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Everything posted by Whane

  1. I figured it out. For anyone else searching for this in the future. 1. You must remove the paving 2. It isn't a mining action (so using a hotkey wont work). Instead, right click the floor and choose the mining option to 'remove reinforcement'.
  2. I heard that if you upgrade to a fancy angora hamster then you can expect a 10% performance improvement. They also improve the social well being of the other hamsters.
  3. I'm trying to extend a building in a mine. When I mine out another tile, I can't level it because it is next to a reinforced floor even though the corner that would be lowered does not and would not effect the bordering reinforced tile. The Wiki says: "A reinforced floor can be mined to remove beam reinforcement with 21 body strength. No shard is produced in this process, and the slope does not change." However, I also cannot mine that tile to remove the reinforcement because it too is next to another reinforced tile floor. O,o So is the only way to remove a reinforced cave floor tile if it is literally a solo reinforced tile? Once a cave building is constructed, that's it... no expansion?
  4. I only starting breeding horses a lot beginning a couple of months back but I think Fastmack is the best name I've seen so far and very fitting since he is a 4spd ebony.
  5. Can maps/clues dug up be given to other players (I know they can be dropped, look like scrolls)? If other players have the maps can they find the treasure or is it locked to the player that dug it up? Do you even need a map to find a treasure... can I just stumble upon one or does it get triggered by finding a map first? On the live servers, if I dig and have an MOI, do I get rare dirt AND the first clue or will it be one or the other?
  6. Good to know. Thanks. I see what you mean. Possible with the map dump, I could never see that on the in-game map.
  7. Yeah... no. This map and clue is very discouraging. All I see is a dot on a blank field and I don't know what the scale of that dot is, much less what it might be and it doesn't seem to match to some dot on the clue. I had someone in my house say that they could see other dots, but I can't, maybe if I could see colors better. I'll keep exploring as I often do but I don't think this update will encourage more of that. It's nice to see new content in Wurm, but this one is not for me. I am concerned about the journal though, If this is added as a requirement to complete the journal then that crushes any thoughts I may have entertained of someday completing it.
  8. For me, being color blind to a degree, I find it difficult to see the differences with some of the colors on the maps. So whether or not I can find a treasure is going to be heavily determined by a map clue and I suspect that scrolls and such will end up as deco, unless they decay on deed. Regarding the journal, will the treasure hunting journal entries be added as requirements for completing the journal to get journal rewards?
  9. I like the idea. What if the QL of the tower determined how many logs were retained. So 50QL = last 5 unique visitors for example. Could give a reason to imp a tower beyond 50.
  10. To add to the above. There is the cost to start a deed, and then the costs to keep the deed, called upkeep. As mentioned above, the minimum monthly upkeep is 1s, however, that 1s minimum cost in upkeep will cover a deed size up to 500 tiles. So any deed that is less than 500 tiles isn't quite as good since you STILL have to pay that 1s in upkeep, whether it is an 11x11 (121 tiles) or a 25x20 (500 tiles). The 11x11 purchase price is cheaper, but in the long run, the 20x25 is a better deal. To purchase a 500 tile deed will cost 5s, but then you are also charged for the first 3 months of upkeep, so that is another 3 silver. Conclusion: The best minimally viable deed size is 500 tiles, will be good for 3 months, and cost 8s. Many people pay upkeep up to and beyond a year in advance. So tossing 12s into a 500-tile deed adds a year of retention. Note that 25x20 is just an example because it equals 500 tiles perfectly, but you can play around with dimensions to get other lengths that are close to 500 tiles.
  11. There are plenty of options for recording in-game vids and you can go with any popular option or search for something the suits your needs. I use a paid app called Action by Mirillis. It's easy to setup and easy to use with a very low learning curve, especially when compared to OBS. It has a couple of features that I like a lot, one is that I can pause the recording without stopping the recording, this makes it easy for me to record content without the need to edit the video afterwords, that's the time consuming part. This is also real handy for household distractions, just pause, go take care of business, get a drink, eat dinner, whatever, then resume. It also has a time-shift feature that lets you record past actions. This is good if you just want to record clips without recording hours of footage while waiting for an interesting thing to happen, and then needing to edit out that small minute clip. It's also handy for when you encounter an issue with another player, just hit the time-shift hotkey and it will retroactively record everything you've encountered in the game for the last x minutes where x is the value you define ahead of time. I record from time to time but I don't stream live, but Action also lets you stream to a list of streaming sites like Twitch, Youtube, livestream, facebook, etc. You can also use standard streaming options like a webcam, overlay, etc...
  12. "Is Wurm too Realistic?" No. "For example - Travelling for hours to reach the other side of the map." I spend a lot of time exploring and a world can never be too large for me. My first MMO was Asheron's Call which is roughly 500 sq miles and since AC, I look down with great disdain on tiny worlds. New World for example was way too small for me to enjoy it, plus there was no wilderness, just a few spots in between roads and locations so there wasn't much to explore. It felt more like an arena than it did a world. If Wurm could support a larger server than Xan, then I would move there. I'm a fan of MMO's that have one large mega-server, like Eve. This goes for single player games as well but sadly most survival type SP games are set on very small islands. Typically, the older the game, the larger the world. Compare Daggerfall to Skyrim for example. Skyrim is like the size of a region in Daggerfall. I used to do run tests and then post them as videos in which I run from one end of a 'large' world to the other to illustrate just how small the world really is. With that said, I don't mind fast travel options, they come in handy when you just need to get to point B without fuss. But I would rather have a large world with fast travel options so that I can still enjoy exploring.
