wurmontheline
Members-
Content Count
96 -
Joined
Community Reputation
62 DecentAbout wurmontheline
-
Rank
Villager
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
imma be real with you chief if the thought of losing an affinity prevents you from going to pvp you probably weren't cut out for pvp regardless and were going to have a rude awakening
-
massive stuttering/occasional crashes when mobs die
wurmontheline replied to Oblivionnreaver's topic in Client Bugs
Can't delete creature 5045654783001345 because it doesn't exist Can't delete creature 5046337196262145 because it doesn't exist client lags at the exact same time that message goes through to console every time. idk if it's related to the crashing but the lag is 100% tied to something that happens when that message goes through -
sandbox game bruv, you can always agree with your local server to not use em and sail everywhere if you wanna larp in the past while the rest of us can enjoy great changes to the game
-
runes that have damage on them seem to get -ql not -%ql, when they go under 0ql they instantly drop to 0% attach chance no matter skill, afaik was using -%ql before action rework the same account has ~40% with 1ql runes
-
horse gear takes 0.01 dmg every time horse traits are checked (once per minute with someone riding), not effected by material rarity ql dmgrunes etc
-
massive stuttering/occasional crashes when mobs die
wurmontheline replied to Oblivionnreaver's topic in Client Bugs
not that i've noticed. it happens when killing players too after the dying animation is finished, slightly before the corpse spawns as far as i've noticed, it's only for people who have the floating health bar when it dies. last time i tested with all the extra logging options enabled every time it'd lag out you'd get a console error message saying it's trying to attach (either the hit message or the health bar, i can't remember which one) to a now non-existant mob id, and freezes started happening around the time floating combat messages got added so thats my guess. the lag on death isn't *as* bad as it was back then, but you still crash just as much -
Praying at WL/BL resets prayer count
wurmontheline replied to Deathangel's topic in Suggestions & Ideas
not even barely relevant to the suggestion pvp does not get religion advisors so i'm not seeing why anyone on pvp would care if they're added or not maybe people say you're a troll because you post completely wrong info then double down with some whataboutism -
fix aosp reflect damage on horses
wurmontheline replied to platinumteef's topic in Suggestions & Ideas
aosp is already useless on armor both wl and bl have aosp. i know you haven't ever actually pvp'd on epic to know that but no need to take it out on suggestions -
the visual doesn't update but it still takes double time to cast if you tangleweave mid cast
-
it still doubles the cast timer, so it kind of works, but yes quite an odd change
-
+1 to all, hota probably just needs a rework tho. does not encourage pvp unless you're game to log out in a cave next to a camp for a weekend you a real g sam
-
getting to a freedom starter town from my deed in central chaos takes roughly an hour. karma/recall home to your deed from the capital exists for emergencies, but "overexpanding leads to long reaction times" isn't a downside.
-
looking for a good pick, ideally imped to 30ql pm Viremental ingame with offers
-
actions that were instant are now like half a second long or smth some examples pushing - holding down push keybind would zoom an item, now it's very slow discarding - used to be able to discard 10 instantly, takes like 3 seconds to go through a 10 queue probably other previously instant stuff too