Berms

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Everything posted by Berms

  1. Making things alt dependent doesn't solve this problem, it just adds another annoying dependance. Not everybody has or wants to play with alts. I know I don't. There is a wagoneer for land, why not one for the sea? or is that what people call "exploration" and "immersion" to do server hopping and sailing (AFK) just to deliver some goods?
  2. This is stupid. When you have to deliver goods, you're not gonma waste 30mins asking in freedom or trade if someone can do it for you, and still be dissapointed becayse different timezone, not lots of people online or willing to bring your goods. I like the ship NPC suggestion, then you can know for sure your goods WILL be delivered and won't be dependent on some random captain who promised to come 3 hours ago and still not here.
  3. or just right click the monster/guard tower and call the guards that way. it's way easier and faster than having to type in local while engaged in combat.
  4. Why not just make it possble to buy remotely ( so you're sure you own it 100% ), and then travel to pick up?
  5. Yep. And I would add that a/my unicorn to the list, which goes / can go 41 km/h, so I wouldn't even need to use this system since it would be a much slower way of travelling ( I still would in some cases ), but it's nice to have for new players and older playes alike.
  6. bumpybump. Dev's, please pick this up with the next update. I'm sure its just a small adjustment, happend by accident somewhere in 2021, and y'all forgot about it. But its 2 years later, and its a very simple thing to fix.
  7. A mobile and portable merchant? I like it and see no reason why not so +1
  8. Sounds cool indeed. I get it. I also might try want to try it at least once, but the question is always: Has wurm (and devs) have time / funds to do it ? is it a far away dream or something that could really be implemented in wurm? I personally would also LOVE to see wurm being re-made with Unreal Engine for example, because I know the realism would add alot of ambiance awesomeness to Wurm, the surroundings, etc. and the actions/animations would run smooth and look great, But then I ask myself; would that ever happen? does Wurm has the funds / devs / knowledge or even the intention to do it? ( most probably not ). But hey, who knows. Maybe Elon Musk discovers wurm and decides to invest in it in the future lol.
  9. Wurm VR? do people really wanna see Wurm in VR? how many people playing wurm even own or do something with VR? I'm really baffled at the idea that Wurm VR might niot be some silly meme 😅 But on a serious note, I like your idea's. and yes , we can do cool stuff with AI these days. The question is , is it something for the outdated wurm? I mean... not to be rude to the devs, they are great and hardworking, but how many silly little bugs haven't been fixed for years? Do you think this will EVER be a priority for the devs to pick up? Don't we have enough bugs to fix and expand what we already have first?
  10. Ehhh....I travel "on my own" ALL the time. have been all around the map, all corners. so yes, I can. can you automate anything which is NOT bannable by tos? - Yes, The wagoner. its an automated system which delivers goods. The same exact system could be used for players. and may I know which "few too many abuses" you're talking about? How can it be abused by players? Really curious to know. Sitting actively/AFK until you arrive somewhere? you are doing exactly the same if you embark as passenger on a cart. Wurm doesn't have enough (active) players so finding someone who wil bring you to any place on the map whenever you want for a "symbolic" price is pretty fictional. Would you ride me around for a "symbolic" price? if yes, I will be PMing you everyday and you will be busy driving me around the map as my driver .
  11. which effort exactly ? The occasional press on A or D to change direction? 😂 "reaching places, this is already a thing with summons and recalls home, etc.. you could get another player to "deliver" you somewhere as you just watch or you're afk, but that so far involves another person, this is something else..." How many people have "recall home"? And I didn't know wurm had players offering taxi service around the map. Sometimes I feel like some people want to be nay sayer just for the sake of it.🤷🏻‍♂️
  12. Yes, I agree. I do not care much about aesthetics in wurm but maybe the intense green contrast with the wonky grass models should be replaced with something else that looks better or is more fitting.
  13. I wouldn't mind an on-screen message, just like the one you get when sleep bonus runs out. Its easy to miss messages in event window if you're not actively looking or spamming any action for skillgain/imping. EDIT: I would still want the event message but + onscreen message. Just like with sleep bonus.
  14. Personally I never got why people bother to make hay and hay stacks. enchanted grass is a thing and it saves you lots of work. others and I would happily enchant it for free, heck I ask random people in local when travelling if they want a free tile done and I do it 😁 Mounts gotta eat!
  15. Hehehe. Yep. Confirmed. I thought my client was acting out, but I see im not the only one xD. Indeed, after some spear fishing, when I see other villagers, it looks like they're about to stab me with something. looks funny, but needs fixing
  16. Option 1, please no Option 2 could be possible. Option 3, yes please. And as @Kimpaaasuggested, it should be possible to buy and place on deed and players using it having to pay some coins. ( not much, maybe 1 iron per tile? )
  17. Please add the following: Guard Tower: Name: "Ninacadence 778" Location: 3777,1899
  18. Please add the following: Guard tower: Name: "Bermz 818" Location: "3740,1790"
  19. and the stage of taming. is it upset? calm ? tame? I dont wanna "examine" them, read through all that to find that piece that tells me the taming stage.
