HawkHawk

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HawkHawk last won the day on August 12 2022

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  1. I agree with this, in fact I think upon logging in there should be a message everytime saying You are a citizen of <deed name> upkeep will last an additional <upkeep length> The deed mayor can decide which ranks will see this. Thats a quality of life change that makes the game more accessible. I can't say I see the rest of the suggestions in the same light to be honest. Wurm is a complicated beast, keep the deed mechanics as simple as possible.
  2. Given how complicated the game can appear to new players (and even long term ones) I think deed prices need to be consistant. It is something we rely on when planning ahead and shouldn't be chopping and changing.
  3. Was actually just thinking exactly the same thing, clocks just gone forward an hour here.
  4. Also like this idea. Now I want to stress this is only a hypothetical suggestion. I have not looked at what deeds would be in the path of this as its only hypothetical and there is no set path for this. If it was to become a real plan a lot more detailed research and communication would be needed. The furthest South of the 3 East/West roads, continue that west across the water and link it up to make a full square around the map. The middle East/West road, continue that all the way across to make a line straight across the middle of the map. Introduce a North/South road all the way from one end of the map to the other. - roughly in the middle so it hits Sonata and divides the outter square into 4 quadrants. You would have a massive ringroad where you could go around the entire map, there would also be major routes crossing the middle of the map allowing it all to link up with everything else in the middle of the map.
  5. -1 to this, if someone is deeding with malicious intent it should be resolvable by a ticket to CS. I worry any automated system is also open to abuse, or potentially could put off players who may fall fowl of it when they've objectively done nothing wrong.
  6. Also makes me wonder if this system was to be implemented on mainstream servers, how would rift camps work where people build fences, would we end up with loads of random fenced squares of unusable land hanging around like a bad smell after rifts. Perhaps this is where a temporary fencing option needs to be added that the builder can put down for rifts and destroy very quickly afterwards - with no land ownership options on it.
  7. I did my fair share of highways when the server first opened and to be honest, its a thankless and sometimes demotivating task and it takes a lot of energy just trying to coordinate and keep people happy. Especially during the land rush at the start where there was deeds everywhere and every time you pave a tile someone pops a new deed token next to it. Being a new player and not being fully aware of the whole etiquette surrounding the matter, I just had to make do in places as I didn't really want to upset people or end up trying to manage territory disputes across multiple map squares. Once the landrush died down and I had a bit more skill and experience I did go back and fix some of the diversions/compramises in now empty areas, but theres definately places I've paved where I kinda feel its too established to be fixable now. Directly south of my deed (Tavernia L11) for example there are two roads running virtually the same course parallel to each other. For simplicity I would favor the one that ends at the crossroads in my deed, neither route really "X Friendly" but the other route could be better adapted, but I know people use both and it adds quite a few tiles if one got removed so kinda left it as is. Think some coordinated work on getting parts of the map looking more swish and being easier to navigate is a great idea. Just need to be aware of the potentially choppy waters it causes from people (quite rightfully in all fairness) defending how the lands around their deed are built on. There was also a thread yonks ago about putting enchanted grass on busy junctions, maybe following up on this is still a good idea as well as any other services/amenities people can think of (maybe if a water tile drop a High QL fountain that lasts a while for example)
  8. I'd have gone SFI if I knew the game better when I started. There is more places to explore and I like all the PMK items and goodies that just don't exist on NFI.
  9. You all need to chill a bit, its just 3 letters next to a server name. That said I personally don't see the need for it anymore. Also the more time passes the more insignificant the uptime difference between Cadence and other NFI servers is, at this stage I consider them all to be about the same age. its come up before, its still here, not really going to lose sleep over it either way.
  10. I disagree with this, the forums should remain free for all who post within the rules, there is a mod team to remove any content that does not meet the standards. Although I do support some additional verification/linking to actual in-game characters, rather than just creating accounts independently. We need 1 login that works for the forums and the game, and allows us to access all our characters from one place.
  11. As much as I prefer the old logo. The way I see it with branding is that times change, some things move forward, and other things get left behind. Going back for special events/promotions is one thing, but in my opinion brand consistancy is key and the logo should be consistant across the board. On that note I'm still curious why the old logo is on the forums and in game in places.
  12. Tbh I'm surprised the Wagon doesn't build by default without any cover. Then a player could have the option to build a cover later with further materials.
  13. On the subject of this have player submitted screenshots been added to the website yet? I know it was said after the Website Screenshot Contest that it was going to be a seperate selection process (which I find a tad confusing but ok) I'm just curious if there is any updates on how that process is going or how long it will take.
  14. Ah no way, I've never seen them before. I thought they were teasing a new building part, like a big one that takes up multiple slots on the plan. They should add them though. They really should.
  15. Posting here since the Monthly Skin thread is locked. When are those gates in the background getting added? They look awesome, more building customizations! Edit: False Alarm, but maybe we do need some larger multi-piece building items that take up a few wall slots. This could well be a post for the Suggestions forum.