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About Gorefiend

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  1. In-game mails

    Gladiator, yup. it's not needed. from first point - it's an idea for fun. Is anybody here for some other reasons? yup, i would like to send message to my friends with birds. for that sort of pleasure - me, personally - will agree to catch them, tame them, build them a cage, and et cetera. i mean birds, not the friends. from another point, let's say - strategical point - the idea of birds, which can be tamed - it's just amazing. i want a parrot, who i will be able to teach bad words. why not to dream?
  2. In-game mails

    Thank you. would you like to explain? for me it ill be much more interesting, then simple "no".
  3. In-game mails

    The idea in itself is very simple: to be able to send messages with birds. just like it supposed to be in "medieval ages". If you want to be able to send a message to your friend, you will have to: 1. Tame an appropriate bird /* dove for a "light" side, or "raven" for a "black" side */ 2. Build and appropriate cage to settle it down /* QL of cage affects the delivery speed */ 3. Train it /* the bird must be trained within the deed, where you'd like to be able to send a messages. birds cannot fly to the deed, where they never have been - "no route to host" (c) */ 4. Create ink, papyrus, bla-bla-bla. quality of ink and papirus should somehow affect the max possible length of the message. 5. Create a message on papyrus, link it to the bird (with a string of cloth, i suppose?), sent it to fly. Some lyrics will follow. Current system, of spirits, allows the same. you can write a message on papyrus and sent it. But, basically, this is weird. I would like to suggest to separate those two things: delivering of goods (by CoD or whatever, basically this does not require any additional messaging), and a possibility just to drop few words to your friend. Even when the're offline. Spirits will still remain an only way for goods delivery (a bird cannot deliver a Egyptian Pyramids). But if you would like to send a message - tamed birds is the only way. This idea is very raw, and, for sure, needs a rough discussion. But, it opens a sea of possibilities: - to train a raven you will need a high QL leather gloves - to train a dove you will need a high QL wheet - ravens die when become untamed - doves die when out of food and so on, so on, so on. both are really exciting creatures, and here can be a really nice roleplay. ravens are predators, doves are a symbol of peace, black & white, dark & light, and so on. Your deity may bless you, if you're using "her's" birds. But if a "light" guy is using "black" ravens, "black" gods may grant him sort of damage absorbtion from "black" spells. so, speaking roughfly, you can use birds of your deity to increase your spells, or use a birds from an opposite deity to weaken his spells. that's just for ex. it could be very interesting, imho. a lot of possibilities, and very interesting way for further development. Well. I have a lot of minds regarding this, but for now - i want just to share (and discuss) an idea, of alternative "mail-system", bird's system. for messaging. good's delivery - still up for spirits, as it is. An email to offline friend - for tamed birds. Actually, me, personally, like an idea of taming birds. flying birds. Imagine a parrot, who is sitting on your shoulder. And mumbling randomly swear words regarding "CA-HELP" ("those guys will teach me, how to incubate the eggs, hah!"). But this is a a very future, which can come from an idea of taming birds. for now, this can be a very first steps - taming birds just for delivering the messages. Thank you for your time, and don't hesitate to share your minds about it.
  4. Charcoal pile

    https://www.wurmpedia.com/index.php/Charcoal_pile nope, it will not. it it uses 1.5 of kindling just like with lightening.
  5. [Resolved] Java and "hybrid" videocards

    you're right, works like charm. with both cards enabled, and after restart. guess, this topic may be closed, since this issue is more likely related to guys from Oracle, then to WURM dev-team.
  6. [Resolved] Java and "hybrid" videocards

