Hey Batta, yeah I checked this mod out when I was forum diving. This is more of an alarm to go off when work is done. What I'm having issue with is for certain sounds like doing any kind of blacksmithing or building houses, they only play once every 5 seconds depending on the action timer, so if it takes 10 seconds to put a wall up, you'll hear the sound of hammering on wood twice. But if your action timer in your server settings is set to a very high level like 10x for example, it only takes 3 seconds for the action to complete, and the sound of hammering doesn't play at all. It's not for all sounds, just certain sounds. I'm just looking to be pointed in the right direction or which .jar file I should be looking at, I've already checked the client.jar and sound.jar but I'm not sure i'm looking at the right thing. I would imagine somewhere in the engine files (excuse the pseudo code) Player.useaction(continue.building); when ActionTimer == 5 (seconds) play sound (.oggfile) or something like that, but I just need to know where that could be sitting in the engine code, or even if it's in the engine or client code