dexman76

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Everything posted by dexman76

  1. I have no problem running this in Mac OS Sierra (10.12.6) you may want to add mac to your list of tested versions.
  2. I am also stuck at connecting to server after getting booted
  3. 7. 30c 8. 30c 9. 30c 16. 30c 17. 30c 22. 35c 23. 35c Reegsman on Xanadu
  4. Long time seller, first time poster... What I offer: Weapon Imping to 70 ql 30c Weapon Imping to 80 ql 50c Weapon Imping to 84 ql (current reasonable max) 80c Weapons: You name it, i sell it. As long as it can be mailed... Huge Axe, Large Maul, 2H Sword, same as small blades Sickle, Carvers, Butchering Knives... Any iron weapon...that can be mailed... many in stock. you are MUCH more likely to receive a reply IN-GAME than here contact: Dexman or Reegsman on Xanadu Currently looking to trade your GEMS, for my VYN CASTS AoSP a set? CoC some tools? just ask... free Demise spell available for any weapon sale over 70ql
  5. pickaxe 6.5 C79 maul 44 N FB C longsword LT 68 longsword LT 69 2H sword LT 66 x2 axe LT 69 x2 Reegsman in game. ty
  6. Every single time a snowball is thrown, i get this crash message: Unexpected crash while playing The error was: <javax.vecmath.Vector3f.setZ(F)V> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Sat Dec 24 16:43:53 PST 2016 Running client version 3.99zh === System information === Executing from // Operating system: Mac OS X (arch: x86_64, version: 10.11.6) Java version: 1.8.0_111 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 25.111-b14 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] Available CPUs: 4 >>> Main thread exiting. Loading character Reegsman Loading config DexmanBox Loading props file /Users/USERNAME/wurm/configs/DexmanBox/gamesettings.txt Executing /Users/USERNAME/wurm/configs/DexmanBox/keybindings.txt Loading props file /Users/USERNAME/wurm/players/Reegsman/password.txt >>> LoginFrame queue entry exiting. Exception in thread "Pack updater" java.lang.NullPointerException at java.util.ArrayList.addAll(ArrayList.java:577) at class.VHi4kr8ZTN.iHOS3zg1KL(SourceFile:572) at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:219) at class.Deqd6BM7lz.run(SourceFile:179) at java.lang.Thread.run(Thread.java:745) Exception in thread "Pack updater" java.lang.NullPointerException at java.util.ArrayList.addAll(ArrayList.java:577) at class.VHi4kr8ZTN.iHOS3zg1KL(SourceFile:572) at class.VHi4kr8ZTN.FZOk5L6Gfy(SourceFile:219) at class.Deqd6BM7lz.run(SourceFile:179) at java.lang.Thread.run(Thread.java:745) Saving props file /Users/USERNAME/wurm/players/Reegsman/password.txt Saving props file /Users/USERNAME/wurm/configs/DexmanBox/gamesettings.txt Keybindings saved. Loaded pack sound.jar (r1) Loaded pack pmk.jar (r2930) Loaded pack graphics.jar (r2945) Options up-to-date! Loading props file /Users/USERNAME/wurm/players/Reegsman/playerdata.txt Loading props file /Users/USERNAME/wurm/players/Reegsman/stats.txt Preparing to enable console logging. Now logging to /Users/USERNAME/wurm/console.Reegsman.log === Wurm options === animation_playback_self = 2 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = false collada_animations = 0 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 100 custim_timer_source = 1 customTimer1 = Puppets|960000 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 1 disable_select_all_shortcut = false display_settings = false:true:0:1600:900:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = false enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 50 fps_limit_background = 30 fps_limit_enabled = true free_look_mode_disable_on_close_component = false free_look_mode_disable_on_combat = false free_look_mode_disable_on_open_component = false free_look_mode_sensitivity = 10 game_client_thread_priority = 2 glsl_debug_loading = false glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = true hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false hide_onscreen_fail_messages = false hide_onscreen_hostile_messages = false hide_onscreen_info_messages = false hide_personal_goal = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 1 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = true lod = 1 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 0 mega_texture_size = 2 model_loader_thread_priority = 2 model_loading_threads = 1 mount_rotation = false multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 0 other_log_rotation = 2 outline_picking = true player_texture_size = 1 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = false skillgain_no_favor = true skydetail = 0 sound_al_gain = 5 sound_buzzlevel = 1 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 0 sound_footstepslevel = 10 sound_music_level = 5 sound_play_PMAlert = false sound_play_ambients = true sound_play_buzz = false sound_play_combat = true sound_play_door = false sound_play_emotes = false sound_play_footsteps = false sound_play_music = false sound_play_weather = false sound_play_work = false stipple_enabled = true structure_render_distance = 1 submit_client_data = 1 terrain_bump = true terrain_res = 0 test_attach_equipment = false test_mode = 0 thirdPerson = false tile_transitions = false tiledecorations = 0 togglePushToTalk = true treelist_outline = false trees = 1 update_optional = true use_alpha_particles = false use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = false use_fast_clock_work_around = true use_fbo_color_picking = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_phobia_models = false use_tree_models = false use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up Collada Model Loader Setting up WurmModel Model Loader Executing /Users/USERNAME/wurm/configs/DexmanBox/keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting job manager with 3 worker threads >>> Launch queue entry exiting. Using LWJGL display 1920:1080:0:0 (false) === OpenGL information === LWJGL version: 2.9.1 Adapter info: null (null) OpenGL vendor: ATI Technologies Inc. OpenGL renderer: AMD Radeon HD 6630M OpenGL Engine OpenGL version: 2.1 ATI-1.42.15 OpenGL extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GLSL version: 1.20 GLSL max vertex uniforms: 768 (3072) GLSL max fragment uniforms: 768 (3072) GLSL max varyings: 128 (128) Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 256 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from /Users/USERNAME/wurm/players/Reegsman/windows_1920x1080.txt Loading props file /Users/USERNAME/wurm/players/Reegsman/windows_1920x1080.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to /Users/USERNAME/wurm/players/Reegsman/logs/_Event.2016-12.txt Disabling Nagles Login successful Executing /Users/USERNAME/wurm/configs/DexmanBox/autorun.txt Starting update of login splash image... Resized terrain FBOs to 256 Writing to /Users/USERNAME/wurm/players/Reegsman/logs/Alliance.2016-12.txt Writing to /Users/USERNAME/wurm/players/Reegsman/logs/CA_HELP.2016-12.txt Writing to /Users/USERNAME/wurm/players/Reegsman/logs/GL-Freedom.2016-12.txt Writing to /Users/USERNAME/wurm/players/Reegsman/logs/Freedom.2016-12.txt Writing to /Users/USERNAME/wurm/players/Reegsman/logs/Trade.2016-12.txt Finished loading new login splash image! Execution aborted at connection 1, iteration 252 Run time 13s, local time Sat Dec 24 16:47:59 PST 2016 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.NoSuchMethodError: javax.vecmath.Vector3f.setZ(F)V at class.IpD9HiGwZi.<init>(SourceFile:116) at class.bdrk5lOHzx.FZOk5L6Gfy(SourceFile:754) at class.bQecKPCrYb.qwJBsOfrwN(SourceFile:4195) at class.bQecKPCrYb.FZOk5L6Gfy(SourceFile:2005) at class.FsDuVGTBQ4.XwhlvVTrl(SourceFile:615) at class.bQecKPCrYb.FZOk5L6Gfy(SourceFile:254) at com.wurmonline.client.BILF1iey6X.fgtPPuD8uC(SourceFile:8409) at com.wurmonline.client.BILF1iey6X.run(SourceFile:32312) at java.lang.Thread.run(Thread.java:745)
  7. Thanks for the heals! Bluegiraffe, Guztan, and all you scale wearers! I feel pretty tough for my 1st rift in studded leather... -Reegsman
  8. Hey Devs, thank you for a really good present this year. not perfect, but really good. sure beats some past years... Now to make sure it works as advertised. Again, good work... provided its bug free.
  9. i sent some items for distribution tonight, you were already offline.
  10. Bronze Runes of libilla - 1s: 31,66ql(65%) 40c: 10,89ql (26%) ill take both of these to Reegsman
  11. I am running on a mac with Os x 10.11 I have not been able to get the patch update (not sure there is one right now) as of this morning, yesterday everything was fine. here is my error log:
  12. Up for Auction is a Supreme Leather Backpack
  13. Great Seller. prompt and fair. purchased via trade channel sept 18 2016
  14. The Road from Linton is now completed to the pass int he south. I have turned this road over to the local authorities of that region.
  15. I will continue to work from the Linton end. I do not have the resources or man power for the fancy paving, but feel free to pave over my work when we meet up. I am presently connecting around the curves in teh desert south of iron cove, preparing for the long turn south (after some serious work in the hills heading east). US Pacific time player Reegsman in game.
  16. Digging 84.75 though WS 75 was more grind
  17. 82 BOTD small anvil 1.49 COD to Dexman on Xanadu thank you
  18. Close

    also add me in the pickaxe with 81coc and the 66coc hatchet onto tomorrows order (if i didnt already?). thanks! -Reegsman