Ildar

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Everything posted by Ildar

  1. Client helper mod

    @BattaAlso It is possible to create a special client authentication mod that will check the list of loaded mods and shutdown the game every time it finds unauthorized mod.
  2. Client helper mod

    Not quite sure what do you mean. I can change the mod to send the message at the start of the game to local/global chat. Something like "Hey! I am a cheater! Don't you mind?" On the other hand some smart guy who knows how to compile the source code can disable this behaviour.
  3. Client helper mod

    Update Farming bot ("bot f") various bug fixes adding the ability to cast light token spells for priests of Magranon("bot a c") new "action" command to apply an action on hovered object with automatically picked tool new "getid" command to copy the internal id of hovered object to the clipboard
  4. Client helper mod

    It is possible to print some message in the global chat after game start. Or we can create a special command to send to the server and server will print some area message to the Event tab. Or we can process a new special server command to disable the mod. But with the code sources provided it can easily be disabled.
  5. Client helper mod

    You can create the list from the sources ? At the bottom of that file in ConsoleCommands data structure you can find the list of available commands Here at the top of the file you can find bot descriptions Here is the list of all bots, inside each bot usually at the end you can find InputKey data structure with command descriptions
  6. Client helper mod

    Update ImproverBot can improve leather items
  7. Client helper mod

    Usecase: Mining a 3-tile wide tunnel: bot m on bot m o //disable mining of ore tiles bot m sc //combine the mined rock shards on the ground or you would easily get 100 items in the pile and mining become impossible bot m area // turning on area mode to mine tiles around the player bot m m // turning on the automatic moving I would recommend also to get a bucket of water and configure the Assistant bot to drink it when player becomes thirsty: bot a on bot a w // the mouse cursor must be above the water inside the bucket Also, if you want to gain experience in channeling, turn on the casts by next command: bot a c //as soon as player have enough favor bot will cast some easy spell And to make sure the bot wont stuck for a long time configure the GuardBot: bot g on bot g a You mine An alarm sound will be played if no mine actions occur for 5 minutes
  8. Client helper mod

    If I understand you correctly "Custom actions mod" can do that.
  9. Client helper mod

    Usecase: create a file "autorun.properties" in the directory where "WurmLauncher.exe" file lies Put 3 following lines in created file: defaultPassword=*** defaultIp=8.8.8.8 defaultPort=20000 On game start when you press "Connect to ip" values entered in this file will be written to corresponding fields of a screen
  10. Client helper mod

    Usecase: type "heal"(or press key that binded to that command) to treat the wounds with cotton found in your inventory type "bot h on" to turn on automatic healing of wounds by cotton on your inventory
  11. Client helper mod

    Download page Attention!! I personally used this mod only on servers where client modes were not prohibited. Obey the server rules and don't use this mod if autoclickers, macros or another automation tools were banned on the server Usage: type "info" in-game console to see the list of available commands What mod can do: Automatic crafting Automatic mining and smelting Automatic forestry Automatic foraging and botanizing Some tools for automatic inventory items management Automatic item improving Other various things, making the gameplay easier You can join the discord channel with this link - https://discord.gg/GpqWrtF There you can send us your suggestions, found bugs and errors. Or just express your support with a couple of warm words
  12. Fixed typos and removed the necessity to type "setfactor" in order to change the favor coefficient. Just use "favor [float number]" command to use another coefficient.
  13. https://github.com/IldarW/FavorCalculator/releases/latest Requires Ago's Client Mod Launcher to run. Description: This mod will estimate the favor you would get for items if you sacrifice them. The estimate is based on a simple formula from this page Setup instructions: Install mod following instructions of Ago's Client Mod Launcher How to use: First thing you need to do is to choose a convenient key and bind the command "favor" for that key Now select any number of items in inventory, hover the mouse over the inventory and press the binded key. The mod will show you the favor you will get for that items. To use non default item constant value type the following: Notes: There is a certain constant for each item in the game that directly affects the amount of favor you will get for sacrificing it. For example the cordage rope have the constant value equal to the 1 and the door lock have the value 0.5. So door locks will give you twice less favor than cordage ropes of same quality. By default mod calculates the favor, assuming that the value constant is 1 You can use different value this way The spindles have the value equal to the 0.5, but Vynorians have double favor for wood items so you don't need to change the default value in this situation You can calculate favor not only in your inventory but in other containers too
  14. [Client] Unequipper

    You are welcome!
  15. [Client] Unequipper

    https://github.com/IldarW/Unequipper/releases/latest Requires Ago's Client Mod Launcher to run. Description: This mod will add a possibility to unequip all stuff on your body in 1 click and equip it back also in 1 click. Setup instructions: Install mod following instructions of Ago's Client Mod Launcher How to use: In the game console type "unequip" to get the usage description. The good way of using the mod is to bind the unequipping command like that: and to bind the equipping command that way:
  16. Upgraded the mod. Configure the .properties file to transfer messages from your Alliance chat too.
  17. You are welcome!
  18. Batta, this mod is clientside mod. Works only when the modholder is online. It is possible to transfer messages to Discord from other chat tabs too(from :Event tab for example). But it would be more correct to use server side mod for transferring global chat messages. Maybe the developer of this mod will make an update.
  19. https://github.com/IldarW/ChatFilter/releases/latest This is a client mod. Requires client modloader Description This mod will add the possibility to filter out any message you get in your chat tabs(even Event tab) based on a set of keywords. Setup instructions: Install mod following instructions of Ago's Client Mod Launcher How to use: In the game console type "filter" to get the usage description. Example: "filter add :Event You create" will filter out any messages in Event tab containing "You create" Note: don't forget to add a colon at the beginning of "Event" when you add new filter
  20. https://github.com/IldarW/WurmClientDiscord/releases/latest This is a client mod. Requires client modloader This mod transfers messages from arbitrary chat tab(Village chat for example) to Discord channel.. Also there is a way to print the list of online players to Discord. Setup instructions: Install mod following instructions of Ago's Client Mod Launcher Modify the Discord.properties file. This file must contain the discord bot token, the name of discord server and the transfer list. Example: discordTransfers=Village->villagechat;Alliance->alliancechat Messages from village or alliance chats will be transferred to corresponding Discord chat rooms - villagechat and alliancechat respectively 3. The Discord bot must be added to the discord server and have rights to read and write messages to the chat room. 4. Read online manuals of how to get Discord bot token. That seems to be a nice tutorial. 5. Download a java library from here and copy to the directory where WurmLauncher.exe file lies. How to use: In the game console type "discord on". Any messages you get in configured chats will be transferred to discord and vice versa. If someone will type "!who" in the discord chat room - the bot will answer with the list of online players in corresponding chat tab. The timeout is 10 seconds. "discord off" in game console will turn mod off. "discord info" will print out every transfers you configured