So... prospect, move one tile, prospect and repeat? that is gaming?
I know i'm going to eat lava from most of you, esp. old timers : ), still, worth a try, some might like it, and wurm might be a great game because of it:
How about this as a base/concept idea: if you are smart enough, you can queue repeat action, than you can do stuff like:
Action #1: prospect
#2: move one tile left
#4: Move one tile right
#5: repeat / goto #1
This way, if you have enough logic (40+ in this case), you earned the ability to 'macro' (and i know you are all allergic to this word), yes - macro!! not just macro 'in game macro', macro supported by the game.
Why not make macro part of the game, but - you need to earn it.
1. old timers will be able to use it right away (they respectively earned it).
2. new players will not have it, until ~40+ mind logic, and we all know how much time it takes.
3. old players will probably return to wurm and give it another try.
4. new player will have hope to current slavery feelings, and might last long enough to stay.
5. wurm might be growing in time instead of shrinking.
But more important - wurm, as a game, will stop enslave loving and potential gamers to grind it all the way till the top, players are and will leave you at some point because it's not a game, it's slavery, and they will understand that at one point or another.
I mean, didn't you already get it? who wants to play a game as a keyboard slave? I did that for hours and my fingers hurt, just to be ready for the next rift?
You enforce players who love wurm to be grind-slaves, and that is my friends not fun, that's why WO will shrink and be left with just a core gamers, who are in slavery so long, they wont quit,and they will also be shrieked to nothing in time.
Bring out the torches and pitchforks!!!! my friends , and i see you in WU.
Just writing it as a last post, and something to think of.
o/ so long and thanks for all the fishes, WO will always have a special place in my heart.