dexman76

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Posts posted by dexman76


  1. Long time seller, first time poster...

     

    What I offer:

     

    Weapon Imping to 70 ql  30c

    Weapon Imping to 80 ql 50c

    Weapon Imping to 84 ql (current reasonable max) 80c

     

    Weapons:

     

    You name it, i sell it.  As long as it can be mailed...

     

    Huge Axe, Large Maul, 2H Sword, same as small blades

    Sickle, Carvers, Butchering Knives...

    Any iron weapon...that can be mailed...

     

    many in stock.  you are MUCH more likely to receive a reply IN-GAME than here

     

    contact: Dexman or Reegsman on Xanadu

     

    Currently looking to trade your GEMS, for my VYN CASTS

    AoSP a set?  CoC some tools?  just ask...

     

    free Demise spell available for any weapon sale over 70ql

     

     


  2. Every single time a snowball is thrown, i get this crash message:

     

    Unexpected crash while playing The error was: <javax.vecmath.Vector3f.setZ(F)V>

    It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.

    Contents of console.log:
    Time is Sat Dec 24 16:43:53 PST 2016
    Running client version 3.99zh

    === System information ===
    Executing from //
    Operating system: Mac OS X (arch: x86_64, version: 10.11.6)
    Java version: 1.8.0_111 (Oracle Corporation) <http://java.oracle.com/>
    Jvm version: 25.111-b14 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
    Available CPUs: 4

    >>> Main thread exiting.
    Loading character Reegsman
    Loading config DexmanBox
    Loading props file /Users/USERNAME/wurm/configs/DexmanBox/gamesettings.txt
    Executing /Users/USERNAME/wurm/configs/DexmanBox/keybindings.txt
    Loading props file /Users/USERNAME/wurm/players/Reegsman/password.txt
    >>> LoginFrame queue entry exiting.
    Exception in thread "Pack updater" java.lang.NullPointerException
        at java.util.ArrayList.addAll(ArrayList.java:577)
        at class.VHi4kr8ZTN.iHOS3zg1KL(SourceFile:572)
        at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:219)
        at class.Deqd6BM7lz.run(SourceFile:179)
        at java.lang.Thread.run(Thread.java:745)
    Exception in thread "Pack updater" java.lang.NullPointerException
        at java.util.ArrayList.addAll(ArrayList.java:577)
        at class.VHi4kr8ZTN.iHOS3zg1KL(SourceFile:572)
        at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:219)
        at class.Deqd6BM7lz.run(SourceFile:179)
        at java.lang.Thread.run(Thread.java:745)
    Saving props file /Users/USERNAME/wurm/players/Reegsman/password.txt
    Saving props file /Users/USERNAME/wurm/configs/DexmanBox/gamesettings.txt
    Keybindings saved.
    Loaded pack sound.jar (r1)
    Loaded pack pmk.jar (r2930)
    Loaded pack graphics.jar (r2945)
    Options up-to-date!
    Loading props file /Users/USERNAME/wurm/players/Reegsman/playerdata.txt
    Loading props file /Users/USERNAME/wurm/players/Reegsman/stats.txt

    Preparing to enable console logging.
    Now logging to /Users/USERNAME/wurm/console.Reegsman.log

