Rihanna

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Everything posted by Rihanna

  1. Thanks for the feedback. As an answer to your question: to make it worthwhile to achieve something great and that requires cooperation. I agree that having more items at 70 (like the royal throne for fine carpentry) and at 90 would be good too.
  2. Hi all, I would like to know your thought about a change to the game for high skilled players. What would you think of items that need cooperation and need high skills before they can be created and continued? For example: a lighthouse (an item like the guardtower) that needs 99 masonry skill to start and continue, that needs a 99ql lighthouse lantern that can also only be started at 99ql blacksmithing skill and that needs someone with 95 firemaking skill to light. It can then be set with a selectable pattern to emit light (long, short, short, pause, long, short emissions of a rotating light beam or so -> high firemaking skill needed to configure). Would something like this be an addition to the game? Of course there should then also be items for other skills that need 99 or 95 to be created and that would require a combination of different skills. The lighthouse is just an example to illustrate the idea. Looking forward to your thoughts.
  3. Why do you think this is wrecking crafting on NFI? Only characters can transfer, no materials as far as I have understood.
  4. You could have started with making a positive comment on the hard work that is being done.
  5. On the last balance sheet, GCG had a good cash asset. If they are willing to use that for Code Club AB/Wurm is a question. Code Club AB does seem to be cash flow positive though, based on the publicly available data.
  6. Shares of Game Chest Group were yesterday COB at 0.36 SEK per share (that is about 3.5 USD cents or 3.2 euro cents). With 33.69 million shares outstanding, the market cap is a bit over 1.1 million USD / a bit below 1.1 million euro. A little less than a year ago, it was around 3 million.
  7. Zundy was asking a question, Valentyan was so kind to answer. Why are you trying to tell Valentyan that his comments are incorrect?
  8. If I compare that to top breeders in real life, they would love a 50% success rate. I do not see the issue with around 50% being good.
  9. Why not release them into the wild? So new players can actually get a horse?
  10. Please add "Quintesse Harbour" at (2563,2607)
  11. Quintesse on Harmony, upgraded a while ago to 170x170, three citizens
  12. I think they do not have any other business, but having a stock listing comes with a lot of overhead
  13. Since Krister's announcements here the stock price has gone down.
  14. I know a company that would, and an owner that would
  15. CGC is stock listed. A stock listing comes with a lot of costs. CGC does not have anything else really beyond Wurm, so the costs of the stock listing, accountants fees etc are all born by CGC itself.
  16. I have paid upkeep for 3+ years on a large deed. So I am financially invested. Good to know if the company is going to be there for a while, so the financial status will impact my decision to pay in more upkeep.
  17. They were sold a few years ago for around 300,000 USD. I think the value is lower today with all that has happened. At the time the game was making money, Krister now mentioned it is losing money.
  18. Buy all shares of Code Club AB, done.
  19. That is on doability. But do you disagree with the statement itself?
  20. I think Wurm has the best future if it is sold to an active player that wants the game to grow and does not have an financial interest beyond not losing money.