffee and hot cocoa should no longer say they will burn your mouth when tasted.
Change: Caffeine provided per bean has now been increased.
Change: You will now be able to drink caffeine even with a full water bar.
Change: Caffeine created will now have a minimum ql of 5, so all caffeine should be drinkable.
Change: Separated coffee into cream coffee and spiced coffee.
Change: Changed cream coffee recipe descriptions and naming.
Change: Made spiced coffee naming consistent with cream coffee.
Change: The following types of mineral veins have had their names changed for consistency:
“Marble wall” is now “Marble vein”
“Slate wall” is now “Slate vein”
“Sandstone” is now “Sandstone vein”
“Rocksalt” is now “Rock salt vein”
Change: Changed the description of the cacao pod.
Change: Camellia flower description changed to not mention pink flowers.
Change: Archaeology reports will now have an indicator in their name when the cache location has been discovered (Located) and when fully complete (Complete). There will also be a message in Event when all possible information about a settlement has been discovered.
Change: Bookshelves of all types may now hold a significantly larger quantity of items.
Bugfix: Reset coordinates on Farwalker twigs and stones in inventory / subcontainers on death (only on PVP servers).
And now for Caffeine Changes!
Bugfix: Mint hot chocolate and hot chocolate will no longer give caffeine
Bugfix: Fix weights of various caffeine items
Coffee pot 0.10kg -> 1.50kg
Tea pot 0.10kg -> 1.50kg
Coffee cherries 0.05kg -> 0.15kg
Cacao pod 0.05kg -> 0.30kg
Coconut 0.50kg -> 0.40kg
Cacao beans 0.10kg -> 0.20kg
Coffee Ibrik 0.10kg -> 0.20kg
Bugfix: Fixed descriptions of various caffeine items
Bugfix: Very small quantities of caffeine consumed will once again provide caffeine
Bugfix: Difficulty fix for picking produce from tea, coffee and cocoa planters
Bugfix: Coffee Ibriks are now heavy enough to smelt
Bugfix: Remove ability to pick seeds from yellow and white tea leaves
Bugfix: Caffeine spell effect should no longer appear stuck
Bugfix: Caffeine timer durations are now more accurate
Bugfix: Drinks that can be drank hot will no longer say they will burn your mouth
Bugfix: Consistency fix for colour of camellia flowers in models and icons
New: Added new type of tea, Rose Petal tea
New: Add optional ingredients to new beverages
Change: Increased volume of teapot and coffee pot
Volume Teapot [10, 10, 20] -> [15, 15, 20] (Liquid 2.0kg -> 4.5kg)
Volume Coffee Pot [10, 10, 20] -> [15, 15, 20] (Liquid 2.0kg -> 4.5kg)
Change: Old tea recipes can now be created inside teapots
Camellia flower tea
Change: Coffee beans can now be combined to allow easier bulk roasting
Change: Campfires can now be made indoors
Change: Caffeine drinks will no longer provide extra water
Change: Caffeine drinks can be drank when the water bar is full
Change: Doubled the potency of every caffeine drink
Change: Doubled the hold duration of every caffeine drink
Change: Disabled caffeine extra skillgain on meditation, lockpicking and shieldbashing
We have received various opinions on the current state of meditation and have been discussing it
Change: Tea leaves will only oxidize outside of containers
Change: Tea leaves oxidization timer will reset when moved into containers
Change: Cocoa beans have been changed to Roasted cocoa beans to distinguish them from cacao beans.
Change: Harvesting a Camellia bush will now produce a camellia flower. The camellia flower can be used for the herbal Camellia Flower tea recipe.
Add optional ingredients to new beverages:
Spice, sugar, milk and lemon
Cream, milk, hazelnut oil, marshmallows, hum bugs
hazelnut oil, sugar, chocolate, cocoa
Spiced coffee using any spice
Cream coffee using any cream
Black coffee renamed to Coffee due to optional ingredients
Change: Instead of caffeine consuming fatigue, using caffeine with sleep bonus will now develop restlessness, up to a maximum of 5 hours restlessness.
Upon reaching 5 hours, caffeine will stop providing its extra skillgain and sleep bonus drain.
When logged out regardless of bed, restlessness is reduced at the same rate that sleep bonus is gained.
Sleeping in beds does not affect how restlessness reduction performs.
Restlessness and Alcohol Decay Rate can be found in the Spell Effects window.
Change: Caffeine skillgain changed to provide 2x the benefit of sleep bonus at 100% caffeine
Change: Caffeine sleep bonus decrease speed now unaffected by CCFP fats
This change does not affect the natural sleep bonus decreases, only the extra sleep bonus decreases relating to caffeine