Arty

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About Arty

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  1. I am sorry if this is not the appropriate place to post this, but here devs screwed up, apologized and rolled back only part of the database. And they aren't even charging people for their game. Rolf should learn from those guys, because he have a very bad practice of not acknowledging his screw-ups.
  2. We brought some newbies to this server to skill up a bit, assuming it will be linked later and they will move to our deed on Chaos. Think there might be a few more like us.
  3. mob spawns

    it's just the first time they were all farmed by a stealthy guy, that butchers and buries all the corpses, and the 2nd time it was someone in a hurry.
  4. no way, i have 4 gb and load is at 60-70%
  5. Time is Tue Apr 21 15:56:51 MSD 2009 Running client version 2.6, testclient=false === System information === Operating system: Windows Vista (arch: x86, version: 6.0) Java version: 1.6.0_13 (Sun Microsystems Inc.) &lt;http://java.sun.com/> Jvm version: 11.3-b02 (Sun Microsystems Inc.) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character wtfer Loading config default Loading props file I:\games\wurm\configs\default\gamesettings.txt Loading props file I:\games\wurm\players\wtfer\password.txt >>> LoginFrame queue entry exiting. Saving props file I:\games\wurm\players\wtfer\password.txt Saving props file I:\games\wurm\configs\default\gamesettings.txt Loading props file I:\games\wurm\players\wtfer\stats.txt Preparing to enable console logging. Now logging to I:\games\wurm\console.wtfer.log === Wurm options === advanced_select_items = false animation_playback_self = 0 auto_mipmaps = false cavedetail = 3 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = true:false:0:1024:768:-1:-1:false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 fps_limit = 90 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = true hint_fog = 2 hint_linesmooth = 2 hint_mipmap = 2 hint_perspective = 2 hint_pointsmooth = 2 hint_polygonsmooth = 2 hint_texture_compression = 2 hint_texture_scaling = 2 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_world_render = false offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true player_guest = false reflection_texture_size = 2 reflections = 4 release_context = false remember_password = true render_distant_terrain = true render_glow = true save_skills_on_quit = false screenshot_file_format = 1 setting_timestamps = true shadow_level = 4 showKChat = true skillgain_minimum = 0 skydetail = 2 sound_al_gain = 10 sound_buzzlevel = 2 sound_engine = 1 sound_footstepslevel = 10 sound_play_ambients = true sound_play_buzz = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true structure_render_distance = 4 submit_client_data = 0 temporary_jogl_maximize_override = false terrain_bump = true terrain_res = 2 tile_transitions = true tiledecorations = 4 toolSlot1 = 315405704889090 toolSlot2 = 324472515068674 toolSlot3 = 316856917295874 toolSlot4 = -1 toolSlot5 = -1 trees = 4 update_optional = true use_anisotropic_filtering = 0 use_color_picking = false use_fast_clock_work_around = false use_fbo_color_picking = false use_frustrum_optimisation_experiment = true use_legacy_openurl = false use_linked_queue_model_loader = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_non_alpha_particles_experiment = true use_occlusion_culling = true use_outline_picking_experiment = true use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true Setting up Sonar Sound Engine Setting up dotXSI Model Loader Executing I:\games\wurm\configs\default\keybindings.txt Keybindings saved. >>> Game launcher thread exiting. === OpenGL information === JOGL version: 1.1.1 LWJGL version: 1.1.4 OpenGL vendor: ATI Technologies Inc. OpenGL renderer: ATI Radeon HD 3800 Series OpenGL version: 2.1.8577 Colorbits: 8, 8, 8, 8 Stencilbits: 8 Depthbits: 24 Texture units: 8 AUX buffers: 0 Max GL Lights: 8 OpenGL extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 1.20 Using LWJGL timer. Showing Onetoofree Splash Screen use auto mipmap generation false use compressed textures false use S3TC compression: false use non power of two textures: true Startup Phase - Setting up.. Loading window positions from I:\games\wurm\players\wtfer\windows_1280x944.txt Loading props file I:\games\wurm\players\wtfer\windows_1280x944.txt Word filter loaded: 23 Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to I:\games\wurm\players\wtfer\logs\_Event.2009-04.txt Disabling Nagles Startup message: Welcome back, Wtfer! The wild server has been waiting for you. Executing I:\games\wurm\configs\default\autorun.txt Keybindings saved. Setting up Anti-Aliasing Setting up graphic hints Starting update of login splash image... Setting up Anisotropic Texture Filtering Not enabling anisotropic filtering Finished loading new login splash image! Writing to I:\games\wurm\players\wtfer\logs\_Friends.2009-04.txt Writing to I:\games\wurm\players\wtfer\logs\Village.2009-04.txt Unknown command: ?????? Writing to I:\games\wurm\players\wtfer\logs\Jenn-Kellon.2009-04.txt Writing to I:\games\wurm\players\wtfer\logs\PM__Zebratul.2009-04.txt Writing to I:\games\wurm\players\wtfer\logs\_Local.2009-04.txt Writing to I:\games\wurm\players\wtfer\logs\_Combat.2009-04.txt Exception in thread "Wurm game thread" java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at class.dF.<init>(SourceFile:72) at class.gQ.a(SourceFile:44) at class.fQ.a(SourceFile:25) at class.be.a(SourceFile:47) at class.hc.a(SourceFile:102) at class.hc.a(SourceFile:362) at class.cG.b(SourceFile:115) at class.dr.c(SourceFile:719) at class.dr.d(SourceFile:1812) at com.wurmonline.client.p.a(SourceFile:364) at com.wurmonline.client.p.run(SourceFile:1170) at java.lang.Thread.run(Unknown Source) client stopped rendering so i had to end task for it.
  6. 1. Underground rails and mechanical carts to speed up transporting ore or even passengers. 2. Adding tile borders to caves, so it will be possible to build doors, hang lanterns on walls etc etc. 3. Tall walls, that allows climbing on them from one side and using bows from above. 4. Possibility of adding doors and walls inside the existing building.