  13. Rift: May 18

    Not sure if I will attend or not but it's in my neighborhood so I thought I would map it out: It's here: https://xanadu.yaga.host/#3412,4571 Time: https://www.niarja.com/universes/online/rifts A view of the spot. There's about a 100 bears in the area too if you need some fur.
  14. I was planning to explore a bit beyond the far East of the lake over the weekend but found out there was a new tunnel (Hammer has more tunnels than seen on the map) so I was curious about the new tunnel and went through it and then after that I explored a bit more. While on another lake I spotted a wagon close to the shoreline and I moused over the horses as I usually do and spotted 'Southdream'. At first I thought it was just the same name because the horse looked like a Grey from my vantage but then I noticed another horse was named Huntingfabiola. I parked my Knarr and moved in close and then saw that Southdream was not a grey at all, sometimes when it is darker outside or in the shade, horses look a different color to me, I'm also a bit color blind but not entirely. No one was in local and the wagon was not on a deed but it was parked in grass and it looked like someone was living there. I looked for names etched in items and then checked Niarja for any useful data and then Google for any social media or a possible way to make contact but no luck. Since some people just login on weekends, I convinced myself that I would camp out for the weekend and see if anyone showed up or not. I started exploring the area a little to see if I could find a mailbox to mail myself my leather kit to keep myself occupied over the weekend. No luck there so I went back to the wagon and then went AFK for a while. When I came back, the wagon controller was there and after explaining my situation and reading this post, they unhitched the horses for me. They are not even that active these days so I consider myself double lucky for not only finding them but being able to get them back as well. They asked me not to post their names, I think they were concerned about public opinion even though I told them that there was no fault on their part and in fact they could have very well saved the horses by taking them. I still stand by the notion that they could have kept them and it would have been fair but needless to say, I'm very happy to have them back.
  15. I'm happy to report that Southdream and Huntingfabiola are home again! Thank you to everyone that took an interest in seeing these horses returned. Since they have been on wagon duty for quite some time, they will enjoy a much deserved and nice break in the free roam pen for a while.
  16. Thanks for the info. That's good to know, at least I know they are somewhere on Xan.
  17. Thanks for the assist. I'd say it's possible. I did revisit many of the mines that I know of in the area and I remined two that had a couple of internal collapses. I also checked a couple of new mines. But maybe there are some mines I'm unaware of. Though, as far as I know those horses could be on the opposite side of the map. I'm not sure if they could be on another server or not, would they show up as hitched on animal management if they were on another server? I'm going to search further on the far East side of the lake this weekend as I've been wanting to explore that area more anyway.
  18. 1KG of 'black heart' to Whane please. Hopefully this small order wont interrupt your breathing room.
  19. If you have 4 remaining then cod to Whane please.
  20. 2x Luxurious Checker Board - 1s each If you feel like checking and happen to have one with the name 'Whane' on it. I'll pay an extra 50c on top of the 1s for it. COD to Whane please.
  21. Thanks for keeping an eye out. I have explored the entire shoreline of the lake and about half of the area immediately surrounding the lake checking deeds and disbands and focusing on wagons and carts since animal management indicates that they are hitched. Of course that doesn't mean I didn't miss them and they could be far removed from the lake.
  22. If you enjoy the game, then it's not a waste.
  23. Chopped his own trees. Crafted his own planks. Made handles for his own tools. Made his own house from the above. Looted clay shingles from a disbanded deed. Forages, hunts, and fishes for food and mushrooms. He even made Lingoberry Jam.
  24. I know this is a long shot but worth a try. Both horses were gifts and cared for by Hawkseye, he no longer plays but his IRL brother can login to verify if needed. The two horses are: A Male Bloodbay named Southdream A Female Ebony named Huntingfabiola They were lost from the Hammer Lake area and not currently branded so I cant track them but manage animals indicates that they are both hitched. They were both 5 speed so I believe they would both be 4 speed with the newer system. I'm willing to pay the standard market value for both plus an extra 50c as a thank you for returning them, that would be enough to buy 3 horses of the same traits. I don't want them back for their usefulness, I want them back because they were gifts. There was no theft here, I had a bug that prevented me from playing and I lost both of my deeds while gone so I don't blame anyone for snagging them and I would be grateful to travel and pay to get them back.
  25. The concept is similar in nature to the locate lost animal feature that works when an animal is branded. But in this case, it would apply to any item via a 'tracking' rune. The idea is to use the rune on a players most prized possessions and therefore a limit on how many tracking runes can be used might be in order. A secondary feature might be to have a built in buy-back feature for the item that the Rune is attached to. Back story. This is not my idea but my neighbors (Nodie) and I agreed to post it. I was not able to play due to an odd bug in which I could not remain logged in for more than about 30 seconds. After having recently purchased a new PC, I tried again and was able to remain logged in. However a year passed and I lost both deeds along with most of my stuff. I mentioned that looting disbanded deeds and discarded items is part of the game and that I'm fine with people having some of those items (better than if they decayed away) but that there were a couple of items I'd be willing to buy back from the current holder... if only I knew who had it. Usage... if similar to tracking lost livestock, then it might require much effort. On the other hand, if tracking identifies a player, then that could make it much easier but could also lead to an altercation because not everyone agrees with the looting system (although the slower livestock method could also lead to the same, but just take more time to reach that point). If used to identify the person that holds the item (them or a container owned by them) then it could also be useful for villages in which multiple players have similar perms. However it could also be useful for simply finding items that a player has misplaced and has not necessarily lost to another player. Some measures (if possible) might need to be included to prevent the rune from being used for a witch-hunt.