    cannot check it atm. but i think, this will not work, because our client is not a regular executable, it's a .jnlp file. i will check and get back with details.
  7. Problem: On a system with two videocards, integrated and external, client crashes, if integrated card is disabled, after system restart. Intro: One of my laptop has "hybrid" videocard, i.e. integrated Intel HD 5500 and external geForce 920M. basically, Intel is responsible for desktop windows, but when i'm running a game - it runs on geForce. In a case of WURM, there is no "executable", it's jnlp, web-loading, so it always runs on a desktop card, intel HD5500. which makes game unplayable at high settings: 1. Both cards are up. 2. WURM is running 3. External card is inactive (i.e. it's running on crappy Intel card) and i was unable to find a way, to tell web-java-launcher, that he should run a game on external, geForce, videocard. therefore, i just disabled Intel HD driver in Device Manager, and after that game was running at high resolution et cetera pretty smoothly. But after restarting the laptop i was unable to launch a client: To reproduce: 1. Find a laptop with 2 videocards, integrated and normal one 2. Disable intgrated videocard and run a client. 3. Restart the laptop, run WURM, and enjoy "Oops" screen Workaround: 1. Open Device Manager 2. Enable integrated driver 3. Disable integrated driver 4. Run WURM it will run on external videocard at high setting and you will be happy: 1. Integrated card is down 2. Wurm is running on an external videocard. until next restart, though. I'm posting this to "Other bugs and issues" section because i think, that this is not a WURM client or server problem. This looks rather like JVM problem, looks like it tries to initiate first display found without checking is it active or not. but hopefully this info may save some nerves to the happy owners of laptop with "hybrid" videocards.
  8. Invisible small cart

    Issue has place at the border of the cave, when you're leaving/entering it dragging small cart. at some circumstances you can become a proud and happy owner of the "invisible" small cart. you can hear, that you're still dragging it, your speed is slowed accordingly, but you won't be able to see/iteract with it until relog. To reproduce: 1. Find a cave, start dragging a small cart 2. Enter the cave, when you'll got a message "You enter the cave" - move back backwards, i mean - don't turn, just push "S" button. At the moment when you will leave the cave - your cart gets stuck on the edge: From my experience, it will always stuck if you'r moving backwards from the cave. And this is an issue in itself, but more funny things will follow. 3. Now, physically, cart is in the cave. If you will enter a cave again, you can open your cart, you can drag it deeper into the cave, and everything will work fine. But you cannot do anything with it if you're leaving the cave. For ex., you can open cart's "inventory" being in the cave, make few steps outside the cave, and inventory will just dissapear. Similarly, you can start dragging cart being in a cave, step outside, and you will stop dragging it without having appropriate message in events. 4. Now, main part of the trick: step outside the cave and Pull your cart. Somehow it will work, but if after the pull you will try to drag the cart - it will simply... dissapear. You will hear it, you will be slowed down, but there will be no cart. "Imagine: there is no spoon" (c) Matrix
  9. I can not start my launcher

    try to upgrade to _171 by visiting java.com
  10. I can not start my launcher

    ehm.. where is it? well. generally speaking, this error says, that one of the Java's packages differs from the package, used to compile the client. so very general advice - upgrade Java version by checking java.com. if it does not work - remove java completely and install it from scratch. the attention must be payed on the fact, that you can have multiply java runtime environments at your system simultaneously.
  11. I can not start my launcher

    looks like you're running Windows (haven't i said, that this would be a good idea to share your OS and it's version?). If so, press "Windows" + R, type "cmd", in the opened window type "java -version". you will see smth. like this:
  12. I can not start my launcher

    could be a good idea to specify your OS, version, 32/64 bit, and JRE version which can be viewed by typing "java -version" in command prompt / console.
  13. After client crash / forced restart "Fight options" bar shows wrong fight mode. to reproduce: 1. Switch on any fight mode except default (i.e. defensive) 2. Unplug network cable or switch off WiFi (Simulating connection lost) 3. Restart the client 4. Check "Fight options" bar and "Events" tab Also i have quite a strong feeling, that same thing happens after death. But i'm not brave enough to check it atm
  14. Tollbelt after first launch misplaces slots. Let's suppose, i have following setup: Toolbelt 0: hatchet, saw Toolbel 1: showel. After start client always shows Toolbelt 1, but on this toolbelt it shows items from tollbelt 0 (probably, from first tollbelt found?), what is wrong: I'm pressing up, switching to toolbelt 2, it's empty, that's correct: switching back to 1, it shows showel (that's correct, but initially on this tollbelt it was showing hatchet and saw): switching to 0 and it shows hatchet and saw again (and this time it's correct):
  15. [Bug] House wall "burning" for 3 days (lag)

    After moving campfire flame remains burning at old place. To reproduce: 1. Create campfire at the corner of the tile 2. Move -> Move to center 3. Enjoy https://imgur.com/a/x7Ych0U