TimHaus

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About TimHaus

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  1. Suggestion: Before returning forgotten items, keep them for, say, another week, and post some sort of list (maybe just a screenshot of its contents since items are supposed to be named)
  2. What are the 'gold' tiles at the maps ? Example there: https://cadence.yaga.host/#2217,2146 Note: I have been seen such tiles on every dump and never find what those tiles are different from the other (on the one above are just standard flat grass like the near one)
  3. Sumary of several changes on the highway in Sonata East West
  4. Good Idea, hard task. Not easy to make everybody happy.
  5. Thanks for returns. No it will not be built so fast, far from. Was just sending the idea to see what would be advices on peopole nearby. Thanks for info about that issue which seems same as the "house corner" trouble when leading animals (I already lost at a deed when crossing). Under water is also not well liked, I agree both diag and underwater is not a good combination. Only roads I use to remove are if they are really in double few tiles aside, which seems not be the case there, no highway on the part I explored, It's mostly wild forest part. But well, if there is an extension of Groningen then seems me no way to build it.
  6. Lame Horse Fairgrounds was a impalong place. I do suppose we can connect through if mayors is ok on that. Shortest path would be start very near bridge, which is already in the deed. Groningen has several highway crossing it. If the maze bypass is not too far in the wood, can be interessting to connect to it for a convenient lame horse tunnel connection. In the wood is a mine that has to be avoid, better pass east of it, which will make avoid touch Irkalla (which is at shore west). Wrongest work is that crossing Rosemary reach. Citizen there (Pelitra and Jarmak). To avoid destroying the bypass may pass more on its western border but then the bay crossing could be ugly. For that I think an all the long high bridge would mess the landscape / view from shore. An 'land bridge' (lane at level -5) will be quite invisible. But would block passage for big boats. A combination of land bridge to connect an artificial small island then a correct bridge (not too high / long) to let big boat pass then maybe again land bridge could neither block passage nor landscape view.
  7. Shrine of Seafarer https://cadence.yaga.host/#2466,2009
  8. Pelitra from Rosemary Reach (Eastern Pact alliance @ Lame horse) do have consider continuation of highway further south. Goal is to provide easy way to cross the area with deeds which are beetween sunny shore and highest Cadence mountain. That part of highway has many corners and crossings and relief change Condition is to not bother anyone. Agreements required from owners of nearby deeds (blue) : Here is a draft of what may be continuation (yellow). Mainly crossing Rosmeray Reach, then crossing the bay west of Hobby's Annex with a 2wide bridge (which could replace the 1wide exisiting), then crosses woods west of Groningen an reach existing highway at Lame Horse bridge. Also Irkalla nearby south. Note this is a draft, neither built nor planned are at the exact place
  9. Job done. Thanks Tcrapper, helping on tree cut (if anyone find his helmet, please return). Thanks to Azzyj (Cotillion) to let me pass over 5 for mine deed (disbanded sunrise valley place). Thanks to Liah for the transmutation liquid. Thanks to Pelitra for help on manage the peat tiles. Straight highway section direct from former Angel's deep place to former Soprano fully open. With straight connection / continuation of trogdor tunnel highway.
  10. Morbidae like cemetery 👻
  11. As the old Sunrise Valley deed has been disbanded the way is cleared for (one of) my old project: I am working to create a straight highway linking Sonata to east coast of the big lake center Cadence. This make long straight way for land travelers coming from south and east and connect to the straight tunnels under Cadence highest mountain. Work is in progress but already mostly created. Several points are delayed: - a temporary mine plunder deed at Sunrise Valley is in the way for less than one month, bypass easy quite straight trough de deed. Fence bashing, land shaping, ground paving and highway connection will be done after deed is disbanded - a deed in the way (Angel's deep) prevent me to go on further south, especially for the straight highway eye connection, bypass follow existing squared cornering highway system. But it's only delayed as I have been granted to continue by Lame horse alliance. - a meteorite impact at the highway has cause some damage peat waiting for some transmutation liquid... Note: I know many deeder dont like the diagonal lanes has they cant make their town fences next to it. But that's mainly a wild forest area and traveling is much easier when straight. I do like the diagonal that's why I named that highway "Diagonale du fou" which is an old french-swiss film name. Translation means "Bishop's diagonal" but is "Fool's diagonal" as the chess piece named "bishop" french name is "fool").
  12. As some peopole already suggested, it could be great to extend use of hip slot to something else than quiver. Note it's already possible to hang there a coin purse. Former suggestion is to extend the slot to use of satchel or to weapons (one handed i suppose, could be tool too, but then why not anything that can be put in one hand). I noted also that the quiver can be equiped at back, like the backpack which is larger and cant be equipped at hip slot. Why not also extend the equip back to weapons too ? Even more, as backpack is larger, why not equip there some larger weapon such has two handed or shield ?