-
Content Count
104 -
Joined
-
Last visited
Everything posted by Zalxis
-
I wish more people will voice that.
-
3.5s
-
Guard tower Melona 578 https://xanadu.yaga.host/#6703,6046
- 1,640 replies
-
- community map
- map
-
(and 1 more)
Tagged with:
-
Guard tower Melona 522 https://xanadu.yaga.host/#6737,5952
- 1,640 replies
-
- community map
- map
-
(and 1 more)
Tagged with:
-
Thank you both Stanlee and Kadmint. This is such a huge help for people chasing the The Road Less Traveled!
-
Try next year. He could have a 10 years anniversary sale!
-
Lag will drive them away.
-
I like to buy smaller amounts like 20s regularely (like montly) rather than large amount. Discount is not a deciding factor. After all the real money should help the game grow or at leaat sustain. Anyway there is no correct answer here, everyone is different.
-
Nice to see that community is encouraged to create content for the game... thumb up.
-
Start West side https://xanadu.yaga.host/#6572,6505 End East side https://xanadu.yaga.host/#6737,6504 Apologies for not posting full info from the beginning.
- 1,640 replies
-
- community map
- map
-
(and 1 more)
Tagged with:
-
Back in 2019 I have built a knarr canal for easy access to Esteron when sailing from West. There was an existing route but it was longer and more difficult to navigate. Anyway, soon after completion someone planted a deed at one end and I could not finish by mining the ceiling. Now deed is gone... maybe I will find the time to do that as well. Canal is full functional and served the people in the area since then . I think it's time to finally be added to the map. Two tiles wide, fully reinforced and lights every 5 tiles. Location is R22 top area. Would love to be named "Zalxis Eastern Canal". Thanks a lot.
- 1,640 replies
-
- community map
- map
-
(and 1 more)
Tagged with:
-
The Panda's Merchant - Kingdom Merch/HoTA's/Enchanted Items
Zalxis replied to CIRAY's topic in Merchant Ads (SFI)
Are you still selling wagons? -
Overall you touch some points that are very sought after by community, like the Jackal server, which was a good thing. Too bad it's not coming back with some additional featurs you mentioned above.
-
There are thousands of games already doing that. I play Wurm because every time I log in, my little deed is the same way I left it, undisturbed, untouched unchanged. My personal oasis if you want. If thos things are implemented, Wurm has no longer offering what I need. But as an opt in option aa you mention... sure why not as long as we all have a choice.
-
Really nicely put.
-
Hey Minka that is a great idea, the sled/wagon pulled by reindeers. However, i am not in favor implementation through skin method. Why not add the reindeer as a new animal, similar to unicorns that you could tame, breed etc with different traits and conditions. Like pink reindeer for example (fierce condition). This is called content. So many players will benefit this, not a one time ireversible use item behind a paywall. Just a humble opinion.
-
One of the few person in Wurm who's truly helping the regular player to check that journal box for 10 slaying requirement. A genuine big Thank You.
-
Had a similar issue about 6 months ago, posted on Techical issues sections. After days with no replies I did a clean new install. That fixed it. Hope it helps.
-
Could someone from dev teams please confirm if the items take damage on deed? This is essential to know.
-
But why do you even need a rotation? Not a skin fan but once you add a new one, why is not permanently available in the shop?
-
shipbuilder ⚓ Boat & Carpentry Design by Kierkegaard 🔨
Zalxis replied to Kierkegaard's topic in Merchant Ads (NFI)
+1 for great store page. Too bad for me it is NFI and I cannot benefit from this great service.- 28 replies
-
- 1
-
flowerbeds Make Blue Flowerbeds Blue (Currently Purple)
Zalxis replied to rangerklypf's topic in Suggestions & Ideas
+1 Low effort change that would make players happy. Win win situation. -
Another method I used when I was in the same situation (was building a boat canal) was to flatten 2x2 tiles close to water and then lower it until they got flooded. Then I lowered each corner by one and I tried to get there with my small boat. Since the boat requires 5 deep to pass I managed to get there when I lowered the tiles enough. Then just use a shovel to measure nearby slopes and you will see each tile how high/low it is. You could move around and calculate +/- dirt height for tiles that are not necessary next to your working area. It could be a silly method (and it could be simpler/better ways to do it) but when you have no other info it helps move your project further. I really hope it helps. Good luck.
-
I read in the past that dioptra/range pole helps, but I never tried it myself.