ago

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Everything posted by ago

  1. Is the mod enabled? it should be listed when doing "#versions" if it's not listed the please extract the contents of https://github.com/ago1024/WurmServerModLauncher/releases/download/v0.40/cropmod-0.40.zip into the server folder. This will add the required cropmod.properties file to enable the mod.
  2. Can you please post the server.log (ant the client.log for serverpack issues) and explain what exactly does not work. "Does not work" is about as useful as if I told you "to edit some config file".
  3. Version 0.40 modloader added more properties to the CreatureTemplateBuilder https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.40
  4. The HTTP server options were move to the httpserver mod and are configured there. What exactly is not working? Are you missing some mods you would have expected to run? You may force them to load with a line "depend.ondemand=false in the respective .config file. Or are pack download to the client not working? You may have to adjust the settings in httpserver.config
  5. Post full logs or we can't help you
  6. [RELEASED] Client mod loader

    It should also create client.log. Please post the contents of this file.
  7. The lines only cover the shutdown process. If there is an error it must have been reported further up in the file. Yes. One is the server mod, the other the graphics pack that is served to the client. And to clarify this: The creaturemod is a server mod. There are no changes needed on the client besides running the client mod loader. If you added the creaturemod to the client, remove it as it won't work like that.
  8. the server modloader provides a replacement for the removed class. https://github.com/ago1024/CreatureMod/releases/tag/v2.4 should still work the client modloader has the serverpacks mod enabled by default can you please provide the client.log from a client that fails to start?
  9. Did you install the 0.39-beta1 laucher? This is for the Wurm Unlimited 1.8 beta only.
  10. This is a pre-release intended to be used with the WurmUnlimited 1.8.0 Beta Version 0.39-beta1 modloader Adjust to Wurm Unlimited 1.8.0.1 Add new properties to ItemTemplateBuilder https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.39-beta1
  11. The mod tab was from an extension to the modloader which has not been discontinued some time ago.
  12. [RELEASED] Client mod loader

    This is not related to the modloader. Please provide the client.log file
  13. [RELEASED] Client mod loader

    Version 0.9 modloader Update Javassist to version 3.23.1-GA https://github.com/ago1024/WurmClientModLauncher/releases/tag/v0.9
  14. Version 0.38 modloader upgraded Javassist to Version 0.32.1-GA https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.38
  15. Sorry, the digest from that day seemed to have been lost so I missed that message. I'll look into it
  16. Version 0.37.1 Modloader Handle NoSuchSkillException in requestActionForSkillIds on non-skills like Faith https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.37.1
  17. [RELEASED] Live Map

    The public server may hide the undiscovered ore in the data it sends as an anti-cheat measure.
  18. I checked and it works as expected. I'm unsure though if the large number is causing issues. # number: additional results from harvests extraHarvest=50 Make sure you removed the hashmark on the line and check server.log for the amount the server uses [08:54:09 AM] INFORMATION org.gotti.wurmunlimited.mods.cropmod.CropMod: disableWeeds: true [08:54:09 AM] INFORMATION org.gotti.wurmunlimited.mods.cropmod.CropMod: extraHarvest: 50
  19. The number of possible spell effects is limited so I reused the courier spell id for bag of holding. As far as I remember it's not easily possibly to replace the examine message of the spell since it goes to the Courier spell right away.
  20. Version 0.37 modlauncher Call BehaviourProvider for skills https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.37 There was no v0.36. I just messed up the numbering when I did the release build
  21. [RELEASED] Client mod loader

    This is the source code archive. You need https://github.com/ago1024/WurmClientModLauncher/releases/download/v0.8.1/client-modlauncher-0.8.1.zip
  22. The instructions on the first post are outdated and the the author did not update it for a while. I updated the mod to work with the latest server. You'll have to unzip the mod into the server folder and the client needs the client modloader.
  23. Which file or directory can not be found. What's the exact URL?
  24. I provide the file as HTTP download. You can download it to a computer and unzip it to any folder you like. If you can't download the file directly to the server and need to upload it then it's beyond what I can do.
  25. @Aqeela http://192.168.1.8:50962/ This address is on the local network and not reachable from the internet. Is this a public server or your own server running on your computer? If this is a public server it must be configured properly to allow connections to the port of the httpserver mod. https://github.com/ago1024/WurmServerModLauncher/wiki/Mods-HTTPServer as a workaround you can download https://github.com/ago1024/CreatureMod/raw/v2.2/src/dist/creaturemod/creaturepack.jar and save it as D80AA93E063D7D405D4E87B3D9C110CF297C473A.jar into the "packs" folder of your WU client The packs for the hitchingpost and another mod are already present in the folder and are therefore not loaded again. @Batta The size has not changed much but it's significantly larger than most other mods. I have no idea how the pingperfect servers work so I can't comment on how you should copy the files to the servers.