Toddleson2

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About Toddleson2

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  1. I resolved the issues with my client crashing or de-syncing on creature death. I had improperly set the Home Server / Login Server settings on my two servers. Once I adjusted the settings on both servers, I no longer had any issues. I don't really understand what the issue was or what I did to resolve it, but I know that I toggled those checkboxes and the issue went away.
  2. On my private server with nobody else to trade with, I find that coins are worthless and there's nothing to look forward to spending them on. I had an idea to remedy that: Traders, in addition to their usual items, also sell a rotating stock of 30 random items ranging from 40 to 70 QL. The items would re-randomize every 12 hours. All items priced at 1 silver (to make it easy to code, but also to make it worse than crafting, for balance reasons). As a solo-player, there are many items that are difficult for me to find on my own and I have no hope of trading with others. For example, I have been unable to bake bread because I have yet to find Marble on the island I settled on. This would give low population servers something to spend money on. And also offer another source for acquiring items that might be otherwise difficult to get. Bonus features to add after the main idea is created: Adding cooking recipes to the randomized item pool Selling small items in reasonable multiples (like 12 olives sold as a bundle instead of a single olive for 1 silver, or 2kg of Brass instead of 0.1kg) Selling special/event items with a lower occurrence rate and for a higher price Manually re-rolling the shop inventory for a cost (like pay 10c to re-randomize) I am not terrible at coding but I've never done Java other than some simple school projects. For Wurm modding, I have no idea how to even structure a mod. Could someone outline how I could create this or point me towards some other mods that do similar things? Or maybe someone has already made this or could make this?
  3. I think this would be hilarious. And its the closest we can get to a palanquin carried by *paid employees*. It seems like it would be a simple mod, where you just have to toggle the Leadable & Hitchable property on the creature object. But I don't know how to do it. Preferably, only mayors or GMs could use this hidden power. But since that might be more complicated to code, I'm not worrying about that part for now. How can this be achieved or can someone help me write this?
  4. In PVE as well. If they have no limits to taming, you could tame up a bunch of animals and have them take all the hits for you whenever you fight Trolls or Dragons or whatever.. The solution to that is also easy though, whenever you start a fight, only the first tamed animal you command to attack will listen, and then all your other tamed animals will refuse to engage and will become untamed if you force them into the fight through other means or exploits. That way you could walk around with your 12 cats but only one of them will help when you get mauled by a Venerable Champion Troll.
  5. I'm still having crashes... Here's my latest crash log.
  6. @FinnnI went one higher and even deleted my WurmUnlimited folder (C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited). I only saved my PlayerFiles from my WurmLauncher and my Creative server folder from WurmServerLauncher. Everything else was deleted and redownloaded from steam.
  7. @Sklo:DI removed all mods from my server and the problem still happened when I killed anything.
  8. @Finnn I tried reinstalling my client. Full delete and redownload from steam. I still have this problem.
  9. @Finnn That sounds like a good idea. I'll try it when I get home.
  10. I went on and killed a pig and it did the de-sync thing again. Here's my player log: Login successful Executing PlayerFiles\configs\MySettings\autorun.txt Initializing font texture for SansSerif (12). Texture Size: 128 Water reflection offscreen size 512x512 Saving window positions to PlayerFiles\players\Toddleson\windows_1920x1440.txt Saving props file PlayerFiles\players\Toddleson\windows_1920x1440.txt Loading window positions from PlayerFiles\players\Toddleson\windows_2103x2114.txt Loading props file PlayerFiles\players\Toddleson\windows_2103x2114.txt Initializing font texture for SansSerif (19, bold). Texture Size: 256 Jun 09, 2021 9:58:52 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket SEVERE: Input does not appear to be an Ogg bitstream. Jun 09, 2021 9:58:52 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket SEVERE: res/missingsound.ogg Writing to PlayerFiles\players\Toddleson\logs\_Skills.2021-06.txt Writing to PlayerFiles\players\Toddleson\logs\_Combat.2021-06.txt Here's the server log: [10:05:23 PM] INFO com.wurmonline.server.Items: Destroying 46147633545235 com.wurmonline.server.NoSuchItemException: No item found with id 46147633545235 at com.wurmonline.server.Items.getItem(Items.java:249) at com.wurmonline.server.Items.destroyItem(Items.java:584) at com.wurmonline.server.Items.destroyItem(Items.java:576) at com.wurmonline.server.Items.destroyItem(Items.java:571) at com.wurmonline.server.creatures.Creature.destroy(Creature.java:13430) at com.wurmonline.server.creatures.Creature.setDeathEffects(Creature.java:9341) at com.wurmonline.server.creatures.Creature.die(Creature.java:8227) at com.wurmonline.server.webinterface.WcKillCommand.lambda$execute$0(WcKillCommand.java:128) at java.lang.Thread.run(Thread.java:748) This was spammed in the server log a dozen or more times. This is what it looks like In-Game during this situation: https://imgur.com/a/RquZDXo After a few minutes, it re-connected me to the server.
