TheTrickster

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Everything posted by TheTrickster

  1. If we can't get this done before the end of the month, the shape will be considerably different. With Aethara on Stormfall, an anticlockwise circuit would probably be more workable (especially with Redmyst available). The two fixed (and invisible) totems actual make this quite challenging. I like it.
  2. Do you know where the wolf den is? The eastern landmass has a little projection pointing west across the mouth of the channel between it and the Whitebay landmass - you should see plenty of wolves on it. On the Whitebay landmass, not far from the NE corner of it, there is a Stone of Soulfall. If you draw two lines from that - one going east, and one going south - anywhere in that SE "quadrant" should be safe. A bit of distance from that spot would help, but try not to go too far east, as the link from you has to go to the western side of Stormfall. I will move Igor tonight (our time) and leave him in place for as long as needed. I will take Bob the rowingboat, so you will be able to see roughly where Igor is. I will put him on the eastern shore of the Whitebay landmass, a little way north of the little humpback bridge. I might try my hand at drawing this but I have woeful graphics skills. It's why I rely on mental maps etc.
  3. The video mentions "no success until" and puts the idea of minecraft in 2009 (and cites the very short development time to initial release). I found Wurm VERY late, and was unaware of the link, but Wurm is loud in the silence there.
  4. No, it is not possible to be a "former founder" or "current founder". He is a founder. Simple. To say "he currently has nothing to do with the game" says a whole lot more (and AFAIK is true) than "he has nothing to do with the game" (which is not true, or at the very least is misleading).
  5. Actually, I was only thinking of your character on WS, but either one is quite achievable. It's the step from Onefox to Aethara that could be the doozey (it has to go right through Stormfall). I think it might need Onefox in the SW corner and Kiama as far West and North as she can get without cutting off the Wild Totem/Gragarius link. Wild Totem is a bit East of the Western border and close to the NS centre-line - in the greenery near the western coast of the spawn landmass (I am guessing somewhere near two tar patches I can see on the map). Ancient Totem is as far as I can see (in my head) a bit South of Stone of Soulfall across the channel from the wolf den (so a bit south of due east from Whitebay, maybe near the eastern greenery that has been planted). If Igor goes east of that, and Brianna goes south that, the next link goes to Wild Totem. Gragarius would be pretty safe near the spawn, but could even go north a bit and or east for an added margin. Then to Onefox (SE from Gragarius) then WNW to Aethara, NE to Ancient Totem, East to Igor, and Bob's your uncle. 😉 Someone might want to check that graphically, as I am just going by mental eyeball. Edit: @Rhianna if you want to use your Stormfall character, then the Celestial College area would be fairly safe.
  6. ☚ī¸ Okay. As usual, not so much fashionably late as arriving after the party is over....
  7. Is this server still going to be active?
  8. Yes, stairs need a major overhaul. External, better rails, more material choices - lots of improvements possible.
  9. Worth necroing. Although, maybe padlock at one end instead of the middle (practically speaking, that is much less of a pain to work with IRL. Visibility isn't really a big issue. A subtle difference in appearance would be fine. Also, semi-related - something for gates in rope fences, too, please. (Simple to construct IRL - a short post at one end of the section and the long post in the ground at that end has a loop at the top and bottom - step the bottom of the post into the bottom loop and then put the top loop over the top - it's a common method with wire fencing).
  10. If it means the same thing, then why object to Community Relations Manager as the title? Don't take me too seriously, but I am just looking at the plain English meaning of the terms - one manages a group of people while the other manages relationships with that group.
  11. (sh, I am trying to sneak up on the topic of crossbows)
  12. Eh? Community Relations Manager is a pretty common title, and realistically that is what is managed - relations with the community. I don't think there a person in the world who would be up to "managing" the bag of cats and frogs that is the Wurm community. 😛
  13. Yes, please. Or let us build on "stumps" as we call it here (don't know what other vernacular names are used). Essentially a raised flooring/decking system. Of course, that would mean being able to build steps outside the building (please please please), but will mean I could finally build a fair dinkum, honest to goodness Queenslander, complete shot-gun hallway, wraparound verandah, and external stairs.
  14. Yeah, that's what I was thinking. Also, the ability to have internal doors left open, so rooms are separate but not shut off.
