namyahmas

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Everything posted by namyahmas

  1. Breeding

    Hmm. Seems resonable. Animal doesn't get enough food for the baby, it stops being pregnant (miscarries) or both parent and baby die.
  2. Breeding

    Anyone taking bets that it dies on 1?
  3. Maybe they removed calves? Are any other young ones the same? This might be how they come out after being born.
  4. Breeding

    It'll probably just run something like: Animal X (female) is in Animal Y's (male) aggro range. They go next to each other, get to it, and then female is pregnant.
  5. Breeding

    What is this "The animal will deliver in 8" business all about? 8 days? Weeks? Wurm time or real time?
  6. As a GV player who cannot get prem for himself, but is interested in moving to a prem server, I would be willing to work for whoever would pay for my premium. I know the aim of the program isn't to pay for prem indefinately, but as I can't pay prem (at least for the time being) and don't want to get locked out after a month of two, having prem paid for me would be awesome. I know this seems selfish, but keep in mind many people on GV can't pay for premium for many reasons, and that all these could be recruited to boost wild / other server numbers. Perhaps villages could 'sponsor' new recruits, and if they leave the village, their prem stops being funded? Just an idea. I understand if people want to flame this, go ahead
  7. My young hen lays eggs, but im on GV, if that makes any difference. Also, do pigs actually eat eggs off the floor?
  8. Really? Didn't seem like him from what I sawa. PM me with more detals?
  9. I'm not having many problems with the animal spawns on GV. Sure, certain areas have way too many animals (other side of arcadia had probably 30 to 50 bears if not more) but they can be avoided. I can see the problem if you set up too far from FL or GD, but other than that it's fine. To make 'too dangerous' areas safer, maybe GM-made towers within kingdom influences, not too close to the border?
  10. Heh. Jacksparrow defeated me (Splashed) in the final. Was quite close, we both got down to dying (although it was almost an epic comeback from me ). He brought quite a fanbase with him. Maybe team fights next time? edit - spelling
  11. Im not just talking about PAs, I mean others that help too. The unsung heroes, if you will.
  12. Thanks, but this was for people who had good experiences with people. I was interested to know which of them had actually been really helpful, and maybe those that hadn't been. - got beaten to it -
  13. Hey, just thought I'd make a thread to see who people think are the most helpful players are on GV. That way, if you get stuck, you know who to go to! Try and stick to non-GMs, as they're made to be helpful anyway, but if you want to you can include them.
  14. Idiot on GV

    I feel that PvP should be allowed on GV, just not inside deeds (unless the owners allow it). That way, if you're having problems with someone, just build up a group of friends and hunt him down. It solves the problem of thefts, unless the thief is a good fighter.
  15. Huh?

    Whats the free player limit now?
  16. Huh?

    I was playing before, then I got kicked off for maintenance. They expect new players to pay before we even have a decent chance of grasping the game?
  17. Huh?

    Is the server still down or have they reduced the numbers of free players? I can't log on at the moment so i'm just wondering.
  18. Posted somewhere else, but I thought I'd post it here as it may be more specialised for this problem (client not starting). Anyway, heres to problem: Contents of console.log: Time is Thu Jan 08 22:28:09 GMT 2009 Running client version 2.5.2-735, testclient=false === System information === Operating system: Windows Vista (arch: x86, version: 6.0) Java version: 1.6.0_01 Java vendor: Sun Microsystems Inc. (http://java.sun.com/) Available CPUs: 2 Loading character namyahmas Loading config default Loading props file C:\Users\any authorised user\Documents\configs\default\gamesettings.txt >>> Main thread exiting. Loading props file C:\Users\any authorised user\Documents\players\namyahmas\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\any authorised user\Documents\players\namyahmas\password.txt Saving props file C:\Users\any authorised user\Documents\configs\default\gamesettings.txt Loading props file C:\Users\any authorised user\Documents\players\namyahmas\stats.txt Preparing to enable console logging. Now logging to C:\Users\any authorised user\Documents\console.namyahmas.log === Wurm options === advanced_select_items = false animation_playback_self = 1 auto_mipmaps = false cavedetail = 2 censor_chat = false cloud_shadows = false compressed_textures = false compressed_textures_S3TC = true debug_mode = false display_settings = false:false:0:1024:768:-1:-1:false engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fog_coord_src = 0 font_bold = 11 font_default = 11 font_header = 24 font_huge_header = 36 font_italian = 11 font_monospaced = 11 game_client_thread_priority = 2 glsl_enabled = true gui_opacity = 3 has_read_eula = true hint_fog = 1 hint_linesmooth = 1 hint_mipmap = 1 hint_perspective = 1 hint_pointsmooth = 1 hint_polygonsmooth = 1 hint_texture_compression = 2 hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 item_creature_render_distance = 4 loadInventoryStartup = true log_extra_errors = false max_texture_size = 3 model_loader_thread_priority = 2 model_loading_threads = 1 opengl2_enabled = false other_log_rotation = 2 outline_picking = true pack_updater_log_level = 0 pack_updater_log_level2 = 1 player_guest = false reflections = 2 release_context = false remember_password = true render_distant_terrain = true render_glow = false render_near_terrain = true save_skills_on_quit = false screenshot_file_format = 0 setting_timestamps = true shadow_level = 0 showKChat = true skydetail = 1 sound_al_gain = 10 sound_engine = 1 structure_render_distance = 4 terrain_bump = true terrain_res = 1 tile_transitions = true tiledecorations = 2 toolSlot1 = -1 toolSlot2 = -1 toolSlot3 = -1 toolSlot4 = -1 toolSlot5 = -1 trees = 2 update_optional = true use_anisotropic_filtering = 0 use_coralized_pack_updater = false use_fast_clock_work_around = false use_linked_queue_model_loader = true use_nagles_algorithm = false use_non_alpha_particles = true use_occlusion_culling = true use_pbuffers2 = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = true vbo_enabled = true viewport_bob = true >>> Game launcher thread exiting. Retrying main resolution (1/10) Retrying main resolution (2/10) Retrying main resolution (3/10) Retrying main resolution (4/10) Retrying main resolution (5/10) Retrying main resolution (6/10) Retrying main resolution (7/10) Retrying main resolution (8/10) Retrying main resolution (9/10) Retrying main resolution (10/10) Failed to create display: 1024:768:0:0 (false) Wanted mode: false:false:0:1024:768:-1:-1:false ====== CLIENT CRASH ====== Could not create window with selected width and height. org.lwjgl.LWJGLException: Could not find a valid pixel format at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplayPeerInfo.initDC(WindowsDisplayPeerInfo.java:54) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:150) at org.lwjgl.opengl.Display.createWindow(Display.java:260) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:709) at org.lwjgl.opengl.Display.create(Display.java:691) at com.wurmonline.client.j.run(SourceFile:161) at java.lang.Thread.run(Unknown Source) TL;DR - says "Could not create window with selected width and height." Tried changing to JOGL, that gives another error. Whats wrong with it?