  11. I am playing Wurm Unlimited via Steam on my Windows 10 PC. I am having a repetitive issue where whenever a creature dies, I de-sync from the server. By De-Sync, I mean that I am no longer able to take actions, and I can't pick-up or drop anything. It reminds me of when I am lagging really badly. It sticks like that until I quit and re-open my client. After re-installing the client and the server, it changed from this de-syncing into instantly re-connecting me every time a creature dies. The bigger problem is that when I kill a creature myself, I crash! The red crash error message box said "Error Number <null>" My player log looks like: Jun 09, 2021 8:38:37 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket SEVERE: Input does not appear to be an Ogg bitstream. Jun 09, 2021 8:38:37 PM com.wurmonline.client.sound.formats.OggInputStream getPageAndPacket SEVERE: res/missingsound.ogg Missing texture data requested: graphics.jar:texture/weather/rainbow.png Writing to PlayerFiles\players\Toddleson\logs\_Combat.2021-06.txt Execution aborted at connection 1, iteration 77780 Run time 43m, local time Wed Jun 09 21:16:24 EDT 2021 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.nio.BufferUnderflowException at java.nio.Buffer.nextGetIndex(Buffer.java:506) at java.nio.HeapByteBuffer.getShort(HeapByteBuffer.java:310) at com.wurmonline.client.comm.SimpleServerConnectionClass.readStringShortLength(SimpleServerConnectionClass.java:5781) at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandleCmdMessage(SimpleServerConnectionClass.java:2487) at com.wurmonline.client.comm.SimpleServerConnectionClass.reallyHandle(SimpleServerConnectionClass.java:1392) at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:618) at com.wurmonline.client.comm.SimpleServerConnectionClass.update(SimpleServerConnectionClass.java:277) at com.wurmonline.client.WurmClientBase.serverUpdate(WurmClientBase.java:1539) at com.wurmonline.client.WurmClientBase.preUpdate(WurmClientBase.java:353) at com.wurmonline.client.WurmClientBase.runGameLoop(WurmClientBase.java:529) at com.wurmonline.client.WurmClientBase.runConnectionLoop(WurmClientBase.java:325) at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:304) at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1601) at java.lang.Thread.run(Thread.java:748) Exiting Wurm after an Error Time is Wed Jun 09 21:16:47 EDT 2021 Performing final cleanup after playing 43m Saving props file PlayerFiles\players\Toddleson\playerdata.txt Saving props file PlayerFiles\configs\MySettings\gamesettings.txt Saving props file PlayerFiles\players\Toddleson\stats.txt Saving window positions to PlayerFiles\players\Toddleson\windows_2103x2114.txt Saving props file PlayerFiles\players\Toddleson\windows_2103x2114.txt Destroying game window Shutting down OpenAL subsystem. Collada Model Loader exited. Job executor 0 terminating WOM Loader exited. WOM Loader exited. WOM Loader exited. WOM Loader exited. Job executor 1 terminating Job executor 2 terminating Job executor 3 terminating Job executor 4 terminating Job executor 5 terminating Job executor 6 terminating Job executor 7 terminating Job executor 8 terminating Job executor 9 terminating Job executor 10 terminating Job executor 11 terminating Job executor 12 terminating Job executor 13 terminating Job executor 14 terminating Job executor 15 terminating Running garbage collector... Fast Clock Workaround Thread exited. Running finalization... Goodbye. Exit. WARNING: OpenAL was already stopped. The server log looks like: [09:16:24 PM] INFO com.wurmonline.server.Items: Destroying 363683155673107 com.wurmonline.server.NoSuchItemException: No item found with id 363683155673107 at com.wurmonline.server.Items.getItem(Items.java:249) at com.wurmonline.server.Items.destroyItem(Items.java:584) at com.wurmonline.server.Items.destroyItem(Items.java:576) at com.wurmonline.server.Items.destroyItem(Items.java:571) at com.wurmonline.server.creatures.Creature.destroy(Creature.java:13430) at com.wurmonline.server.creatures.Creature.setDeathEffects(Creature.java:9341) at com.wurmonline.server.creatures.Creature.die(Creature.java:8227) at com.wurmonline.server.webinterface.WcKillCommand.lambda$execute$0(WcKillCommand.java:128) at java.lang.Thread.run(Thread.java:748) This was spammed 17x within a second at the moment the creature died. In terms of mods, I am running no client mods. The client is on version 1.9.1.5 I am running some server mods: betterdig cropmod nodamage onetilemining spellmod timerfix I am pretty sure none of those have anything to do with creatures or fighting. Please let me know what other files & details I should provide to give you more information about my issue. Edit: I should mention, I play solo on a server hosted on the same PC that I play with. My character was made on an Epic server but I travelled to a Creative Server (also hosted by me). On both servers, my character has been given Level 5 GM Permissions but only temporarily, and I am playing on Level 0 Permissions when these crashes happen. I did not have these problems while I was playing on the Epic server. I only started to encounter these issues on the Creative Server.