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About Ramilan

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  1. Tonight I made 5 different items of each metal (including moonmetals): needle, eyelet, hunting and war arrow head, fishing hook. I used zinc, tin, copper, silver, iron, lead, gold, seryll, adamantine and glimmersteel. No change in the journal. Not even a percentage showing up next to the task while I was smithing. I thought, maybe I need to make 5 identical items, so I made more needles. In the end I had 5 needles of every metal. Still no change in the journal. Closed journal window, opened journal window. No change. I then started to make needles from alloys, starting with electrum. And lo and behold: When the first electrum needle was created, the journal displayed 20% next to the task. The second electrum needle raised that to 40% and so on. When 5 electrum needles were completed the journal task turned green. I did not try to fix this by relogging, and there was no unusual lag during the smithing session. Most of the items that I created were very low quality. It worked out for me in the end, so I'm not complaining. But it might be good to keep an eye on it, see if it happens again and under which conditions.
  2. This is my first try to sell something via the Forums, so please cut me some slack, if it doesn't work perfectly at first. If you want to contact me ingame, /tell Nalimar. Archaeology Wood, 10c each: Tenons: 1x grape 1x camelia 1x blueberry 1x lavender 1x hazelnut 1x rose Pegs: 3x camelia 10x grape 3x blueberry 3x rose 10x oleander 3x lavender 12x hazelnut 5x thorn 1x raspberry Weapons: Iron Halberds: 1x 3ql with steel rune of Fo (will reduce decay taken (5%) and reduce damage taken (5%)), 10c 1x 3ql with brass rune of Magranon (will increase quality at a faster rate when being improved (10%)), 10c 1x 37ql with lead rune of Magranon (will reduce the quality change when repairing damage (10%)), 10c Iron Staffs: 1x 34ql with seryll rune of Jackal (will increase the chance of successfully enchanting the item (5%) and reduce the quality change when repairing damage (5%)), 10c 1x 33ql with tin rune of Fo (will increase the chance of increasing rarity when improved (5%) and reduce damage taken (5%)), 10c