Rabiata

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About Rabiata

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  1. I'm reusing names I had in other games where possible. Rabiata is the female version of a violent character's name in an old TV skit. I used that one in more action oriented games before. My first choice here would have been "Jann DeVille", but unfortunately that was rejected because of the space in the name.
  2. Thank you both. Disabling Ambient Occlusion works. I might try the GL version override as well, but disabling ambient occlusion is good enough if need be. Semi-OT: I've done my first steps in the tutorial, and I love the background music. The graphics may be dated, but a good piece of music is timeless.
  3. Hi, I'm new to Wurm Online and the first thing I see is a crash. The startup process gets to Creating terrain... Connecting to Server.. Reconnecting Rabiata. Welcome back! Then a crash happens before I can do anything in the game. I hope the devs can get something useful out of the log. Some more info about my system: Xubuntu 20.04 LTS Phenom II X4 2.6 GHz 12 GB Ram Radeon HD 7850 with open source drivers The system is frequently updated via Synaptic Package Manager, but I have not done any tinkering with the Java setup. Here's the full log: Unexpected crash while playing The error was: <null> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: [19:35:29] [19:35:29] Preparing to enable console logging. [19:35:29] Now logging to /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/console.Rabiata.log [19:35:29] Time is Thu Feb 10 19:35:29 CET 2022 [19:35:29] Running client version 4.2.49 [19:35:29] client build# 19665e71dc5c2da84f7e3dbf25b766855f7188c8 [19:35:29] client build time 2022-02-03 13:42 [19:35:29] [19:35:29] === System information === [19:35:29] Executing from /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/ [19:35:29] Operating system: Linux (arch: amd64, version: 5.4.0-99-generic) [19:35:29] Java version: 1.8.0_211 (Oracle Corporation) <http://java.oracle.com/> [19:35:29] Jvm version: 25.211-b12 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM] [19:35:29] Available CPUs: 4 [19:35:29] [19:35:29] [19:35:29] === Wurm options === [19:35:29] animation_playback_self = 0 [19:35:29] ao_level = 1 [19:35:29] auto_mipmaps_enabled = 1 [19:35:29] auto_run_source = 0 [19:35:29] cavedetail = 2 [19:35:29] censor_chat = true [19:35:29] collada_animations = 3 [19:35:29] colorItemsDamage = true [19:35:29] color_black = 0.0,0.0,0.0,1.0 [19:35:29] color_cyan = 0.0,1.0,1.0,1.0 [19:35:29] color_enchant_desc = 0.5,0.5,1.0,1.0 [19:35:29] color_enchant_name = 0.0,0.5,0.5,1.0 [19:35:29] color_enchant_power = 0.0,1.0,1.0,1.0 [19:35:29] color_error = 1.0,0.3,0.3,1.0 [19:35:29] color_fuchsia = 1.0,0.0,1.0,1.0 [19:35:29] color_green = 0.4,0.72,0.47,1.0 [19:35:29] color_grey = 0.5,0.75,1.0,1.0 [19:35:29] color_lime = 0.5,1.0,0.5,1.0 [19:35:29] color_maroon = 0.5,0.0,0.0,1.0 [19:35:29] color_navy_blue = 0.23,0.39,1.0,1.0 [19:35:29] color_orange = 1.0,0.58,0.04,1.0 [19:35:29] color_outline_ally = 0.5,1.0,0.5,1.0 [19:35:29] color_outline_friend = 0.5,0.75,1.0,1.0 [19:35:29] color_outline_hostile = 1.0,0.0,0.0,1.0 [19:35:29] color_outline_neutral = 0.5,0.5,1.0,1.0 [19:35:29] color_purple = 0.5,0.0,0.5,1.0 [19:35:29] color_red = 