    === Wurm options ===
    animation_playback_self = 2
    auto_mipmaps_enabled = 2
    auto_run_source = 0
    cavedetail = 0
    censor_chat = false
    collada_animations = 0
    color_black = 0.0,0.0,0.0
    color_cyan = 0.0,1.0,1.0
    color_error = 1.0,0.3,0.3
    color_fuchsia = 1.0,0.0,1.0
    color_green = 0.08,1.0,0.08
    color_grey = 0.5,0.5,0.5
    color_lime = 0.0,1.0,0.0
    color_maroon = 0.5,0.0,0.0
    color_navy_blue = 0.23,0.39,1.0
    color_orange = 1.0,0.5,0.0
    color_purple = 0.5,0.0,0.5
    color_red = 1.0,0.0,0.0
    color_royal_blue = 0.23,0.39,1.0
    color_silver = 0.75,0.75,0.75
    color_system = 0.5,1.0,0.5
    color_teal = 0.0,0.5,0.5
    color_white = 1.0,1.0,1.0
    color_yellow = 1.0,1.0,0.0
    compressed_textures = false
    compressed_textures_S3TC = true
    contribution_culling = 100
    custim_timer_source = 1
    customTimer1 = Puppets|960000
    customTimer2 = -1|-1
    customTimer3 = -1|-1
    customTimer4 = -1|-1
    customTimer5 = -1|-1
    debug_mode = false
    depth_clamp_enabled = 1
    disable_select_all_shortcut = false
    display_settings = false:true:0:1600:900:32:-1:false:false
    enable_contribution_culling = false
    enable_debugs = false
    enable_lod = false
    enable_shift_drag = true
    enable_vsync = true
    engine_multithreaded = 0
    event_log_rotation = 2
    exec_source = 0
    fast_yield = false
    fbo_enabled = 1
    fog_coord_src = 0
    font_antialias = 2
    font_bold = 11
    font_default = 11
    font_header = 24
    font_italian = 11
    font_monospaced = 11
    font_static = 11
    fov_horizontal = 80
    fps_limit = 50
    fps_limit_background = 30
    fps_limit_enabled = true
    free_look_mode_disable_on_close_component = false
    free_look_mode_disable_on_combat = false
    free_look_mode_disable_on_open_component = false
    free_look_mode_sensitivity = 10
    game_client_thread_priority = 2
    glsl_debug_loading = false
    glsl_enabled = 2
    gpu_skinning = true
    gui_opacity = 3
    gui_skin = 1
    has_read_eula = true
    hide_inactive_friends = false
    hide_menu_examine = true
    hide_menu_no_target = false
    hide_menu_spam_mode = true
    hide_menu_stop = false
    hide_onscreen_fail_messages = false
    hide_onscreen_hostile_messages = false
    hide_onscreen_info_messages = false
    hide_personal_goal = false
    high_res_binoculars = false
    hint_texture_scaling = 0
    impColumn = true
    inverse_mouse = false
    irc_log_rotation = 2
    irc_notif = 0
    item_creature_render_distance = 1
    key_bindings_source = 0
    keyboard_layout = 0
    loadInventoryStartup = true
    local_list_in_event = true
    lod = 1
    log_extra_errors = false
    log_gl_errors = false
    mark_text_read = true
    material_as_suffix = true
    max_texture_size = 0
    mega_texture_size = 2
    model_loader_thread_priority = 2
    model_loading_threads = 1
    mount_rotation = false
    multidraw_enabled = 2
    no_brightness = false
    no_terrain_render = false
    no_world_render = false
    non_power_of_two = 2
    occlusion_queries_enabled = 2
    offscreen_texture_size = 0
    other_log_rotation = 2
    outline_picking = true
    player_texture_size = 1
    reflection_texture_size = 0
    reflections = 0
    release_context = false
    release_context_on_jogl_sleep = false
    remember_password = true
    render_distant_terrain = true
    render_glow = false
    render_sun_glare = false
    resident_models = false
    save_skills_on_quit = true
    screenshot_file_format = 1
    season_override = 0
    send_extra_tile_data = false
    setting_timestamps = true
    settings_version = 3
    shadow_level = 0
    shift_drag_default = 10
    showKChat = true
    show_body_in_inventory = false
    show_old_quickbar = false
    silent_friends_update = false
    skillgain_minimum = 1
    skillgain_no_alignment = false
    skillgain_no_favor = true
    skydetail = 0
    sound_al_gain = 5
    sound_buzzlevel = 1
    sound_cache_enabled = true
    sound_doppler_enabled = false
    sound_engine = 0
    sound_footstepslevel = 10
    sound_music_level = 5
    sound_play_PMAlert = false
    sound_play_ambients = true
    sound_play_buzz = false
    sound_play_combat = true
    sound_play_door = false
    sound_play_emotes = false
    sound_play_footsteps = false
    sound_play_music = false
    sound_play_weather = false
    sound_play_work = false
    stipple_enabled = true
    structure_render_distance = 1
    submit_client_data = 1
    terrain_bump = true
    terrain_res = 0
    test_attach_equipment = false
    test_mode = 0
    thirdPerson = false
    tile_transitions = false
    tiledecorations = 0
    togglePushToTalk = true
    treelist_outline = false
    trees = 1
    update_optional = true
    use_alpha_particles = false
    use_anisotropic_filtering = 0
    use_antialiasing = 0
    use_color_picking = false
    use_fast_clock_work_around = true
    use_fbo_color_picking = true
    use_nagles_algorithm = false
    use_nano_timer = false
    use_non_alpha_particles = false
    use_phobia_models = false
    use_tree_models = false
    use_weather_particles = false
    vbo_enabled = 2
    viewport_bob = true
    water_detail = 0

    Setting up Collada Model Loader
    Setting up WurmModel Model Loader
    Executing /Users/USERNAME/wurm/configs/DexmanBox/keybindings.txt
    Translating legacy key PAGE_UP to PRIOR
    Translating legacy key PAGE_DOWN to NEXT
    Translating legacy key ENTER to RETURN
    Word filter loaded: 23
    Starting job manager with 3 worker threads
    >>> Launch queue entry exiting.
    Using LWJGL display 1920:1080:0:0 (false)


