Cipacadrinho

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Cipacadrinho last won the day on March 11

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About Cipacadrinho

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  1. Never heard of that one. Is it intended or a bug? How do you deploy a tent there? Place?
  2. How cool would that be? If boats would serve as spawn point for the owner? Would make living on a boat/house more viable and if that would drive the deeding people numbers down then just make it 1s/month to have the boat spawn point and this way will be almost as if they deeded. People with deeds will pay the 1s for the boat spawn point too so more income for the devs. Can have multiple boats but just one with the spawn point so that ppl dont just spread rowboats around then use them to tp across server with /suicide Just block it in pvp and all will be good.
  3. I want a jackal where people can choose to play as the beasts we only have body stats to grind and we can pvp and make packs and live in dens and attack human deeds and if you kill a human (that could also be players) you steal some of their body stats only too. And we can have ppl that choose to play as humans and ppl that choose to play as beasts competing for the mobs around and will make going out hunting alot more interesting without the risk of losing gear or skills in pvp. Alternatively ppl that choose to play as beasts can only pvp amongst themselves to prevent having human player ask his friends to spawn as a beast to farm hides from him.
  4. Ekcin i am in the same situation just spam stuff and imp hoping one will not require a pelt for a long time... throwing the pelt needers into the altar for sac and just grinding body control to 21 to get to be able to ride get some ql21 chainmail and hope to go roaming around untill i get one. So don't quit just grind body control into mount into being able to wear heavy armor into roaming for a pelt or sit and dig/mine/woodcut for body stats and mats while waiting for someone to sell you one. I mean if you get a pelt but have 30mining would still need to stop imping and get some better lumps so just grind the mining and such now i bet in 1-2 weeks the pelts will start to be sold out by the ppl that have one now and can imp and you could trade them high ql mats if you get the chance. L.E. Even tho i do agree the current situation is a bummer. We all spawn in same spot then start with nothing and i get the ideea love the challenge but then why sell steel and flint? Just remove it or add 10-20ql pelts to the merchant too. A group of players is fine beacuse they can have 1-2 tend to the base camp while 1-2 go out and hunt. As a solo player is alot harder and it should be (strenght in numbers) but there should be more spawns i have not seen a dog or a rat on jackal yet and just a butchered cat corpse.
  5. I had same issue game was crashing 20-30s in and i fixed it by going into the wurm/configs/[profile_name]/gamesettings.txt and switching fbo_enabled=2 to fbo_enabled=0. Hope it helps. My game is running with no problem after doing that.
  6. Really?! Taht is awesome did not know that! Can you equip stuff also?
  7. Hard decisions are to be made: You cannot toon in but we can summon you in!
  8. Hi! We can drag armor/weapons from inventory to our chars body and get auto equipped provided we have that char window open could you possibly make it so that they can be dragged on top of teh stam/ccpf/favbar and still have the same effect? Can priests self cast by mouse hovering the same stam bar thing and not have to open char then hover the little man in the corner please. It would be really nice if same thing could happen with healing just activate a cotton or healing cover and hover stam bar then press your First Aid keybind and get started on healing? This one could be tricky because how does the game decide which wound to prioritise? Could use the new LT code that heals the wors wound now right? to decide what wound it would be healed first by hovering over stam bar. I understand that many ppl may play with stam bar in top left corner and they may not care about such quality of life improvements but others would definately love them. Thank you!
  9. I think the issue would be people that dont want/care about path of insanity getting annoyed by halucinations popping all the time they go to a group activity. Imagine if 3-4 path of insanity ppl go to a rift or an impalong... their halucinations could get really old really fast:) Also normies cannot see the halucinations of the crazies in real life so it would not make sense:) Could be a drain on the server and the client side having to render the halucinations for more people too.
  10. Hi! I think that having the item enchants and their respective power show up on the item tooltip could be a nice quality of life improvement. It would remove the need to rename items with that info, it would enable people to notice how much their tool's enchant has deteriorated so they can get a re-cast without having to remember to throw an examine on it. The 30+faith is to motivate people to become followers or priests. Alternativelly you could make it a path of knowledge perk... that info thing at lower stages is not that good compared to refresh and enhanted grass and similar stuff other paths have. Could make it lvl4 PoK: see the item ql and damage and lvl7 PoK see the items enchants and their power. I would like it so that all could get it with the 30 faith. And then instead of having your sword named: Lt55N80AD etc could name it Gladheateher or any flavour name people might choose. Thank you.
  11. Ooohh spicy! Very good question tho in a game with not enough keys to bind an overall trim/consolidation where is oportune would not hurt. I think Buddha mentioned something about being able to bind a key that would trigger the default action on stuff depending on context and what you have activated.
  12. Yeah i just ordered a G305 i am kinda hyped about it! I use this guy's site for deciding on what peripherals to get he is very good at it and ranks stuff properly while providing measurements for the stuff also: http://www.rocketjumpninja.com/top-40/ I am not a wasd barbarian! i am an esdf scholar and i think a toggle on Open or how Gwyn put it "open/close being a single´╗┐ keybind" is something that would improve my gaming experience in Wurm. Is perfectly fine if you don't care for it, i am sure lots of people would not, just i am sure lots will. Is a suggestion thread if they decide to make it happen, excellent! if not... such is life... i am sure theres tons of ideeas and "stuff ppl need" on their plate anyway.
  13. Yeah but in order to have the Close work you have to have your mouse hover the object and most of the time the actual opened window of that object is standing in the way of you being able to mouse hover the respective object but thank you for the good keybinding tips:) Also just having it be a toggle it means you can just close any window you are mouse hovering over so is quick and easy without having to try to find the object the window belongs too in order to press shift+[key] for the close action. So by having to do all those extra moves is easier to just click on the X of the window. With toggle you can just quick tap take a looksie then tap the same key to have the window go away without even having to change hand position nevermind try key combinations. But like i said is probably a personal preference some will agree some have different habbits.