Homestead

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Everything posted by Homestead

  1. Have you looked at whether using the portal will reset timers. Like crossing servers does for meditation?
  2. Thank you so much, Thassadar for doing all the updates
  3. Mission structures : Path to Dreams (902,1344) Soul Mystery (899,1344) Sanctum of Summer (902, 1346)
  4. Tar = 20c/80c/5s ---- No longer accept rare tar Still accepting supreme and fantastic
  5. The bottom one is setting on the floor. The higher one is setting on an Empty shelf: https://www.wurmpedia.com/index.php/Empty_shelf
  6. Currently, crossing server boundaries resets timers for things like prayer and meditation. (The 20 and 30 minute timers.) Might want to consider how the timers are tracked when implementing portals between servers.
  7. I don't do reserves. I just start my minimum bid at what I will accept to let the item go. Which, sadly, also leads to people complaining - spamming you in /tells until you block them and then they reply to your auction with their displeasure at asking more than they have dictated is the correct price. Which is another, related, thing about auctions: there should be no discussion during an auction: only bids. Questions can be via personal messages.
  8. This, really. It simply is not a pvp game. There are better games designed for pvp if pvp is what one wants.
  9. No casts needed. Prefer without LT if it has casts.
  10. [10:24:31] The items silently disappear from the spirit house. You expect them to reach Zeyn in less than ten minutes. Thank you.
  11. "fast skill gain" that does not transfer between servers
  12. Can CoD to Homestead any time. No need to ask first Full size only, please. Be honest: Please don't make me inspect each item before accepting. Rare/Supreme/Fantastic Acorns = 15c/40c/1s All Bricks except colossus (Stone/Marble/Slate/Rounded/Pottery/Sandstone Brick) = 1s/3s/10s Blueberry = 15c/40c/2s Charcoal = 15c/40c/2s Clay = 50c/125c/7s Cochineal = 15c/40c/2s Copper Lump = 15c/40c/2s Dirt = 15c/30c/1s Iron Lump = 15c/40c/2s Iron Ribbon = 60c/180c/4s Large Nails = 1s/2.5s/10s Leather Strip = 40c/70c/4s Leather(3kg) = 25c/45c/2s Mortar = 15c/30c/1s Peg = 20c/45c/1.25s Planks = 1s/2.50s/10s Rivets= 15c/40c/1s Rope = 50c/150c/5s Sand = 15c/25c/1s Shafts (OAKwood only) = 1s/2.50s/10s Shafts (other woods) = 50c/1.5s/6s Small Nails = 75c/180c/6s Sprouts (any) = 20c/45c/1,5s Square piece of Cloth = 45c/150c/6s String of Cloth = 15c/40c/2s Tar = 20c/80c/5s ---- No longer accept rare tar Wires(iron) = 15c/30c/1s Woad = 15c/30c/1s
  13. I have a Lib priest that is available if you find you need more favor. Don't need the cast, though. On most of the time, so feel free to send a PM to Homestead if you need help at cast time.
  14. An important reason that keeps getting missed: "Just don't want to pvp" Have to accept that no matter what is done with pvp, there are people that still won't pvp simply because - they don't want to pvp. This is the root of how much time, effort or expense the developers will put into pvp. If there aren't enough people who care how good they make it, then it is wasted effort.
  15. Every NFI server has free pens. Ask where in Freedom chat, go, get animals, lead home.
  16. Could be true. But not in a good way. When mergers happen in MMOs it is invariable a cost saving measure. Done when revenue is down because of reduced player base. Servers cost money. So a merge needs to save money if it is because of a smaller player base or increase revenue. The initial hurdle for this proposal is that, not being a merge, it increases the required size of servers to accommodate more people on any one at any given time. (Twice as many players at a slay or impalong?) So an assured increase in revenue must be shown to the owners justify doing it. Even if the cost is 'not much,' if it is greater than 'none,' then there must be at least a break even with the increase in revenue. "Could" won't be enough because it inherently implies 'could not.' If they were to do it and it does not increase revenue, they are stuck with the additional maintenance costs as well as the lost investment in making it happen. It is a game to us, but a serious business to the owners. Needs to be more of a 'business proposal' approach - "how much will the investment increase profit" is the only question they have. It may be the real reason it hasn't happened and isn't discussed is because they HAVE looked at it. Edit to clarify: I don't think it is a bad suggestion. Just that I think the owners need to be shown - clearly - some profit incentive for it.