  15. If you leave a gate open, does that mean creatures can walk through?
  16. Arrow shafts could be carved as they are now, additionally by putting shafts in a jig. freehand carving would have high variability of ql outcome, including high ql outcomes. Would be the slower method; making one shaft per action. Less waste. jig production would use a new tool (the arrow shaft jig - or whatever name they might actually have) but still maybe use a carving knife (or maybe a carving knife goes into making the jig). Makes multiple arrow shafts per action, of a less variable ql (but without the possibility of top ql possible from hand carved). More wasted material. a whole other method could be to forge a swage that then mounts to a large anvil (it has a slot for it and everything) to forge arrow shafts of metal. Arrow heads can be forged as per the current method, or made in lots using a pair of moulding swages (pottery or stone). like arrow shafts, freehand forging is slower, more variable ql, higher potential ql, less wastage. moulding would involve putting a glowing lump in the pair of moulds and then using a hammer on it. Make a dozen or score of tips in one action, all of the same ql, with a reliable ql but without potential of highest ql hand forging could achieve. More material waste (but would rather see the wasted metal just gone, rather than the annoying low ql micro-lumps) could also be carved from bone (goblin skull?) or chiselled from stone shards. Flights hand made with a carving knife on a feather or a piece of birch bark, or forged from a metal sheet. 3 flights to an arrow Assembling arrows Fit the tip to the shaft by heating the tip first, and a bit of tar or waxed cotton string. Fit the flights with (maybe tar/wax and) cotton string. Hand fitting, one item per action (i.e. 3 actions to fit all 3 flights), same ql outcomes as discussed. Fitting on a fletching jig - all the parts in inventory, one action to assemble. Bows Equipping AND activating is just persistent annoyance. It shouldn't need activating (a weapon in the dominant hand doesn't any other time, as far as I know). Selecting / deselecting ranged in the fight option gui should trigger equipping/unequipping the bow and whatever melee weapons were otherwise equipped. Strung /unstrung should be PLAINLY obvious. In the graphic AND in the description of the item. When the string breaks - notify the player. What did I miss? edit: Oh, the bow should be able to be "equipped" to a back slot for carrying (likewise shields and two handers, with one handers in a hip scabbard).
  17. Fletching should be more complex. Arrows should have 3 components; the shaft, the tip and the flights (maybe even a 4th of cotton string and even a fifth of tar/wax/fixative). Just as the shaft can be from a variety of materials (okay, all wood, but any wood - and while we are at it why not reeds or metals? ???) and the tip can be any metal (also, why not bone or stone?), so the flights should be able to be made from feathers (and they are made from feathers, they aren't just feathers) or from bark, or metal sheet - lighter is better but the more mass the tip has (and also the shaft) the less that matters as long as it isn't actually tail-heavy. There should be two (at least) manufacturing methods for arrows (and indeed for the components) - the first being "freehand", as in everything carved, forged, assembled by hand, and the second being jig/mould /swage based. That is all a bit mish mash. I will start again.
  18. Or hits it in the knee or something 😉 Rare arrows (rare anything, really) should be easier to improve.
  19. Ah, the "big sister" approach. 😁
  20. "Game" may be a vague vision, but it is a far cry from "clear vision". Tiddly winks is a game and so is jugger. I would say that Wurm is an environment, rather than a game. That is actually a key element of the notion of a sand pit (or sandbox as others call it). It is a place and resource available for people to play their own games in it. The local public park is not a game, it is a place and a resource and is the closest thing IRL to Wurm etc. It is a virtual place with a roughly mediaeval fantasy setting - at least to me.
  21. Ditto. Wurm is weird. Most other games go out of their way to discourage alts, but Wurm is full of mechanics that require them. Well, either groups of players who are always on at the same time and trust each other totally and can read each other's minds and some don't mind not playing but just standing around holding stuff; or alts. 😁
  22. Well, yes, the question is asking that, but specifically about "standard" English, as the question stated. As is probably becoming quite apparent, "standard" English is a bit hard to define rigidly. It is full of loan words from other languages, and even its grammar rules are affected by the grammar rules of the languages from which it borrows. So it has words, and influences, from French, German, Norse, Welsh, Indian languages, as well as Italics, Latin and ancient Greek. The list goes on. Words: generally there are not authoritative definitions, just definitions based on actual usage. Oxford is probably the gold standard for words and their usage. Grammar: There is probably a work that is authoritative on "proper" grammar, but I don't know what it is (and again, what is "correct" is more and more becoming subjective and utilitarian).
  23. I am just wishing a bit. I don't know anymore if suggestions are worth making. I wouldn't see this as gaining the ability to craft merchandise. I certainly wouldn't want it to be an archeology grind. But then, I explore because I enjoy the activity and the discovery, and perhaps what you are describing is something to incentivize exploration for those who need to see something more obviously profitable in it.