Kyrmius

Members
  • Content Count

    741
  • Joined

  • Last visited

Community Reputation

193 Good

About Kyrmius

  • Rank
    Villager

Accounts

  • Xanadu
    Geode

Recent Profile Visitors

1,584 profile views
  1. This month's bird nest skin justifies me never purchasing a skin... ever... all my desire to purchase a skin... gone... POOF...
  2. The character I run now is Geode, (see my forum signature), I will stop by Tranquility area and stop and say hi.
  3. I'm not moving to another server, have deed on SFI and staying. I support unrestricted Ship Travel rather than a portal system; I am in favor of Ship travel between ALL servers... SFI, NFI, and "Theater" (let the "Theater" PvP rule set remain on Theater server Isles ONLY.) I am not against portals if the Devs put them in... It's just my opinion the Devs should use the transport system Wurm already has... Ship Travel and should build the access to all Servers based on that existing system.
  4. I get what your saying, outside of Wurm I have played Dark Age of Camelot and Eve Online, both very PvP-centric. I remember the experience of working with others towards shared goals and trying to survive... a great experience... a great experience that for me was completely wiped out and burned to complete UN-enjoyment and loathing every time the PvP aspects took over... the virtual "bloodshed", the destruction, all the hard work gone... not to mention the backstabbing, the fault finding, the betrayals that contributed to the carnage... even if it was a simple case of one group attacking another in a "Zerg" I hated the game experience of PvP. Just because some PvE players won't go to Chaos/Epic doesn't mean we don't know of the experience you and others refer to Camelrider, I for one just do not find the PvP costs of that experience worthwhile or enjoyable. I DO AGREE old Mol Rehan Home server felt so much more alive than the servers do now, and Indy after we sailed there as well. Agreed. I don't have any suggetions on how we get this back. For me a PvP server is not the answer. For others it might be.
  5. M19? So is mine, deed "Nettleschyr", if you would please let me know if you receive word of an alliance in our area, and I will do same... thanks.
  6. Ah... a debate... Agreed Blazecraze. I was there too, all the way to JKH and MRH before Indy. I didn't do well myself with some in community, I needed space... so I traveled from the old servers to Indy, then to Deli, then to Release, then to Xan, then to Cadence ...the lands (servers) of Wurm provided that space I needed, I built half dozen small deeds/Homesteads, I provided Wurm real life profit and enjoyed the game BECAUSE there was room to move and grow. Also some would say "just build on old deeds"... oh really? Would You? I have, never was satisfied by doing so. Would YOU build on an old deed? I doubt that many would since all through these years time and again I hear the complaint from new players (and old) "I came to find unspoiled, wilderness land to build something fresh and new" and within a few days to weeks the same players saying "see you later, going to try another game". This is a part of the appeal of Wurm to the wider audience. *** Even if everything decays the TERRAFORMING REMAINS and that is just as a much a ruin as decaying buildings, it is something that is not considered "new", "fresh", or "wilderness". It was someone else's cat litter box so to speak. All these extra servers provided room for old and new players to start fresh, to build something new... cause not all the old ruins will be rebuilt upon. It doesn't fit their dream. Now for those who lament the loss of ingame profit because the player density is lower than you would like it to be, If I may suggest perhaps You move as an experiment to the high population servers like Cadence and see if you are able to do business in a more profitable way... and let the numbers tell the story. Wait... What's this?... That's what your concern about? The point of your arguments? Your profits? Is that why some want Wurm to consolidate the servers? I won't begrudge you your concern, but I don't share it. (I had a character on Cadence thru STEAM I started when it launched and left because of it's overcrowded "feel") I am grateful for the somewhat developed wilderness of Xanadu server. I am not in favor of server consolidation. If it's too quiet where you are try moving to a populated server... Is it too crowded for you? Try Xanadu or another server that's quiet... Use the servers we have. According to the Devs they have plans for a way to travel between SFI and NFI to be implemented soon. Remember this situation can be an adventure depending on how you see it.
  7. Please add Deed "Nettleschyr [4997, 4820]" Thank you
  8. Depends on the player as always. I for one do very much enjoy the changes to Wurm since I left several years ago and I am back and to me Wurm is worth it. I will be going premium again and deeding again. Perhaps this time I can keep from being a complete butthead. Cheers.
  9. Late to the thread, but just getting back to Wurm after an absence of many years. Why don't I as a PvE player PvP? I stopped PvPing in 2003 when I was playing Dark Age of Camelot the zerg taught me that I derive zero enjoyment from PvP. I played EvE Online for years and didn't PvP at all.... I didn't have a problem with how Mythic Entertainment or how CCP designed PvP for their respective games... or how any Game Company designs their PvP... I have a problem with PvP ITSELF. I don't enjoy it and I derive no pleasure from attacking or competing with anyone in any game. To explain this any further would involve me disclosing my religious beliefs and that would be a violation of forums rules so I won't go there. There are perhaps dozens of personal reasons why a player may not choose to PvP.... is it really so hard to imagine that some people just don't want to participate in PvP? I respect your choice to PvP, please respect others choice not to PvP. For some players there may not be anything the Devs can do to change our choice about this topic. Thank you for your understanding.
  10. Almost all my family and friends are abandoning FB due to privacy concerns. For us the time of FB is over. I sincerely hope CodeClub finds other ways of advertising the game. Thank you Retro and Devs for giving away a nice ship to the community.
  11. gratz Samool, enjoy Thanks for the wood type textures for ships, and for everything else too... been waiting for this a long time and is much appreciated. Thanks for the new Dye options as well. Be well.
  12. Good points all around, well said Ayes. I agree... Remove the Fatigue system and replace it with another system to combat Botting (as if somehow the game isn't already designed to encourage it but for the sake of the discussion there we go)
  13. Query... in WU is it possible to: 1) set up a server to have no gods/priests/champions from server creation and/or 2) mod a server to have no gods/priests/champions? Thanks.
  14. fantastic job on the new road, awesome!