Platyna

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Posts posted by Platyna


  1. 1 minute ago, RainRain said:

    you could just carry a rug with you? that's what a lot of people end up doing when skilling. they only weigh 1.5kg after all, and it minimizes interruptions

    5 times a day you plop down your rug and meditate instead of staring at whatever other timer, usually not an issue unless you've been standing in the same place for hours at a time but uhh.... still no effort, you just don't like it.

     

    It is not 5 times a day, after 5 meditations spaced by 30 minutes you can meditate every 3h. And yes I know I can carry a rug, but so what? I still have to run back and forth, I know about QL, rarity, timers, etc. etc. etc. I know everything I couldn't find or ask, and it doesn't make it any nicer, and it is not any less dead skill, I am 55 of meditation, and honestly I stopped doing the journal because of it. I am everyday getting my meditation affinity on and then when it I think "meh, I am not stopping what I do now and then sit 10 minutes and think what I was up to"). Nah, once i finally get that L70, I am not touching it again, it is a dark side of the Wurm skilling. But well this is my opinion, my assumptions can be easily verified by the dev team, and we kinda went far off-topic...


  2. 27 minutes ago, RainRain said:

    maybe you dont understand but path leaders only show you people on the same path as you who've hit certain ranks

     

    I know it. I can read with understanding. :) I referred to PoL as this is the only one I can check. One person maxed it in a whole, populated old server. It isn't something I would call balanced. No to mention that because grass enchantiing brings a direct profit I can guess it is the most popular path. 

     

    27 minutes ago, RainRain said:

    to state something simply, you could have grinded up to 70 meditation in about a month or two with little effort on a daily basis

     

    I simply can't wait for this argument to appear in any similar discussion. It isn't little effort, it is annoying - setting timers and then walking back and forth like a fool and not getting even 1 skill tick a day is annoying, and I can't call it little effort, it is such a painful disruption of the game play. Some people are more and some people less resistant to this. If they at least removed that need to run back and forth 10 tiles, it would be a big improvement. 

     

    23 minutes ago, Wurmhole said:

    My comment about the update was because it sounded like you were saying that the prayer change was a suggestion for an update, not actually set in stone.

     

    Ah, it might be my wording was poor. I meant this update is BASED on a suggestion that was discussed on the thread that was linked to in the announcement. 

     

    23 minutes ago, Wurmhole said:

    Regarding making claims about being most active - seriously how do you check that? 

     

    I don't, there is no way for me to do so, this is why I tease Wurm staff to check it. ;) Usually I say that I think I am most active or one of most active, but I was being lazy today. 

     

    19 minutes ago, Etherdrifter said:

    So people who ground channel using links were not abusing a mechanic, they were "eating steak".   Or folks grinding shields using pigs were absolutely not abusing a mechanic, they were "eating steak".

     

    Exactly, and now we get a bigger steak and everyone should live happily ever after. As I said - this change is good, and developers leaning towards player's suggestion is good. 


  3. 39 minutes ago, Wurmhole said:

    The next update will be out on Thursday, the 28th of Jan. It will include a range of bug fixes and more tweaks to the UI based on feedback, along with the prayer skill gain rework. 

     

    I know, and no idea why you are telling me that. 😉 


  4. 2 hours ago, Madnath said:

    You're at baby levels of meditation, but it's a handy thing for not much time spent at all. You've barely tickled the system.

     

    Considering how many people on Ind got to my level I am at uber mega super high level of meditation, and when I complete the journal (L70 required) I am not touching that thing ever again! At it current shape it is almost traumatic experience. 

     

    2 hours ago, Madnath said:

    This is exactly why all vet accounts with high body stam roll with PoP if they know the game well!

    Wait... what?

    I have no idea how limited your game knowledge is, I don't think sitting in CA-Help all day has really enlightened you as far as those mechanics go. Also yeah I'm sure your average player has access to a Fo priest who just sits behind you to feed you stamina lol.

     

    The fact I don't like a certain skill because it is badly made, and therefore (as the path leaders show) it is dead one, doesn't mean I don't understand the game mechanics, and you don't have to mean. I am the most active Wurm player (I can bet coins against acorns for that), and I didn't burn out because 1. I do not put myself if painful mindless grinds just to gain mad skills fast. 2. I do not start 50 projects at once. 3. I maintain a basic psychical hygiene and therefore what I write is not from a perspective of clueless noob, or lazy noob, but a person who is a moderate/casual grinder, who rather has the intellectual capabilities to comprehend meditation skill gain - it is not sacred mysterious knowledge, and you don't have to be salty. ;) 

     

    2 hours ago, Madnath said:

    That's the baby method of using lava. Real ones know how valuable lava tiles can be for the day to day beyond crap like vein nuking.

