PauloVlw

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About PauloVlw

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  1. Using the modern renderer, I tried several combinations. The best solution was setting everything on low/disabled, even AO, except GLSL/VBO/FBO, which made it worse if disabled. The game performed between 5-15 FPS and great input lag.
  2. After an evening of researching, I discovered Steam was using the integrated Intel GPU while running Wurm. I had to enforce the dedicated GPU with the following launch options: DRI_PRIME=1 %command% Now, the game is running on legacy, faster and with more graphic details (even particles). Thank you for the attention. For the sake of information: GPU is AMD M520, Mesa version 24.2.4.
  3. I am playing on a laptop with AMD dedicated GPU, steam client and linux distro. I found that running the game with the legacy renderer is worse than the modern renderer. The game assets start flickering, and the game freezes suddenly in less than 5 minutes, giving no response, neither the typical crash report window. Turning off GLSL, FBO or VBO doesn't help at all. Besides that, FPS is normal, running the game pretty fast. As legacy renderer is unplayable, I am currently playing under the modern renderer. Even with all graphic tweaks on low, this forces me to play in 10 FPS or less, which is starting to drag me down. Is there hope for me? I love this game. I just want to play smoothly, not minding the graphics quality.