I am looking to setup Wurm Unlimited for a single player experience. (not looking for an argument on why servers are better). I don't need technical help of how to setup server or install server and client mods. I have played both a little solo and on a server before, i just need long breaks that don't workout so well with a persistent community server.
I want to know which mods would improve the gameplay for a completely solo experience, but I don't have much experience with Wurm. I want to remove some of the grind and the clicking. I am mostly interesting in terraforming some virgin land into a long term building project. maybe add some mods to give me things to do outside of building.
Here is a list I made just from going through the mod list with very basic descriptions. any feedback would be great. Things like X mod is only useful in multiplayer or x and y will not work together. Or mods I may have missed. Thanks for any feedback
Server:
Creatures age mod
crop mod
spellmod
Action Timers Fix
Better Digging
Better Farming
move to center (still has move to corner) no build limit not really designed for normal gameplay
Highway Portals
Taxidermy
location command
fire burn time
double bulk capactiy
boat mod
bounty mod
digLikeMiningMod
SalveMod
Creatures Mod (miss this one on my first look at the mod list)
Client:
improved compass
custom actions
max toolbelt
time lock
skill gain tracker
better tooltips
cave vision
Maybe
Server: no damage not really designed for normal gameplay
non-combat pets mod (minipets)
dragon mounts
kingdom items
bounty on burn
treasure hunting (by Ulvirla or Sindusk)
**mark and recall - quick travel mod
DUSKombat - Full combat system rewrite (requires SinduskLibrary)
**Survival mod
**More Potables - Plant 'anything" in a pot like herbs and spices
**suggested for single player
Edited: added some notes to the list from the replies.