    === OpenGL information ===
    LWJGL version: 2.9.1
    Adapter info: null (null)
    OpenGL vendor: ATI Technologies Inc.
    OpenGL renderer: AMD Radeon HD 6630M OpenGL Engine
    OpenGL version: 2.1 ATI-1.42.15
    OpenGL extensions:
        GL_ARB_color_buffer_float
        GL_ARB_depth_buffer_float
        GL_ARB_depth_clamp
        GL_ARB_depth_texture
        GL_ARB_draw_buffers
        GL_ARB_draw_elements_base_vertex
        GL_ARB_draw_instanced
        GL_ARB_fragment_program
        GL_ARB_fragment_program_shadow
        GL_ARB_fragment_shader
        GL_ARB_framebuffer_object
        GL_ARB_framebuffer_sRGB
        GL_ARB_half_float_pixel
        GL_ARB_half_float_vertex
        GL_ARB_imaging
        GL_ARB_instanced_arrays
        GL_ARB_multisample
        GL_ARB_multitexture
        GL_ARB_occlusion_query
        GL_ARB_pixel_buffer_object
        GL_ARB_point_parameters
        GL_ARB_point_sprite
        GL_ARB_provoking_vertex
        GL_ARB_seamless_cube_map
        GL_ARB_shader_objects
        GL_ARB_shader_texture_lod
        GL_ARB_shading_language_100
        GL_ARB_shadow
        GL_ARB_shadow_ambient
        GL_ARB_sync
        GL_ARB_texture_border_clamp
        GL_ARB_texture_compression
        GL_ARB_texture_compression_rgtc
        GL_ARB_texture_cube_map
        GL_ARB_texture_env_add
        GL_ARB_texture_env_combine
        GL_ARB_texture_env_crossbar
        GL_ARB_texture_env_dot3
        GL_ARB_texture_float
        GL_ARB_texture_mirrored_repeat
        GL_ARB_texture_non_power_of_two
        GL_ARB_texture_rectangle
        GL_ARB_texture_rg
        GL_ARB_transpose_matrix
        GL_ARB_vertex_array_bgra
        GL_ARB_vertex_blend
        GL_ARB_vertex_buffer_object
        GL_ARB_vertex_program
        GL_ARB_vertex_shader
        GL_ARB_window_pos
        GL_EXT_abgr
        GL_EXT_bgra
        GL_EXT_bindable_uniform
        GL_EXT_blend_color
        GL_EXT_blend_equation_separate
        GL_EXT_blend_func_separate
        GL_EXT_blend_minmax
        GL_EXT_blend_subtract
        GL_EXT_clip_volume_hint
        GL_EXT_debug_label
        GL_EXT_debug_marker
        GL_EXT_draw_buffers2
        GL_EXT_draw_range_elements
        GL_EXT_fog_coord
        GL_EXT_framebuffer_blit
        GL_EXT_framebuffer_multisample
        GL_EXT_framebuffer_object
        GL_EXT_framebuffer_sRGB
        GL_EXT_geometry_shader4
        GL_EXT_gpu_program_parameters
        GL_EXT_gpu_shader4
        GL_EXT_multi_draw_arrays
        GL_EXT_packed_depth_stencil
        GL_EXT_packed_float
        GL_EXT_provoking_vertex
        GL_EXT_rescale_normal
        GL_EXT_secondary_color
        GL_EXT_separate_specular_color
        GL_EXT_shadow_funcs
        GL_EXT_stencil_two_side
        GL_EXT_stencil_wrap
        GL_EXT_texture_array
        GL_EXT_texture_compression_dxt1
        GL_EXT_texture_compression_s3tc
        GL_EXT_texture_env_add
        GL_EXT_texture_filter_anisotropic
        GL_EXT_texture_integer
        GL_EXT_texture_lod_bias
        GL_EXT_texture_mirror_clamp
        GL_EXT_texture_rectangle
        GL_EXT_texture_shared_exponent
        GL_EXT_texture_sRGB
        GL_EXT_texture_sRGB_decode
        GL_EXT_timer_query
        GL_EXT_transform_feedback
        GL_EXT_vertex_array_bgra
        GL_APPLE_aux_depth_stencil
        GL_APPLE_client_storage
        GL_APPLE_element_array
        GL_APPLE_fence
        GL_APPLE_float_pixels
        GL_APPLE_flush_buffer_range
        GL_APPLE_flush_render
        GL_APPLE_object_purgeable
        GL_APPLE_packed_pixels
        GL_APPLE_pixel_buffer
        GL_APPLE_rgb_422
        GL_APPLE_row_bytes
        GL_APPLE_specular_vector
        GL_APPLE_texture_range
        GL_APPLE_transform_hint
        GL_APPLE_vertex_array_object
        GL_APPLE_vertex_array_range
        GL_APPLE_vertex_point_size
        GL_APPLE_vertex_program_evaluators
        GL_APPLE_ycbcr_422
        GL_ATI_blend_equation_separate
        GL_ATI_blend_weighted_minmax
        GL_ATI_separate_stencil
        GL_ATI_texture_compression_3dc
        GL_ATI_texture_env_combine3
        GL_ATI_texture_float
        GL_ATI_texture_mirror_once
        GL_IBM_rasterpos_clip
        GL_NV_blend_square
        GL_NV_conditional_render
        GL_NV_depth_clamp
        GL_NV_fog_distance
        GL_NV_light_max_exponent
        GL_NV_texgen_reflection
        GL_NV_texture_barrier
        GL_SGI_color_matrix
        GL_SGIS_generate_mipmap
        GL_SGIS_texture_edge_clamp
        GL_SGIS_texture_lod