1.0,0.0,0.0,1.0 [19:35:29] color_royal_blue = 0.5,0.5,1.0,1.0 [19:35:29] color_salve_acid = 1.0,1.0,0.0,1.0 [19:35:29] color_salve_fire = 1.0,0.0,0.0,1.0 [19:35:29] color_salve_frost = 0.0,0.0,1.0,1.0 [19:35:29] color_silver = 0.75,0.75,0.75,1.0 [19:35:29] color_system = 0.5,1.0,0.5,1.0 [19:35:29] color_teal = 0.0,0.5,0.5,1.0 [19:35:29] color_white = 1.0,1.0,1.0,1.0 [19:35:29] color_yellow = 1.0,1.0,0.0,1.0 [19:35:29] combat_world_text = trueupdated [19:35:29] compressed_textures = false [19:35:29] compressed_textures_S3TC = true [19:35:29] contribution_culling = 200 [19:35:29] custim_timer_source = 1 [19:35:29] customTimer1 = -1|-1 [19:35:29] customTimer2 = -1|-1 [19:35:29] customTimer3 = -1|-1 [19:35:29] customTimer4 = -1|-1 [19:35:29] customTimer5 = -1|-1 [19:35:29] debug_mode = false [19:35:29] defaultActions_source = 0 [19:35:29] depth_clamp_enabled = 2 [19:35:29] disable_select_all_shortcut = false [19:35:29] display_settings = false:true:0:1024:768:32:-1:false:true [19:35:29] enable_contribution_culling = false [19:35:29] enable_debugs = false [19:35:29] enable_ingame_wurmpedia = true [19:35:29] enable_lod = trueupdated [19:35:29] enable_seasonal_mappings = true [19:35:29] enable_shift_drag = false [19:35:29] enable_volumetric_fog = true [19:35:29] enable_vsync = false [19:35:29] enable_world_drag = true [19:35:29] event_log_rotation = 2 [19:35:29] exec_source = 0 [19:35:29] fast_yield = false [19:35:29] fbo_enabled = 2 [19:35:29] flashAssist_climbing = true [19:35:29] flashAssist_inventory = true [19:35:29] flashAssist_stamina_low = true [19:35:29] flashAssist_stamina_water = true [19:35:29] fog_coord_src = 0 [19:35:29] font_antialias = 2 [19:35:29] font_bold = 11 [19:35:29] font_default = 11 [19:35:29] font_header = 24 [19:35:29] font_italian = 11 [19:35:29] font_monospaced = 11 [19:35:29] font_static = 11 [19:35:29] fov_horizontal = 80 [19:35:29] fps_limit = 60 [19:35:29] fps_limit_background = 30 [19:35:29] fps_limit_enabled = true [19:35:29] free_look_mode_disable_on_close_component = false [19:35:29] free_look_mode_disable_on_combat = false [19:35:29] free_look_mode_disable_on_open_component = false [19:35:29] free_look_mode_sensitivity = 10 [19:35:29] game_client_thread_priority = 2 [19:35:29] glsl_debug_loading = false [19:35:29] glsl_enabled = 2 [19:35:29] gpu_skinning = true [19:35:29] gui_opacity = 3 [19:35:29] gui_skin = 1 [19:35:29] hard_mode = false [19:35:29] has_read_eula = true [19:35:29] head_bob = false [19:35:29] hide_cursor_with_ui = false [19:35:29] hide_inactive_friends = false [19:35:29] hide_menu_examine = false [19:35:29] hide_menu_no_target = false [19:35:29] hide_menu_spam_mode = true [19:35:29] hide_menu_stop = false [19:35:29] hide_onscreen_fail_messages = false [19:35:29] hide_onscreen_hostile_messages = false [19:35:29] hide_onscreen_info_messages = false [19:35:29] hide_personal_goal = false [19:35:29] high_res_binoculars = true [19:35:29] hint_texture_scaling = 2 [19:35:29] impColumn = true [19:35:29] inverse_mouse = false [19:35:29] irc_log_rotation = 2 [19:35:29] irc_notif = 0 [19:35:29] item_creature_render_distance = 3 [19:35:29] key_bindings_source = 0 [19:35:29] keyboard_layout = 0 [19:35:29] limit_dynamic_lights = true [19:35:29] loadInventoryStartup = true [19:35:29] local_list_in_event = false [19:35:29] lod = 1 [19:35:29] log_extra_errors = false [19:35:29] log_gl_errors = false [19:35:29] mark_text_read = true [19:35:29] material_as_suffix = true [19:35:29] max_dynamic_lights = 8 [19:35:29] max_shader_lights = 8 [19:35:29] max_texture_size = 2 [19:35:29] mega_texture_size = 5 [19:35:29] model_loader_thread_priority = 2 [19:35:29] model_loading_threads = 3 [19:35:29] mount_control_mode = 0 [19:35:29] mount_rotation = false [19:35:29] mouse_camera_sensitivity = 10.0 [19:35:29] mouse_smoothing = 0.0 [19:35:29] multicolor_usage = 1 [19:35:29] multidraw_enabled = 1 [19:35:29] no_brightness = false [19:35:29] no_terrain_render = false [19:35:29] no_world_render = false [19:35:29] non_power_of_two = 1 [19:35:29] normal_maps = true [19:35:29] occlusion_queries_enabled = 2 [19:35:29] offscreen_texture_size = 2 [19:35:29] other_log_rotation = 2 [19:35:29] outline_picking = true [19:35:29] player_texture_size = 2 [19:35:29] quick_keybinds = true [19:35:29] reflection_texture_size = 2 [19:35:29] reflections = 2 [19:35:29] remember_password = true [19:35:29] render_bloom = false [19:35:29] render_distant_terrain = true [19:35:29] render_fxaa = true [19:35:29] render_sun_glare = false [19:35:29] render_vignette = false [19:35:29] renderer_type = 1 [19:35:29] resident_models = false [19:35:29] save_skills_on_quit = false [19:35:29] screen_brightness = 0.0 [19:35:29] screen_shake = true [19:35:29] screenshot_file_format = 1 [19:35:29] season_override = 0 [19:35:29] send_extra_tile_data = false [19:35:29] setting_timestamps = true [19:35:29] settings_version = 14 [19:35:29] shadow_level = 0 [19:35:29] shadow_mapsize = 1 [19:35:29] shift_drag_default = 10 [19:35:29] showKChat = true [19:35:29] show_body_in_inventory = false [19:35:29] show_creature_overlay = true [19:35:29] show_detailed_hover = true [19:35:29] show_examine_world_text = true [19:35:29] show_hit_direction_indicator = true [19:35:29] show_local_world_text = true [19:35:29] show_old_menu = false [19:35:29] show_old_quickbar = false [19:35:29] show_tab_blinking = true [19:35:29] silent_friends_update = false [19:35:29] skillgain_minimum = 2 [19:35:29] skillgain_no_alignment = true [19:35:29] skillgain_no_favor = true [19:35:29] skydetail = 1 [19:35:29] sound_al_gain = 5 [19:35:29] sound_buzzlevel = 2 [19:35:29] sound_cache_enabled = true [19:35:29] sound_doppler_enabled = false [19:35:29] sound_engine = 2 [19:35:29] sound_footstepslevel = 10 [19:35:29] sound_music_level = 4 [19:35:29] sound_play_PMAlert = false [19:35:29] sound_play_UIsounds = true [19:35:29] sound_play_ambients = true [19:35:29] sound_play_buzz = true [19:35:29] sound_play_combat = true [19:35:29] sound_play_door = true [19:35:29] sound_play_emotes = true [19:35:29] sound_play_footsteps = true [19:35:29] sound_play_music = true [19:35:29] sound_play_weather = true [19:35:29] sound_play_work = true [19:35:29] structure_render_distance = 3 [19:35:29] submit_client_data = 0 [19:35:29] supersampling = 0 [19:35:29] swap_mouse_buttons = false [19:35:29] terrain_res = 2 [19:35:29] test_attach_equipment = false [19:35:29] test_mode = 0 [19:35:29] thirdPerson = false [19:35:29] tile_transitions = true [19:35:29] tiledecorations = 2 [19:35:29] togglePushToTalk = true [19:35:29] treelist_outline = true [19:35:29] trees = 3 [19:35:29] ui_font_scale = 100 [19:35:29] ui_scale = 110 [19:35:29] update_optional = true [19:35:29] use_alpha_particles = true [19:35:29] use_anisotropic_filtering = 4 [19:35:29] use_antialiasing = 1 [19:35:29] use_default_action = true [19:35:29] use_fast_clock_work_around = true [19:35:29] use_nano_timer = false [19:35:29] use_non_alpha_particles = true [19:35:29] use_phobia_models = false [19:35:29] use_tree_models = true [19:35:29] use_weather_particles = true [19:35:29] vbo_enabled = 1 [19:35:29] vg_ui_theme = 1 [19:35:29] viewport_bob = true [19:35:29] water_detail = 2 [19:35:29] water_transparency = false [19:35:29] [19:35:30] Setting up WurmModel Model Loader [19:35:30] Executing /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/configs/default/keybindings.txt [19:35:30] Translating legacy key NUMPAD7 to KP_7 [19:35:30] Translating legacy key NUMPAD9 to KP_9 [19:35:30] Translating legacy key SUBTRACT to KP_SUBTRACT [19:35:30] Translating legacy key ADD to KP_ADD [19:35:30] Translating legacy key EQUALS to EQUAL [19:35:30] Translating legacy key NUMPAD8 to KP_8 [19:35:30] Translating legacy key NUMPAD5 to KP_5 [19:35:30] Translating legacy key MULTIPLY to KP_MULTIPLY [19:35:30] Translating legacy key NUMPAD1 to KP_1 [19:35:30] Translating legacy key NUMPAD0 to KP_0 [19:35:30] Translating legacy key NUMPAD3 to KP_3 [19:35:30] Translating legacy key NUMPAD2 to KP_2 [19:35:30] Translating legacy key DECIMAL to KP_DECIMAL [19:35:30] Translating legacy key DIVIDE to KP_DIVIDE [19:35:30] Translating legacy key NUMPAD6 to KP_6 [19:35:30] Translating legacy key NUMPAD4 to KP_4 [19:35:32] Word filter loaded: 23 [19:35:32] Starting global frame job manager with 4 worker threads [19:35:32] Starting global lazy job manager with 2 worker threads [19:35:32] Setting up OpenAL Sound Engine [19:35:32] OpenAL version: 1.1 ALSOFT 1.19.1 [19:35:32] OpenAL renderer: OpenAL Soft [19:35:32] OpenAL vendor: OpenAL Community [19:35:32] OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [19:35:32] Generating: 128 source channels. [19:35:32] [19:35:32] === OpenGL information === [19:35:32] LWJGL version: 3.2.3 1.2.0 [19:35:32] OpenGL vendor: AMD [19:35:32] OpenGL renderer: AMD Radeon HD 7800 Series (pitcairn, LLVM 13.0.1, DRM 3.35, 5.4.0-99-generic) [19:35:32] OpenGL version: 4.6 (Compatibility Profile) Mesa 22.1.0-devel (git-86eaff2 2022-02-09 focal-oibaf-ppa) [19:35:32] OpenGL extensions: [19:35:32] GL_ARB_multisample [19:35:32] GL_EXT_abgr [19:35:32] GL_EXT_bgra [19:35:32] GL_EXT_blend_color [19:35:32] GL_EXT_blend_minmax [19:35:32] GL_EXT_blend_subtract [19:35:32] GL_EXT_copy_texture [19:35:32] GL_EXT_subtexture [19:35:32] GL_EXT_texture_object [19:35:32] GL_EXT_vertex_array [19:35:32] GL_EXT_compiled_vertex_array [19:35:32] GL_EXT_texture [19:35:32] GL_EXT_texture3D [19:35:32] GL_IBM_rasterpos_clip [19:35:32] GL_ARB_point_parameters [19:35:32] GL_EXT_draw_range_elements [19:35:32] GL_EXT_packed_pixels [19:35:32] GL_EXT_point_parameters [19:35:32] GL_EXT_rescale_normal [19:35:32] GL_EXT_separate_specular_color [19:35:32] GL_EXT_texture_edge_clamp [19:35:32] GL_SGIS_generate_mipmap [19:35:32] GL_SGIS_texture_border_clamp [19:35:32] GL_SGIS_texture_edge_clamp [19:35:32] GL_SGIS_texture_lod [19:35:32] GL_ARB_framebuffer_sRGB [19:35:32] GL_ARB_multitexture [19:35:32] GL_EXT_framebuffer_sRGB [19:35:32] GL_IBM_multimode_draw_arrays [19:35:32] GL_IBM_texture_mirrored_repeat [19:35:32] GL_ARB_texture_cube_map [19:35:32] GL_ARB_texture_env_add [19:35:32] GL_ARB_transpose_matrix [19:35:32] GL_EXT_blend_func_separate [19:35:32] GL_EXT_fog_coord [19:35:32] GL_EXT_multi_draw_arrays [19:35:32] GL_EXT_secondary_color [19:35:32] GL_EXT_texture_env_add [19:35:32] GL_EXT_texture_filter_anisotropic [19:35:32] GL_EXT_texture_lod_bias [19:35:32] GL_INGR_blend_func_separate [19:35:32] GL_NV_blend_square [19:35:32] GL_NV_light_max_exponent [19:35:32] GL_NV_texgen_reflection [19:35:32] GL_NV_texture_env_combine4 [19:35:32] GL_S3_s3tc [19:35:32] GL_SUN_multi_draw_arrays [19:35:32] GL_ARB_texture_border_clamp [19:35:32] GL_ARB_texture_compression [19:35:32] GL_EXT_framebuffer_object [19:35:32] GL_EXT_texture_compression_s3tc [19:35:32] GL_EXT_texture_env_combine [19:35:32] GL_EXT_texture_env_dot3 [19:35:32] GL_MESA_window_pos [19:35:32] GL_NV_packed_depth_stencil [19:35:32] GL_NV_texture_rectangle [19:35:32] GL_ARB_depth_texture [19:35:32] GL_ARB_occlusion_query [19:35:32] GL_ARB_shadow [19:35:32] GL_ARB_texture_env_combine [19:35:32] GL_ARB_texture_env_crossbar [19:35:32] GL_ARB_texture_env_dot3 [19:35:32] GL_ARB_texture_mirrored_repeat [19:35:32] GL_ARB_window_pos [19:35:32] GL_ATI_fragment_shader [19:35:32] GL_EXT_stencil_two_side [19:35:32] GL_EXT_texture_cube_map [19:35:32] GL_NV_copy_depth_to_color [19:35:32] GL_NV_depth_clamp [19:35:32] GL_NV_fog_distance [19:35:32] GL_NV_half_float [19:35:32] GL_APPLE_packed_pixels [19:35:32] GL_ARB_draw_buffers [19:35:32] GL_ARB_fragment_program [19:35:32] GL_ARB_fragment_shader [19:35:32] GL_ARB_shader_objects [19:35:32] GL_ARB_vertex_program [19:35:32] GL_ARB_vertex_shader [19:35:32] GL_ATI_draw_buffers [19:35:32] GL_ATI_texture_env_combine3 [19:35:32] GL_ATI_texture_float [19:35:32] GL_EXT_depth_bounds_test [19:35:32] GL_EXT_shadow_funcs [19:35:32] GL_EXT_stencil_wrap [19:35:32] GL_MESA_pack_invert [19:35:32] GL_NV_primitive_restart [19:35:32] GL_ARB_depth_clamp [19:35:32] GL_ARB_fragment_program_shadow [19:35:32] GL_ARB_half_float_pixel [19:35:32] GL_ARB_occlusion_query2 [19:35:32] GL_ARB_point_sprite [19:35:32] GL_ARB_shading_language_100 [19:35:32] GL_ARB_sync [19:35:32] GL_ARB_texture_non_power_of_two [19:35:32] GL_ARB_vertex_buffer_object [19:35:32] GL_ATI_blend_equation_separate [19:35:32] GL_EXT_blend_equation_separate [19:35:32] GL_OES_read_format [19:35:32] GL_ARB_color_buffer_float [19:35:32] GL_ARB_pixel_buffer_object [19:35:32] GL_ARB_texture_compression_rgtc [19:35:32] GL_ARB_texture_float [19:35:32] GL_ARB_texture_rectangle [19:35:32] GL_ATI_texture_compression_3dc [19:35:32] GL_EXT_packed_float [19:35:32] GL_EXT_pixel_buffer_object [19:35:32] GL_EXT_texture_compression_dxt1 [19:35:32] GL_EXT_texture_compression_rgtc [19:35:32] GL_EXT_texture_mirror_clamp [19:35:32] GL_EXT_texture_rectangle [19:35:32] GL_EXT_texture_sRGB [19:35:32] GL_EXT_texture_shared_exponent [19:35:32] GL_ARB_framebuffer_object [19:35:32] GL_EXT_framebuffer_blit [19:35:32] GL_EXT_framebuffer_multisample [19:35:32] GL_EXT_packed_depth_stencil [19:35:32] GL_ARB_vertex_array_object [19:35:32] GL_ATI_separate_stencil [19:35:32] GL_ATI_texture_mirror_once [19:35:32] GL_EXT_draw_buffers2 [19:35:32] GL_EXT_draw_instanced [19:35:32] GL_EXT_gpu_program_parameters [19:35:32] GL_EXT_gpu_shader4 [19:35:32] GL_EXT_texture_array [19:35:32] GL_EXT_texture_compression_latc [19:35:32] GL_EXT_texture_integer [19:35:32] GL_EXT_texture_sRGB_decode [19:35:32] GL_EXT_timer_query [19:35:32] GL_OES_EGL_image [19:35:32] GL_AMD_performance_monitor [19:35:32] GL_EXT_texture_buffer_object [19:35:32] GL_AMD_texture_texture4 [19:35:32] GL_ARB_copy_buffer [19:35:32] GL_ARB_depth_buffer_float [19:35:32] GL_ARB_draw_instanced [19:35:32] GL_ARB_half_float_vertex [19:35:32] GL_ARB_instanced_arrays [19:35:32] GL_ARB_map_buffer_range [19:35:32] GL_ARB_texture_buffer_object [19:35:32] GL_ARB_texture_rg [19:35:32] GL_ARB_texture_swizzle [19:35:32] GL_ARB_vertex_array_bgra [19:35:32] GL_EXT_texture_swizzle [19:35:32] GL_EXT_vertex_array_bgra [19:35:32] GL_NV_conditional_render [19:35:32] GL_AMD_conservative_depth [19:35:32] GL_AMD_depth_clamp_separate [19:35:32] GL_AMD_draw_buffers_blend [19:35:32] GL_AMD_seamless_cubemap_per_texture [19:35:32] GL_AMD_shader_stencil_export [19:35:32] GL_ARB_ES2_compatibility [19:35:32] GL_ARB_blend_func_extended [19:35:32] GL_ARB_compatibility [19:35:32] GL_ARB_debug_output [19:35:32] GL_ARB_draw_buffers_blend [19:35:32] GL_ARB_draw_elements_base_vertex [19:35:32] GL_ARB_explicit_attrib_location [19:35:32] GL_ARB_fragment_coord_conventions [19:35:32] GL_ARB_provoking_vertex [19:35:32] GL_ARB_sample_shading [19:35:32] GL_ARB_sampler_objects [19:35:32] GL_ARB_seamless_cube_map [19:35:32] GL_ARB_shader_stencil_export [19:35:32] GL_ARB_shader_texture_lod [19:35:32] GL_ARB_tessellation_shader [19:35:32] GL_ARB_texture_buffer_object_rgb32 [19:35:32] GL_ARB_texture_cube_map_array [19:35:32] GL_ARB_texture_gather [19:35:32] GL_ARB_texture_multisample [19:35:32] GL_ARB_texture_query_lod [19:35:32] GL_ARB_texture_rgb10_a2ui [19:35:32] GL_ARB_uniform_buffer_object [19:35:32] GL_ARB_vertex_type_2_10_10_10_rev [19:35:32] GL_ATI_meminfo [19:35:32] GL_EXT_provoking_vertex [19:35:32] GL_EXT_texture_snorm [19:35:32] GL_MESA_texture_signed_rgba [19:35:32] GL_NV_copy_image [19:35:32] GL_NV_texture_barrier [19:35:32] GL_ARB_draw_indirect [19:35:32] GL_ARB_get_program_binary [19:35:32] GL_ARB_gpu_shader5 [19:35:32] GL_ARB_gpu_shader_fp64 [19:35:32] GL_ARB_robustness [19:35:32] GL_ARB_separate_shader_objects [19:35:32] GL_ARB_shader_bit_encoding [19:35:32] GL_ARB_shader_precision [19:35:32] GL_ARB_shader_subroutine [19:35:32] GL_ARB_texture_compression_bptc [19:35:32] GL_ARB_timer_query [19:35:32] GL_ARB_transform_feedback2 [19:35:32] GL_ARB_transform_feedback3 [19:35:32] GL_ARB_vertex_attrib_64bit [19:35:32] GL_ARB_viewport_array [19:35:32] GL_EXT_direct_state_access [19:35:32] GL_EXT_shader_image_load_store [19:35:32] GL_EXT_vertex_attrib_64bit [19:35:32] GL_AMD_multi_draw_indirect [19:35:32] GL_ANGLE_texture_compression_dxt3 [19:35:32] GL_ANGLE_texture_compression_dxt5 [19:35:32] GL_ARB_base_instance [19:35:32] GL_ARB_compressed_texture_pixel_storage [19:35:32] GL_ARB_conservative_depth [19:35:32] GL_ARB_internalformat_query [19:35:32] GL_ARB_map_buffer_alignment [19:35:32] GL_ARB_shader_atomic_counters [19:35:32] GL_ARB_shader_image_load_store [19:35:32] GL_ARB_shading_language_420pack [19:35:32] GL_ARB_shading_language_packing [19:35:32] GL_ARB_texture_storage [19:35:32] GL_ARB_transform_feedback_instanced [19:35:32] GL_EXT_framebuffer_multisample_blit_scaled [19:35:32] GL_EXT_transform_feedback [19:35:32] GL_AMD_query_buffer_object [19:35:32] GL_AMD_shader_trinary_minmax [19:35:32] GL_AMD_vertex_shader_layer [19:35:32] GL_AMD_vertex_shader_viewport_index [19:35:32] GL_ARB_ES3_compatibility [19:35:32] GL_ARB_arrays_of_arrays [19:35:32] GL_ARB_clear_buffer_object [19:35:32] GL_ARB_compute_shader [19:35:32] GL_ARB_copy_image [19:35:32] GL_ARB_explicit_uniform_location [19:35:32] GL_ARB_fragment_layer_viewport [19:35:32] GL_ARB_framebuffer_no_attachments [19:35:32] GL_ARB_invalidate_subdata [19:35:32] GL_ARB_multi_draw_indirect [19:35:32] GL_ARB_program_interface_query [19:35:32] GL_ARB_robust_buffer_access_behavior [19:35:32] GL_ARB_shader_image_size [19:35:32] GL_ARB_shader_storage_buffer_object [19:35:32] GL_ARB_stencil_texturing [19:35:32] GL_ARB_texture_buffer_range [19:35:32] GL_ARB_texture_query_levels [19:35:32] GL_ARB_texture_storage_multisample [19:35:32] GL_ARB_texture_view [19:35:32] GL_ARB_vertex_attrib_binding [19:35:32] GL_KHR_debug [19:35:32] GL_KHR_robustness [19:35:32] GL_KHR_texture_compression_astc_ldr [19:35:32] GL_AMD_pinned_memory [19:35:32] GL_ARB_bindless_texture [19:35:32] GL_ARB_buffer_storage [19:35:32] GL_ARB_clear_texture [19:35:32] GL_ARB_compute_variable_group_size [19:35:32] GL_ARB_enhanced_layouts [19:35:32] GL_ARB_indirect_parameters [19:35:32] GL_ARB_internalformat_query2 [19:35:32] GL_ARB_multi_bind [19:35:32] GL_ARB_query_buffer_object [19:35:32] GL_ARB_seamless_cubemap_per_texture [19:35:32] GL_ARB_shader_draw_parameters [19:35:32] GL_ARB_shader_group_vote [19:35:32] GL_ARB_shading_language_include [19:35:32] GL_ARB_texture_mirror_clamp_to_edge [19:35:32] GL_ARB_texture_stencil8 [19:35:32] GL_ARB_vertex_type_10f_11f_11f_rev [19:35:32] GL_EXT_shader_integer_mix [19:35:32] GL_NVX_gpu_memory_info [19:35:32] GL_ARB_ES3_1_compatibility [19:35:32] GL_ARB_clip_control [19:35:32] GL_ARB_conditional_render_inverted [19:35:32] GL_ARB_cull_distance [19:35:32] GL_ARB_derivative_control [19:35:32] GL_ARB_direct_state_access [19:35:32] GL_ARB_get_texture_sub_image [19:35:32] GL_ARB_pipeline_statistics_query [19:35:32] GL_ARB_shader_texture_image_samples [19:35:32] GL_ARB_texture_barrier [19:35:32] GL_ARB_transform_feedback_overflow_query [19:35:32] GL_EXT_polygon_offset_clamp [19:35:32] GL_EXT_shader_image_load_formatted [19:35:32] GL_KHR_blend_equation_advanced [19:35:32] GL_KHR_context_flush_control [19:35:32] GL_KHR_robust_buffer_access_behavior [19:35:32] GL_NV_shader_atomic_int64 [19:35:32] GL_ARB_ES3_2_compatibility [19:35:32] GL_ARB_gpu_shader_int64 [19:35:32] GL_ARB_parallel_shader_compile [19:35:32] GL_ARB_shader_atomic_counter_ops [19:35:32] GL_ARB_shader_ballot [19:35:32] GL_ARB_shader_clock [19:35:32] GL_ARB_shader_viewport_layer_array [19:35:32] GL_EXT_shader_samples_identical [19:35:32] GL_EXT_texture_sRGB_R8 [19:35:32] GL_KHR_no_error [19:35:32] GL_KHR_texture_compression_astc_sliced_3d [19:35:32] GL_ARB_gl_spirv [19:35:32] GL_ARB_spirv_extensions [19:35:32] GL_EXT_window_rectangles [19:35:32] GL_MESA_shader_integer_functions [19:35:32] GL_ARB_polygon_offset_clamp [19:35:32] GL_ARB_texture_filter_anisotropic [19:35:32] GL_EXT_memory_object [19:35:32] GL_EXT_memory_object_fd [19:35:32] GL_EXT_semaphore [19:35:32] GL_EXT_semaphore_fd [19:35:32] GL_KHR_parallel_shader_compile [19:35:32] GL_NV_alpha_to_coverage_dither_control [19:35:32] GL_AMD_framebuffer_multisample_advanced [19:35:32] GL_EXT_EGL_image_storage [19:35:32] GL_EXT_texture_shadow_lod [19:35:32] GL_INTEL_blackhole_render [19:35:32] GL_MESA_framebuffer_flip_y [19:35:32] GL_NV_compute_shader_derivatives [19:35:32] GL_EXT_EGL_sync [19:35:32] GL_EXT_demote_to_helper_invocation [19:35:32] OpenGL pixel format: 8:8:8:8 [19:35:32] OpenGL depth format: 24:8 [19:35:32] [19:35:32] GLSL version: 4.60 [19:35:32] GLSL max vertex uniforms: 16384 (16384) [19:35:32] GLSL max fragment uniforms: 16384 (16384) [19:35:32] GLSL max varyings: 128 (128) [19:35:32] GLSL max lights: 8 (8) [19:35:32] GLSL defines (4.6): #define USE_CLIP_VERTEX 1 [19:35:32] [19:35:32] Vertex/index buffer memory limit: 2560MiB [19:35:32] Starting workaround for fast running clocks [19:35:32] Using LWJGL timer. [19:35:35] Startup Phase - Initializing.. [19:35:35] Preloading builtin materials [19:35:35] Preloading builtin materials done [19:35:35] Setting up Collada Model Loader [19:35:35] Launching Collada Model Loader threads [19:35:35] Launching WOM Loader threads [19:35:35] Startup Phase - Setting up.. [19:35:36] Loading window positions from /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/players/Rabiata/windows_2560x1440.txt [19:35:36] Loading props file /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/players/Rabiata/windows_2560x1440.txt [19:35:36] Gui initialized [19:35:36] Startup Phase - Preparing terrain... [19:35:37] WARNING: Unable to compile pixel shader (shader.hbao_blur.fragment): class.YtcHXWDrZs: 0:57(13): error: no function with name 'texture2D' [19:35:37] 0:57(13): error: type mismatch [19:35:37] 0:58(12): warning: `aoz' used uninitialized [19:35:37] 0:59(12): warning: `aoz' used uninitialized [19:35:37] 0:73(13): error: no function with name 'texture2D' [19:35:37] 0:73(13): error: type mismatch [19:35:37] 0:74(19): warning: `aoz' used uninitialized [19:35:37] 0:75(19): warning: `aoz' used uninitialized [19:35:37] [19:35:37] Startup Phase - Connecting .. [19:35:37] Disabling Nagles [19:35:38] Writing to /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/players/Rabiata/logs/_Event.2022-02.txt [19:35:38] Disabling Nagles [19:35:40] Writing to /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/players/Rabiata/logs/Tutorial_Help.2022-02.txt [19:35:40] Login successful [19:35:40] Executing /home/USERNAME/.steam/debian-installation/steamapps/common/Wurm Online/gamedata/configs/default/autorun.txt [19:35:40] Starting update of login splash image... [19:35:40] Finished loading new login splash image! [19:35:41] Water reflection offscreen size 1280x720 [19:35:42] Execution aborted at connection 1, iteration 0 [19:35:42] Run time 0s, local time Thu Feb 10 19:35:42 CET 2022 [19:35:42] Destroying game window [19:35:42] ====== CLIENT CRASH ====== [19:35:42] Unexpected crash while playing [19:35:42] java.lang.NullPointerException [19:35:42] at class.zH8QowS8qz.mMV5oPkCW(SourceFile:1473) [19:35:42] at class.bdeXwDIjD.FZOk5L6Gfy(SourceFile:6925) [19:35:42] at class.og8MGLZql9.fgtPPuD8uC(SourceFile:1711) [19:35:42] at class.og8MGLZql9.mMV5oPkCW(SourceFile:1356) [19:35:42] at com.wurmonline.client.WurmClientBase.yuix3IabUz(SourceFile:12555) [19:35:42] at com.wurmonline.client.WurmClientBase.run(SourceFile:36327) [19:35:42] at java.lang.Thread.run(Thread.java:748)