Blindmole

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  1. Update 2: After some tests discovered moment when issue happens: Cottage pie gets Q20 when cooked in fully filled container (pie dish). If i fill all last space in container with gravy - pie lose quality. Looks like container confuses with space when cooked pie spawns in container and have (i guess) wrong rounded weight. Same happened with sea water in couldrons, because filled full (trought drag'n'drop), using "filling" option works well.
  2. oh oh... i think i understood. Sure need to test, but want to report here my thoughs first. Big thanks to Brash_Endeavors and Oblivionnreaver with your help and sharing knowledge about ownership lose. Just after couple smoke breaks i got this toughts: 1. Sea salt making from sea water: a) first time tried to fill couldrons with drag'n'drop water from oil barrel to coudrons stright, without using my inventory, and got that "bug". b) when i mentioned that "bug" dissapeared - was filling couldrons stright on sea shore, filling couldron in my inventory and then dragging to oven, and result was fine. 2. Baking pies: a) im allways use measurement jugs for gravy when cooking, so gravy allways come from my inventory to ovens and thats why never saw that issue. b) this first time when issue happened for me - im not used jugs, simply filled stright from barrel (precooked gravy long time ago) to oven. Noticed that filling alll last free space in pie dish gets acceptable ammount and can be cooked successfully, so simply filled full, without using my inventory with jugs, and got issue. So, thank you again, i know atleast where to look now, but im almost sure that more tests will only confirm yours knowledge. THANK YOU.
  3. Thought what similar was with both accidents, and only one similar thing found yet - in both cases brand new sea water salt participated in process. First time salt produced from sea water. Second time used sea salt in pies. Anyway since 1.9 update cooked maaaaaannnyy same recipes without geting this Q20 issue.
  4. gravy drag'n'dropped from barrel in barrel rack stright to pie dish in oven. No one of other people participated in process, i do everything solo, staying alone near oven.
  5. was allways stay near oven, pies cooked in my eyes, watching process No one of other people participated in process, i do everything solo, staying alone near oven.
  6. Old report: ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hallo. Never had before 1.9. Now happened 2 times after update, pretty rare and pretty random happening. Issue: meals gets wrong quality after cooked. x9 of x10 cooked pies got Q20 instead 99, and just one pie got decent Q99. All cooked at same oven in same session with same kindling. (yesterday had cooking session, got all pies i cooked at Q99, server had no restart or updates/changes). image: Skills: Baking 99+, Hfc 75+, all ingridients Q94-100 Food: cottage pie (happened once, not happened yet with other baking products). P.S. Also, day after update 1.9 tried to make salt from sea water. Got same issue with exactly same Q20 salt quality drop with Hfc75. Around 90% of salt was just Q20. After week tried again and got normal salt result, bug not repeated. Today same happened with baking. Sorry for not best english, hope you will understand good enough. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- UPDATE 1: Big thanks to Brash_Endeavors and Oblivionnreaver with your help and sharing knowledge about ownership lose. Just after couple smoke breaks i got this toughts: 1. Sea salt making from sea water: a) first time tried to fill couldrons with drag'n'drop water from oil barrel to coudrons stright, without using my inventory, and got that "bug". b) when i mentioned that "bug" dissapeared - was filling couldrons stright on sea shore, filling couldron in my inventory and then dragging to oven, and result was fine. 2. Baking pies: a) im allways use measurement jugs for gravy when cooking, so gravy allways come from my inventory to ovens and thats why never saw that issue. b) this first time when issue happened for me - im not used jugs, simply filled stright from barrel (precooked gravy long time ago) to oven. Noticed that filling alll last free space in pie dish gets acceptable ammount and can be cooked successfully, so simply filled full, without using my inventory with jugs, and got issue. Need to test to be sure, but seems its ownership issue. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Update 2: After some tests discovered moment when issue happens: Cottage pie gets Q20 when cooked in fully filled container (pie dish). If i fill all last space in container with gravy - pie lose quality. Looks like container confuses with space when cooked pie spawns in container and have (i guess) wrong rounded weight. Same happened with sea water in couldrons, because filled full (trought drag'n'drop), using "filling" option works well.
  7. Just curious What nice compound titles you got guys, after last update and posibility to use two as one? i use this: [18:09:32] Your title is now Alcoholic Party Animal.
  8. But i understood your answer, technically i just waste time. I understood now
  9. Thank you very much.You know what i mean, its like not real shape of objects smooting but some illusion making with bluring image other way. Shapes stays pixelated, but it less visible with other artefacts on it Inspector like some "sunglasses" works now on game, not realy at true antialising 2x multisampling and 8x sparse grid supersamling affects on that little. Higher settings similar to FXAA blur
  10. Thank you Sir for answer, anyway i will preffer to keep Modern render at x2AA which is still amazing, lights in game wonderful My post was about inspector only, i tried couple settings and its affects ingame AA prety well, but my problem that i do that "blind" without much understanding which options what to do, especialy when mixing between So still hope for some inspector user respond here, at same time will try to find some option as myself with reading more about rendering specifications. Its not that game works bad, its more about my taste caprices, i don like FXAA, and thats all Thanks anyway, good job with new lightnings
  11. Hallo everyone. After 1.8 "modern" render update i have troubles with antialiasing. Devs said in patch notes to use FXAA enabled, which is total pain for me since i hate so blury images, especialy in wurm Now question: are here some good Inspector specialists to suggest some certain Inspector changes, or maybe someone use some already and have good result? I just need more smooths antialising to be have and sharp picture at same time. Now ingame AAx2 too low, AAx4 too blury, and in all levels have ugly pixelating on objects while moving. Any suggestions? Thank you, GTX1050Ti, Win10 P.S. Since here no wurm profile in inspector, i will change global card settings, i dont play other games so not worry much.
  12. thank you very much for answer/knowledge. And yes, damage ones makes sense, thanks for tip. Best wishes.
  13. Greetings, WUrmians.. I have attached to my cart [00:08:41] A single zinc rune of Jackal has been attached to it, so it will reduce weight (5%) and increase vehicle speed (5%) Description of rune in some source says " It can be attached to any item and will reduce weight (5%) and increase vehicle speed (5%)." Question: may rune work attached to saddles or shoes of horses hitched to that cart? I know it sounds little optimistic.. but anyway
  14. Thanks for suggestion, Sir, but personally for me better to use cmd windows for pinging/tracing/etc. So after 2 days problem was gone without reason, and will back someday, but now route to server works well again. On last issue i just catched that when server stopped respond i still had stable connection with closest router of my ISP. So atleast i know that issue not in my home. And since problem was gone after that i was not able to test all routers on route to game server.
  15. not tried that, but atm i pinging all routers in route between me and server and waiting for server stop responding to look where network breaks when issue come...