NecroFizzle

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About NecroFizzle

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    Settler

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    Charity - Mag Priestess

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  1. Just found this. In the character screen, the new UI does not show the wound type. I fall off of mountains all the time and use a lot of necro-cream, err farmer's salve. Had to look at body in inventory to see wound type (not really, I knew I just fell again). It would be nice to have the wound type show in the new UI on the character window. Thanks again for all the amazing fast fixes that have been added. Hope you all are getting some sleep. EDIT: I guess it does show the wound type. I just had to click on the body part damaged. I don't remember having to do this in old client. I am too lazy to load the old client, so if it's just me being stupid, please ignore. NecroFizzle
  2. Hey Eldarian, Your deed is coming together really well. It's looking great. I love the willows, but that lone apple tree is gonna turn into thousands. NecroFizzle
  3. Very fast turn around on the first set of hot fixes. Very impressive. Thank you very much.
  4. On the zoom level, I am talking about 1st person and the different levels of 3rd person you can set with the plus and minus keys.
  5. Please add the heat level to the information window. It's a pain to have to examine an item in a forge and read it's heat level in the event window.
  6. I agree with previous posters. For example, the auto expand when opening things (like a bulk container unit) is very annoying. Also, the filter option that was added to the inventory window would be totally awesome if applied to BSB and BCU (basically almost any container). It would make finding stuff much easier.
  7. I do like the new gui. Please don't take my posts as complaints. They are just feedback. Just like the old client, the new client does not remember your zoom level upon logging back in.
  8. The select window no longer has a button to hide the keybindings displayed over the graphics.
  9. Hello, Trying out the live - preview client. Some keybinding come loaded with more than one key for an action. For example "Toggle skills" has both F2 and K and "Toggle inventory" has both F3 and I. The "Turn left" and "Turn right" only show the left and right arrow keys. Thankfully, the Q and E also still works for this. First, should it show both keys like skills and inventory? Second, maybe there should be a space between an action as of now it show "F2K" and "F2I". Third, how can I bind more than one key to an action using the gui keybind screen myself? Last, before you bind a key that is already in use, maybe a dialog box saying something like this key is already being used for "action", are you sure you want to remove it. Thanks for all the hard work, NecroFizzle