     

    It is a main method of using lava (besides lowering QL of items and causing severe wounds to decrease stamina pool), but if you know the other ways feel free to tell us. 

     

    To make a long story short, meditation at its current shape is not worth it, and my noobiness has nothing to do with it. If a developer want to find out if I am right - they can probably run a script through the database to see how many users are at what level and draw the conclusion themselves. One of principles of good game development is "no dead content", and when it comes to skill IMHO meditation is quite close to be the "dead content". 

     

    One person on a server that one of most populated and is 12 years old...ONE person, maxed path level. 


  5. 1 hour ago, Etherdrifter said:

    Abusing a mechanic to grind more easily is definitely not something I'd want to do (which is what grinding at low faith is, and you'd have had to KNOW about that mechanic for a long time to use it to get to 70 which begs a lot of questions), and it is not something someone who wants to play a priest would do.  Mostly because you would not be playing a priest while you did it; you'd just be pressing "F to pray".

     

    Ether, I am all for this change, but hold your horses, if you have a choice - grind as a follower and get better gains and grind as a priest and get worse gains, and you pick the first option it isn't abusing the game mechanics, c'mon. It is like you were mad at your dog because it ate a steak not a tomato. 


  6. 7 minutes ago, Atndy said:

    My biggest problem is this update came out of nowhere with no talk about it. I've been praying everyday since christmas to be a pvp bene priest. While everyone was skilling I was wasting sleepbonus and valuable time to get ahead. Now with this change I basically lost 120 sleep powder and 3 months. (Limited playtime due to work) and all it did was further the gap between me and other players. Literally no point in playing anymore because I cant catch up or capitalize on my grind. Thanks. I'm not saying the change isnt good but you could have told us sooner instead of letting us waste our time. Yet the closed door policy is still in effect. Enjoy your dying game.

     

    That update is a suggestion and there was a talk about in the thread they linked.


  7. 46 minutes ago, Madnath said:

     

    Intellect of the Enlightened, Erupt/Freeze, Stamina of the Vibrant Light, Recall Home, Enchanted grass, Love Effect, Healing Hands and Shield of the Gone would all like a word with you.

     

    I am at Protector level of PoL, so enchanted grass - useful, but not worth it - I got an army of enchanters who do it for me for a good price, or even some friends who do it for free or for other services, stamina of the Vibrant light - not available for a new player, useless for a older player, players even intentionally hurt themselves to have less stamina, or they have such high BSTAM that they have no stamina related problems, plus you can child easy get a noob Fo priest that will regenerate your stamina. Recall home - also not something I would cry about if not had it. Healing hands - useless, I can patch myself up with rare rubbish, cotton and healing covers since a long time and grinding FA is a lot easier than grinding meditation to level 11 (sic!), Love effect - most useless bugged thing, a huge disappointment for me. I have FS high enough so this 2 minute buff is useless for me, I thought it will be useful to breed aggressive creatures or rescue myself from dire situations while taming - nope - a creature that is attacking me is not stopping the attack when I cast it, and for breeding also useless because my pet is still being attacked, which is a nonsense. Erupt/Freeze - just mine the damn vein. I had no problem finding people who would mine the veins for me for e.g. 50% of what was mined. Shield of the Gone - possible useful only on PVP.  On PVE there are no monsters besides uniques that make any serious harm to me, and I am like 75 FS. 

     

    I am not saying these perks are useless entirely, but surely they are not worth the time and patience that has to be put in them. Most annoying in meditation is the need of running back and forth and throw away everything you do every 30 minutes and then every 3 hours - I feel like a circus animal in training. And before I wrote this - I checked PoL leaders on Ind - oldest and most populated server - it is a handful of players, meditation is basically a dead skill for those who want to make a journal or old bored players. 

     

    Kudos to Rixk - the only person who maxed this thing out on a server that is...12 years old. 


  8. 17 minutes ago, Madnath said:

     

    RrFKPeH.png

    9gdSQu6.png

     

    That absurd is criticized since years, if they change this one, I will buy myself a t-shirt "I ❤️ Wurm devs". 

     

    @Carmichael Considering such a Draconian time limits, getting 100% change of a meditation tick wouldn't be so bad. It is so annoying that you can meditate like 5 times and get no tick and meditation perks are really not worth it, and this is why players do not skill meditation. In fact if not the journal I wouldn't touch meditation with 10 meters long hot poker. It is boring, obnoxiously painful ordeal. 


