EmmaGrace

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Everything posted by EmmaGrace

  1. I have followed those instructions exactly. Here is what I see. I did not change any settings in the properties file. https://gyazo.com/850c5b815ef7712c5b3d10f09942d8b6
  2. I have chosen "all wood" and left everything else default, I am trying to trade a spindle. When I open trade in the gm mode it says "I have 0i" and then when I drag it into the trade window it stays there. When I try it in player mode it says "how can I help?" When I open the trade window, but same result when I drag the item into he trade window nothing happens (it doesn't move down to the accepted items slot) and when I click accept, nothing happens, the trade window just stays open. I assume that the donate items and mail items boxes are check boxes. Bu I even tried dragging the item into one of those. When I do that it says I am to far away. Those are the only events messages.
  3. I have a question on the crafter mod. I'm probably missing something simple. Here is my problem. I get everything looking like it's going to work all the way up to the trade. The trade window looks good, but the crafter just won't take the item. I've tried on a gm, and a regular toon. On the toon that holds the contract and one that doesn't Nothing seems to work. Any ideas? Thank you.
  4. Vrystoria

    I can't take credit for the formatting. I had lots of help. Please feel free to copy. We are flattered that you asked.
  5. Vrystoria

    Welcome !!! The Vrystoria server is a welcoming and diverse server, from the moment you are dropped into the world starting at the player made town of Keldor, you are immersed in rich story line and dialogue from the various NPC's that surround you, lodgings available for the weary traveler and plenty to do right on your doorstep. For those adventurers among us there are several dungeons to explore and a treasure trove of wonders to discover. There are several large settlements outside of the initial 'Capital' to visit all with friendly players to interact with, RP is encouraged in the local chats, but those that enjoy the game without the RP element are also welcome. The story of Vrystoria is an organic and evolving story line that grows with the players who can directly influence it as they progress in Vrystoria. all linked around the World History and the Deity Hestlin comes a story line that you, the player, now control. Whether you’re a travelling trader selling their wares or an intrepid miner venturing in the underground chasms looking for rare ores to liberate, a wielder of Hammer and Tongs spending hours in front of the Smelter and Forge or a master of the cloth making fine garments for your fellow Vrystorians. Your story is still yet to be told, but told it shall be and no better place than the welcoming and friendly civilisation of Vrystoria ! Come and join us on the journey of a lifetime.!! Role Play Who do you want to be? We encourage every player to create and develop a character. Everyone impacts the world. More Info History Vrystoria has a rich and unique history. Every character will have the opportunity to help shape the world More Info Rules Playing on Vrystoria constitutes acceptance of the rules listed on the rules page. Please be familiar with them. More Info Stats and Mods Server Stats PvE 1x skill gain (weapon smithing is 3x) 2x action timers Custom Map Size = 2048x2048 25,000 mobs 75% aggressive Deed Start up cost -enabled Deed upkeep - enabled Skills start at 1 Fight skill starts at 10 Characteristics start at 20 Body control starts at 21 Starter gear is 10ql Sorcery Items available as dungeon loot. Priests No priest restrictions Max Faith 150 Faith gains scaled Statuette quality and rarity matter for spellcasting Custom deity - details here Taxes - will go up if you are offline for more than three weeks Bounty - Coin paid to those who kill mobs Bounty on Burn- Burn corpses instead of bury, Earn coin and Karma No Crop Decay - Crops that are grown will not wither Inbreed Warning - Gives a warning if you are attempting to inbreed Dungeon Mod - Cool way to get loot from dungeons Drake mount - Drakes to ride Kingdom items and tabbards - craftable pretty stuff