  20. Great idea since this would actually encourage players to find recipes and make different types of food. I looked up the wurm recipes excel sheet today and was kinda bummed that we have so many recipes ( great ) but no one really uses all of them since there is no good use for them. Most eat pizza's / breakfasts / meals and get done with it. If different foods give different (fixed) affinities , then for example, I would have to look up how to make "Chocolate Nut Spread ( aka Nutella ) to get affinity for "digging". I'm playing since 2014 but never bothered to look up or make all the recipes. there's nothing that would motivate me to do that.
  21. I think wurm should improve existing skills. example: we have taming. Great. we can tame (most) animals. We can tame cool stuff from dogs, to wolves, bears, Tanky tortoises and fast unicorns. But the current taming does not encourage us to use the taming skill. - We can tame dogs. lovely pets. why can't we use our little friends to "sniff up" or smell / track things like for example unfinished fragments, other (live) animals nearby like that troll behind your house or "dig" for "sealed bottles" at the beach? these are just some examples. For now, taming a dog is useless. it's attack and defence are bad and it constantly needs meat. why would I tame one except for decoration in my garden? - You can ride on crocodiles, you can even have a friend embark as passenger. great! You can even do that on water, this croc is like a hovercraft :D. but why would anyone do this? You will be going about 5 km/h. what's the use of this? I don't expect crocs to go 20 km/h but something more than what we have now would be great. How cool would it be to "sail" on a croc with a friend on lakes / oceans, killing some swimming bears and landing on land to kill land animals. - We can tame an unicorn, nice. these things are fast. but is it a great experience ? No. Ride your unicorn in the wild for a while and you will be a mob magnet. every lmob wants to kill your unicorn as fast as possible. why? why does a tortoise chase my unicorn? does it need unicorn meat? or does it wants to punish me because I chose to use a unicorn instead of a horse, or is the tortoise jealous that the unicorn is my pet and he is not ? Then one would say : "Put some barding on the unicorn", ok , cool.. decreased speed but oh well.. but wait, we can't. you can't equip your pet unicorn with barding. he is just a defenceless target everywhere you go : / - We can tame Hell Horses. also great. looks cool and it's fast. but look out, it might starting attacking you randomly! why would anyone tame it? - We can hitch animals like brown bears on a cart. awesome. but then you have requirements like "it needs to be aged or else it will untame". if it goes untame, it will unhitch and there you are with your cart on the road, without any animals to hitch it. but wurm punishes you for using a brown bear instead of a normal "mount" because...it can lol. Also if you want 2 brown bears hitched, you will need to bring a friend that can tame a brown bear and hitch it to your cart. yea, nobody will do that. ( brings up the discussion of having the possibility to tame more than 1 animals which is entirely another topic ). -We have "stealing" but it's only for PvP. Why? I'm sure we can come up with exceptions where you look into people's pocket with a high risk. or maybe pickpocket from guards from other people's deed. - We have archery but how many people actually use it? why not combine tracking, stealth and archery to hunt for mobs? 1) you "track" an animal, lets say an hell hound. ( tracking currently is either useless or limited ) 2) you use "stealth" to creep up on the hell hound, behind him. ( who knows how stealth exactly works lol ) 3) you use "archery" to shoot a first arrow which gives increased damage ( because you're in stealth and attack unexpected ) and then you finish him off with more arrows or your melee weapon. We have "stealth" skill, but nobody knows how it exactly works. I have tested it with somebody else. Sometimes when in stealth, others can see you and sometimes not. nobody knows which factor decides that. I have almost 30 body control but a newbie character could just see me while somebody else could not... wogic I can give 100 more examples but I think you get the idea. Current skills should be improved or expanded in my opinion before we keep adding new ones.
  22. The activate item keybind does exist. you just have to look into the in-game keybinding, and not the client when starting wurm since some keybinds are missing there. It's there. I think what @ShinWolfarddmeans is something entirly different than just a keybind to activate items. He is talking about a default action WHEN an item is activated. -If I activate a rope, the default action when hovering over a horse should be "lead". - If I activate a stone brick and hover over an unfinished guard tower, the default action when hovering should be "continue (building)" - If I activate a hatchet and hover over a tree/bush, default action should be "Cut down" ( This works ) - If I activate a sickle and hover over a tree/bush, default action should be "Cut sprout (if available)" or "Prune". These changes would cut the required actions to do simple stuff and save you some time and key/mouse presses. "CAN WE JUST GET A SYSTEM WITH ACTIONS AND KEYBINDS... TXT/INI/JSON file with action/keybind or anything like that.. if we lack something to just add it ourselves?" If the above can be done easily, I agree. Let's do it because I don't think any dev will pick up these keybinds when there are tons of other (new) bugs to be fixed.
  23. Ok I don't know why this important one is missing but: "RIDE" Please add this one so I don't have to rightclick + click ride on my unicorn every time I want to mount it.