  9. I do criticize Wurm staff where it is due, but I always try to make my criticism objective and constructive, while some of you criticizing this change only do it because you had it hard, so others should too. When the channelling grind was nerfed - it was a completely different issue - they rendered things people put a lot of (IRL) money useless, so the outrage was justfied, same goes for imbue nerfs - I still think they were completely unnecessary. Here you do not lose anything, just other people gain - new players who didn't play this game 10 years or so.

     

    You can't just nerf and nerf, and nerf and never give anything, because if you do, soon there will be no one left to play Wurm other than die-hard "Team 2006", and there is no way it can survive. While I am for the policy that achievements should require effort, I am against putting it to such an extreme that you have to basically pay a lot of money to play idle RPG, this is why I wasn't grinding prayer and this is why I like this change, I might even start to skill prayer. Also, it will not give the gems faster than mining, will it? There comes thing I raised when imbues were nerfed - that there should be multiple ways to achieve a certain goal (in this case gems). 

     

    Not to mention it was a suggestion made by the community - OP was backed by multiple other members of it.

     

    When staff is ignoring suggestions - backlash, if they listen to suggestions - backlash.

     

    While commenting on the changes you should think about how it will affect the whole community including staff, not only yourselves. 

     

    Still I would like to read more about the planned changes, full changelog would be great. Please, do not be vague while announcing changes, it only makes the community uneasy. 


  10. 28 minutes ago, Joemog said:

    Praying will still be like that, they don't fix that.

    You think making anything faster is progress? Should probably go play WU then with max skillgain!

     

    I see no problem with it being faster. And the idea that if one suffered so long, so other has to suffer equally long is stupid. 


  11. @LocathI said what I said because I noticed people started to get salty to her, and Bloodreina mentioned she is an ASD person, so I tried to explain why she might act like this. The rest of what you wrote is completely unrelated to what I wrote. I didn't get offended, I have no idea what are you talking about. I do not expect anyone's behaviour to match my expectations or make guilt trips, I expect people to improve their knowledge and understanding (this is also what I do IRL, for example on my autism courses). You work on what? You developed a method to grow mirror neurons? 😉 The fact that you think autism is like a broken car door, that can and should be fixed doesn't mean other people think alike. You would be a lot happier if you stopped trying to adapt at any cost and accepted yourself more, and I know what I was talking about - I have hidden my ASD whole my life, came out in 2017, and said - enough is enough, let's talk about it, it is a topic like any other. We are here, there are many of us, please understand us instead getting salty. 

     

    About Freedom chats being silent - on SFI Xanadu and Ind Freedom chats are not silent. It is MMORPG, we should encourage people to come out to each not just stick inside closed little groups. 

     

     


  12. 4 hours ago, Joemog said:

    It's way too late to change the prayer grind.

    You're absolutely ###### over people who invested time in it already. Not only did they waste time just standing around for no grind, they also missed out on thousands of gems since they had to be low faith to grind. No need to make benediction less special now. Everyone will have it on their priest now. Thought it was supposed to be an endgame grind.

    -1

     

    It is like you would say that Henry Ford screwed over people who invested in stagecoaches. Standing in one place hitting pray is not a game at all, unless you call it Idle RPG. 


  13. People you have to consider the fact that if she is an ASD person, and she definitely read like one, she will not understand social cues, and she understands things literally, plus her problems with other people and what you perceive as rude or silly, comes from the fact she intellectualizes things you perceive instinctively. We have very few mirror neurons - they let you to move around in the society and guess how you should act and what do other people will do or what they should do etc. While we can have a supreme theoretical knowledge about human behaviour and be very insightful about social situations and pick up things neurotypical people often miss, because they don't need to use reason to analyse social situations, we when it comes to something that is occurring in this very moment, and you have to act quickly - often fail to address it correctly. And this is very stressful, and we want to avoid stress by presenting avoiding behaviour what is often interpreted as huffish and mean. 


  14. I made a new char and there is no warning that you will not be able to do the tutorial later, for people new to Wurm it may be okay, but my chars were made when you had the tutorial in journal, and you could do it even 10 times if you wished for. I fail to understand why this was removed, a new player should be able to do the tutorial when they see fit, and now if you change your mind and decide you want the tutorial you have a problem. Not to mention that this tutorial comes with a perk - a title - and there is not a word for you that you just make this perk unavailable for your char forever.