  6. Hello. We are having issues with the merchant #10 from the dungeons mod. The other merchants we have seem to be working correctly. Here is the error in the logs whenever we try to purchase from the merchant. This same error happens both on the test server and on the live one. [12:17:44 AM] INFO com.wurmonline.server.creatures.Communicator: Wyntria- communication failed: java.lang.NumberFormatException: For input string: "" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Integer.parseInt(Integer.java:592) at java.lang.Integer.parseInt(Integer.java:615) at com.wurmonline.server.questions.dungeon10question.buyitem(dungeon10question.java:56) at com.wurmonline.server.questions.dungeon10question.answer(dungeon10question.java:150) at com.wurmonline.server.creatures.Communicator.reallyHandle_CMD_BML_FORM(Communicator.java:3504) at com.wurmonline.server.creatures.Communicator.reallyHandle(Communicator.java:2403) at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:618) at com.wurmonline.communication.SocketServer.tick(SocketServer.java:172) at com.wurmonline.server.Server.run(Server.java:2527) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505) Can you help?
  7. Most of Spellcraft is working for us too. However the adjustment to the Deity favor required for the Rite spells no longer works since the Wurm update to 1.9. We have several high level priests who were using those spells.
  8. Is there an ETA on the spellcraft fixes/update? Thank you!
  9. Does Spellcraft 4.3 fix the rite spells?
  10. Vrystoria is the server name. We are running a RP server with a story dependent on the players. The dungeons are one of the ways we introduce new components to the story.
  11. Yes! thank you very much, now on to playing with the dungeon mod!!!!! I'm so excited about what it can do for our dungeons.
  12. I was testing with my player not a gm. So I started fresh, I deleted them both, downloaded fresh copies and put them in, and they work this time. Maybe something got corrupted in the first download I don't know. Thank you for your help. EmmaGrace
  13. Ok, I've run through that a couple of times now, all the other mods are working correctly. I'll look at it one more time and see if I can figure it out.
  14. Wow thank you so much for putting these out! I can't tell you how excited I am to try the dungeon mod. It will open up so many possibilities for us that we've really wanted!!! That said I have been trying to get the bounty mod to work and it doesn't. There are no errors in the log. I put in both frya's lootables and the the bounty mod with default configurations and it doesn't give any bounty. The log doesn't show any errors. Do I need different settings than default on lootables to get it to work? Thank you. EmmaGrace Vrystoria
  15. What has happened to the Rite Spells? is there a way to activate them. When we noticed them missing we tried on a fresh adventure server. Here is a screenshot of the Vynora Spell list. But all of the Rite spells are missing form all of the lists. Vynora Priest
  16. Hello, As of the 1.9.1.6 update, the sea serpent no longer swims. Instead it sinks to rest on the floor of the ocean/lake. After I noticed it on our modded server, I also tested on a fresh unmodded adventure world. Thanks, Emmagrace and Vrystoria
  17. Hello and thank you for your contributions to the Wurm community. We are running the Kingdom Items mod on our server and have noticed that the banner graphics have changed in the update to 1.9.1.6 The regular banner is now completely white, and the tall banner has changed to some blue and green graphic. Is there some setting we can change to fix this? Thank you, Emmagrace and Vrystoria
  18. We're with GTX, but may be looking to switch. They ask us to reinstall both the server and the modlauncher, but we don't have access to any of the files, just a button to activate the modlauncher. It seems they were still running version 37, so they were two updates behind. No wonder I was having so much trouble.
  19. I am getting similar errors. However my modlauncher is controlled by my hosting service. I will ask if they have updated it. Thanks!
  20. Ouch, they each give me a severe error and the server won't even launch unless I take them out. I guess I'll have to do some research because I'm not sure what would cause that.
  21. Since the 1.8.0.3 update my server will not launch if I keep the customNPC and taxidermy mods. Are there updates coming for these? or are they compatible and I'm missing something?
  22. Hi, Was this mod ever created? If so I'd love a copy of it.
  23. I just tested drinking low-ql source and this did not cause disease. Are you sure it was drinking the source that resulted in the disease? Yes, its more rare than sea water, roughly 1 in 5 times, but we are getting the occasional disease from Source Springs and Fountains.