Homestead
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Have you ever learned a Wurm skill in real life?
Homestead replied to Sidereal's topic in Town Square
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Oh... Just realized this is the Unlimited forum My apologies My responses related to Wurm Onlie No idea what can be done with WU coding
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Oh yea. For sure Hell Horses are the fastest. But yes, come with problems. Not just the agro, but also aging off: Need for constant replacement (or runing, which I find personally impractical) Some testing I did a while back. Relative speeds, increasing speeds when hitched to a wagon: Non-ebony horses, no shoes Ebony horses, no shoes Mules, no shoes Bulls Bison Non-ebony horses with good shoes with good WoA Ebony horses with good shoes with good WoA Mules with good shoes with good WoA Note that when looking at cost, 16 good QL shoes, each with a good WoA cast, will be MUCH more expensive than the animals. So for folks just getting started, bison are a good option.
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Correct - draft traits make animals pull vehicles faster Doesn't make them faster. But they slow down as they get heavier with cargo Higher QL of the cart reduces the amount it slows down when heavy Correct Bridle, saddle and barding will not make hitched animals faster Technically the weight of equipment would slow down hitched animals, though the effect is minimal. Don't think you'd actually notice it. Their weight is small relative to the cart, contents and driver/passengers.
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Shrine M: Summers Mausoleum [905,1349]
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I do enjoy Grimbleat's banter. It is very cleverly done. But, yea, with the trick-or-treating being such a hit with everyone, the local spam was overwhelming. That this change was needed just shows how great an idea the event is.
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I love the banter and clearly someone enjoyed coming up with it, but yea, perhaps an optional toggle would be wise. Like the wagoners, it is fun - until it is old.
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Then you will really enjoy Wurm Rule #1 of Wurm: Whatever you want to do, something else must be done first. Welcome. I hope you enjoy it as much as I do.
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Did you even read my post or the link I provided? If they are on deed, they won't be used for missions. You are complaining about something you do not understand.
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Off deed, no. They are not 'just sitting there' and there is something special about them. Those are structures for ritual missions that everyone can do for karma and sleep bonus rewards https://www.wurmpedia.com/index.php/Missions On deed, perhaps. Since they will not be used for missions if on deed. Though my personal preference would be to ask to have a GM move them off deed so they continue to be useful to the community. Also, I put a lot of work into making them. I'd be more than annoyed if someone bashed one.
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Don't "know" if it is a bug or an intentional change, but I am pretty sure it has not always been that way. Was the change intentional or accidentally introduced I have one hell horse currently that is cared for. And have had others. From at least a couple of years ago.
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Thank you Some excellent fixes in there. Thank you very much
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WTB Rare Chain Sleeves and Rare Open Helm
Homestead replied to Homestead's topic in Want To Buy (NFI)
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Yup. Gotta be able to hold the item in inventory while imping. Can imp dredges for BS or wooden staff for WS without a forge, but still some skills it can't be done while sailing. I wasn't defending boringly slow ship travel, btw. More emphasizing it is, but also offering up a way to still be somewhat engaged to offset it some.
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Well.... Amphora racks with amphora (with containers in the amphora) will hold many more fragments But they are not nearly as attractive as your 'chest of drawers'
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