Ainelan

Members
  • Content Count

    61
  • Joined

  • Last visited

Community Reputation

4 Neutral

About Ainelan

  • Rank
    Villager

Recent Profile Visitors

637 profile views
  1. rare cheese drill raspberrywood sold to Ashlynne ql 29,55 price: 8s rare rope tool, chestnut ql 57,97 price: 8s rare sickle, iron, sold to KarlFranz ql 13,65 price: 8s rare unfinished kiln (pick up Melody g15) price: 8s
  2. I would like to help imping. My skills: Carpentry 88+ Fine Carpentry 74+ Masonry 73+ Stone Cutting 76+ Blacksmithing 65+ i would like to ask for reservation of a bed if it is still possible.
  3. [20:19:27] The items silently disappear from the spirit house. You expect them to reach Rockmodd in a bit more than an hour.
  4. I want put to the auction rare unfinished kiln ql: 2,56 starting bid: 10 silver minimum bid if you want outbid/"upbid": 1 silver instant buyout: 15 silver PM in game (I prefer that) or in forum if you have any questions or need more information. The kiln needs 20 clay and 18 stone bricks to be finished.
  5. I want put to the auction rare grinsdstone ql: 53,62 starting bid: 11 silver minimum bid if you want outbid/"upbid": 1 silver instant buyout: 15 silver PM in game (I prefer that) or in forum if you have any questions or need more information.
  6. I want put to the auction rare grinsdstone ql: 45,91 starting bid: 10 silver minimum bid if you want outbid/"upbid": 1 silver instant buyout: 15 silver PM in game (I prefer that) or in forum if you have any questions or need more information.
  7. I want put to the auction rare grinsdstone ql: 35,96 starting bid: 9 silver minimum bid if you want outbid/"upbid": 1 silver instant buyout: 15 silver PM in game (I prefer that) or in forum if you have any questions or need more information.
  8. + 1 I would appreciate if this change (underwater higway should be slower than roads higher than sea or lake level) would be in next update or in update in near future because i would like to build coastal road or highway but now is underwater highway better solution from min/max perspective but for sailors and people who prefer logic more than wogic it is not. I would prefer to buld min/max road but not underwater if possible. Highways and roads which are in a direct line, with none or small slope, with higher ql and better pavement (and higher ql catseyes) should give bigger speed bonus than roads/highways which change direction every tile, are steep, underwater and build with low ql pavement or only by gravel. Maybe road/highway build by marble bricks or sandstone bricks should have speed bonus bigger than road/highway build by stone bricks or even by gravel. (But here min/maxing could lead to unwanted uniforminty of roads because some materilas for road surface would be better than others. There is tension between forced limited estetics because of min/maxing and new oportunity for min/maxing.)