Burtward

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About Burtward

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  1. hapy bday nptch!!!!!!!!!!!!
  2. Tribes Ascend

    gotta go fast http://www.youtube.com/watch?v=_dEsp_7nStI blood eagle master race
  3. No. Look at Valve and their track record. Quality > Quantity. And how many times do you think Gabe Newell (founder/ceo of Valve who replies to all his mail, cool guy) has replied to the question 'When is HL2:EP3 coming?' a day? Same stream, same pressure. Look at Arenanet. NCSoft wanted Guild Wars 2 out over 2 years ago. Arenanet told them no, it wouldn't be a good game if they did that. You know how many nerds, including myself, want to play that game? Same stream, same pressure. The list goes on and on and on. And you want to say that it's OUR fault that Bioware are producing BAD games? The games Bioware have produced in the past 2 years have been of appauling quality. Dragon Age 2 is easily the biggest flop of 2011. AWESOME BUTTON, QUALITY graphics and textures, dat writing and a complete disengagement from the first game left it hollow, unenjoyable and a bad game. SWtOR is very much the same. Are you blind to the controversy surrounding it? People were BANNED for going in higher level areas than they are, no joke. After the first month that came free with the game, they temporarily removed the ability to revoke your subscription on their website. Cool, huh? The animations and actual quality of the game haven't improved at all over the 2003 KotOR. The game will be dead in a year, just like every other pay per month mmo since WoW came out. Mass Effect 3 has 90% of Bioware Forum goers signing a petition for a new ending. 90%. Of their forum. That is how bad the ending to that game is. It's a complete cop-out and ripped straight from Deus Ex. On-Disc DLC. Tali's face reveal is a poorly shopped stock image and NO buddy, most developers do NOT use stock images especially not FOR A MAIN GODDAMN CHARACTER THAT PEOPLE WAITED YEARS FOR THE REVEAL OF. Did Valve use stock images for HL? Do THQ use stock images for Assassins Creed? Do Ubisoft use stock images for Splinter Cell? Go ahead. Delve into any game from Ubisoft, Valve, Arenanet, CDProject, Supergiant Games or Naughtydog from the past few years and tell me they come even close to the level of sheer carelessness that Bioware have approached their latest games with. I was a big fan of bioware once. KotOR, Neverwinter Nights, Baldurs Gate are all fantastic games. I even liked the first Dragon Age and though I wasn't too impressed with Mass Effect, it was still alright and I looked forward to seeing how it would unfold. But after Dragon Age 2, ME 3 and SWtOR, they've proven they're nothing like they once were. You can make excuses and justify your purchase all day long, but you know just as well as I do that what you're playing is at best a shadow of what it should have been and at worst a mockery and bioware shovelling at us as fast as they can manage. Did you know they told reviewers for both Dragon Age 2 and SWtOR that if they didn't give the game at least an 80, they would withhold Mass Effect 3 review copies?
  4. cubeman u know wat tiem it is? http://www.youtube.com/watch?v=hWDngUO8pEg MAGICAL GIRLS REPRESENT
  5. Anime and Manga

    >Not listening to the superior version http://www.youtube.com/watch?v=Qp3acWyAaA8 Do you have a soul? Angel Beats is.. okay. If it was 24eps it probably would have been amazing. At the 12 with it's honestly awful pacing between zany antics and DEEP FEELINGS, I had a hard time stomaching it. Still like it for the music, though. If you watch Clannad make sure to go the extra mile and watch After Story. That's the true baby tears. Key's other works are comparable such as Kanon and Air. For personal FEELS, Ano Hi Mita Hana, Miyazaki films, Kara no Kyoukai films, Suzumiya Haruhi no Shoushitsu, 5cm/s, Katanagatari and a few others got me.
  6. At 1:15 when that fast little beat just cuts out of nowhere it's way too jarring It feels very lacking overall like a piece of music put together as opposed to an actual song. As a music video, it isn't. Soundcloud is also your friend. These are the worst people you can ever listen to. Work hard at it and put your music EVERYWHERE. You will get tons of negative feedback to start with and either right now you believe every one of them is for a good reason or you put your ego ahead of yourself and ignore what anyone says to you. Putting out something you've worked hard on to be ridiculed is tough and most fall into the trap of the latter. It comes down to whether you want to strive for this and earn success, to make something worth listening to that can inspire, entertain and do what music does or be happy putting . like this together as a time-waster.
  7. ... you don't need beta keys any more
  8. Skyrim

    >Losing Shadowmere >Replacing Shadowmere and not using the console to summon him. >Companions dieing and resurrecting them >Joining the Stormcloaks numerical date, undesirable actions, sincere plead
  9. I like this game. I love the company that made this game, amazing people, including the artist Todd McFarlane who works on a numer of comics I love. The game isn't amazing, though. Most of this game is standard or really, really, lacking. The soundtrack is nice but not the calibur I've come to expect from the likes of Jeremy Soules (produced music in the elder scroll and guild wars games). The environments are actually quite nice and I like the pallette used but the level design makes the world feel so tiny. The areas don't tend to differ too much, either. The game itself is touted to have 200 hours of content and honestly I don't doubt it. After ~30-40 hours into the game, I can certaintly see it. The number of quests is astounding. However, this is the biggest problem in the game. I don't care. Everyone and their mother has a quest for me but I don't care. The world and its people are not engaging. When I played Skyrim I couldn't put it down till I unearthed all the daedra artifacts (and their amazingly done quest lines) and explored most of the world. When I played KotOR 1/2 I HAD to know what was going to happen next. When I played The Witcher I HAD to know who Geralt was and what was going on. When I play Kingdoms of Amalur I don't care. The characters bar one or two are incredibly bland. By the way, the voice acting is amateurish and in some cases just bad. It's missing the atmosphere that makes other RPGs so compelling and it really hurts. If this game was as enthralling as previous rpg's it would easily be one of the best RPGs I've played to date. Standing well ahead of the flaws though is the combat. Little beats the joy of the combat in this game. It really feels like a video game for lack of a better way to put it. The animations, too, are above and beyond any other RPG on the market. It's a very fluid and fun experience that I don't think anyone has disliked. I don't think this game is worth $60, but I'll probably pick it up on a steam sale. This being the first AAA title that 38 studios has put out and seeing how well they are taking and responding to criticism, I really look forward to their next title in the series. If you want to throw stuff away without putting it into junk and trashing it from there, click on the icon and drag it out of your inventory. The worth of any item you can sell is in the trading screen to the right of it, I'm not sure what your issue is there.
  10. >that feel when your party of 14 encounter a bronze giant and you watch them painfully succomb to the monstrosity and as they all lie broken and battered you finish it in an epic struggle where-in you strangle him with one of your swordsmans pants only to have your stomach bitten out by a Leopard on your way home