    GLSL version: 1.20
    GLSL max vertex uniforms: 768 (3072)
    GLSL max fragment uniforms: 768 (3072)
    GLSL max varyings: 128 (128)
    Preloading builtin materials
    Preloading builtin materials done
    Launching Collada Model Loader threads
    Launching WOM Loader threads
    Starting workaround for fast running clocks
    Using LWJGL timer.
    Initialized mouse with 3 buttons.
    Experimental direct buffer cleaner init successful
    Startup Phase - Setting up..
    Initializing font texture for SansSerif (11). Texture Size: 256
    Initializing font texture for SansSerif (11, italic). Texture Size: 128
    Loading window positions from /Users/USERNAME/wurm/players/Reegsman/windows_1920x1080.txt
    Loading props file /Users/USERNAME/wurm/players/Reegsman/windows_1920x1080.txt
    Gui initialized
    Startup Phase - Preparing terrain
    Startup Phase - Connecting ..
    Disabling Nagles
    Writing to /Users/USERNAME/wurm/players/Reegsman/logs/_Event.2016-12.txt
    Disabling Nagles
    Login successful
    Executing /Users/USERNAME/wurm/configs/DexmanBox/autorun.txt
    Starting update of login splash image...
    Resized terrain FBOs to 256
    Writing to /Users/USERNAME/wurm/players/Reegsman/logs/Alliance.2016-12.txt
    Writing to /Users/USERNAME/wurm/players/Reegsman/logs/CA_HELP.2016-12.txt
    Writing to /Users/USERNAME/wurm/players/Reegsman/logs/GL-Freedom.2016-12.txt
    Writing to /Users/USERNAME/wurm/players/Reegsman/logs/Freedom.2016-12.txt
    Writing to /Users/USERNAME/wurm/players/Reegsman/logs/Trade.2016-12.txt
    Finished loading new login splash image!
    Execution aborted at connection 1, iteration 252
    Run time 13s, local time Sat Dec 24 16:47:59 PST 2016
    Destroying game window
    ====== CLIENT CRASH ======
    Unexpected crash while playing
    java.lang.NoSuchMethodError: javax.vecmath.Vector3f.setZ(F)V
        at class.IpD9HiGwZi.<init>(SourceFile:116)
        at class.bdrk5lOHzx.FZOk5L6Gfy(SourceFile:754)
        at class.bQecKPCrYb.qwJBsOfrwN(SourceFile:4195)
        at class.bQecKPCrYb.FZOk5L6Gfy(SourceFile:2005)
        at class.FsDuVGTBQ4.XwhlvVTrl(SourceFile:615)
        at class.bQecKPCrYb.FZOk5L6Gfy(SourceFile:254)
        at com.wurmonline.client.BILF1iey6X.fgtPPuD8uC(SourceFile:8409)
        at com.wurmonline.client.BILF1iey6X.run(SourceFile:32312)
        at java.lang.Thread.run(Thread.java:745)

     


  3. Hey Devs, thank you for a really good present this year.  not perfect, but really good.  sure beats some past years...

    Now to make sure it works as advertised.

     

     

    Again, good work... provided its bug free.


  4. I am running on a mac with Os x 10.11

    I have not been able to get the patch update (not sure there is one right now) as of this morning, yesterday everything was fine.

     

    here is my error log:

    Spoiler

     

    Contents of temporary launch log:
    Time is Sat Dec 10 07:03:21 PST 2016
    Running client version 3.99zf

    === System information ===
    Executing from //
    Operating system: Mac OS X (arch: x86_64, version: 10.11.6)
    Java version: 1.8.0_111 (Oracle Corporation) <http://java.oracle.com/>
    Jvm version: 25.111-b14 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
    Available CPUs: 4

    >>> Main thread exiting.
    Loading character Reegsman
    Loading config DexmanBox
    Loading props file /Users/USERNAME/wurm/configs/DexmanBox/gamesettings.txt
    Executing /Users/USERNAME/wurm/configs/DexmanBox/keybindings.txt
    Loading props file /Users/USERNAME/wurm/players/Reegsman/password.txt
    >>> LoginFrame queue entry exiting.
    Connection to patch server failed, falling back to Coral.
    Coral failed as well, abandoning this attempt.
    class.cGKeEIXiZz: Error opening connection to patch server.
    java.net.ConnectException: Operation timed out (Connection timed out)
        at java.net.PlainSocketImpl.socketConnect(Native Method)
        at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:350)
        at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:206)
        at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:188)
        at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
        at java.net.Socket.connect(Socket.java:589)
        at java.net.Socket.connect(Socket.java:538)
        at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
        at sun.net.www.http.HttpClient.openServer(HttpClient.java:432)
        at sun.net.www.http.HttpClient.openServer(HttpClient.java:527)
        at sun.net.www.http.HttpClient.<init>(HttpClient.java:211)
        at sun.net.www.http.HttpClient.New(HttpClient.java:308)
        at sun.net.www.http.HttpClient.New(HttpClient.java:326)
        at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:1202)
        at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(HttpURLConnection.java:1138)
        at sun.net.www.protocol.http.HttpURLConnection$6.run(HttpURLConnection.java:1022)
        at sun.net.www.protocol.http.HttpURLConnection$6.run(HttpURLConnection.java:1020)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessController.doPrivilegedWithCombiner(AccessController.java:782)
        at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:1019)
        at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:966)
        at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1546)
        at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:91)
        at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1466)
        at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1464)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessController.doPrivilegedWithCombiner(AccessController.java:782)
        at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1463)
        at java.net.URL.openStream(URL.java:1045)
        at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:444)
        at class.VHi4kr8ZTN.XwhlvVTrl(SourceFile:457)
        at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:213)
        at class.Deqd6BM7lz.run(SourceFile:179)
        at java.lang.Thread.run(Thread.java:745)
    Connection to patch server failed, falling back to Coral.
    Coral failed as well, abandoning this attempt.
    class.cGKeEIXiZz: Error opening connection to patch server.
    java.net.ConnectException: Operation timed out (Connection timed out)
        at java.net.PlainSocketImpl.socketConnect(Native Method)
        at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:350)
        at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:206)
        at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:188)
        at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
        at java.net.Socket.connect(Socket.java:589)
        at java.net.Socket.connect(Socket.java:538)
        at sun.net.NetworkClient.doConnect(NetworkClient.java:180)
        at sun.net.www.http.HttpClient.openServer(HttpClient.java:432)
        at sun.net.www.http.HttpClient.openServer(HttpClient.java:527)
        at sun.net.www.http.HttpClient.<init>(HttpClient.java:211)
        at sun.net.www.http.HttpClient.New(HttpClient.java:308)
        at sun.net.www.http.HttpClient.New(HttpClient.java:326)
        at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:1202)
        at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(HttpURLConnection.java:1138)
        at sun.net.www.protocol.http.HttpURLConnection$6.run(HttpURLConnection.java:1022)
        at sun.net.www.protocol.http.HttpURLConnection$6.run(HttpURLConnection.java:1020)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessController.doPrivilegedWithCombiner(AccessController.java:782)
        at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:1019)
        at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:966)
        at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1546)
        at sun.net.www.protocol.http.HttpURLConnection.access$200(HttpURLConnection.java:91)
        at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1466)
        at sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1464)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessController.doPrivilegedWithCombiner(AccessController.java:782)
        at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1463)
        at java.net.URL.openStream(URL.java:1045)
        at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:444)
        at class.VHi4kr8ZTN.XwhlvVTrl(SourceFile:457)
        at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:213)
        at class.Deqd6BM7lz.run(SourceFile:179)
        at java.lang.Thread.run(Thread.java:745)

     

     


  5. I will continue to work from the Linton end.  I do not have the resources or man power for the fancy paving, but feel free to pave over my work when we meet up.  I am presently connecting around the curves in teh desert south of iron cove, preparing for the long turn south (after some serious work in the hills heading east).

     

    US Pacific time player

    Reegsman in game.