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About Jonathon

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  1. After last update, when mining stones, instead of the normal pile of rocks, it appears the boxed type, as it will have mixed objects Maybe is related to the change of the shards name from rock to stone.
  2. After update

    Same for me here. My mine seems a mirrorred room Added log
  3. I've logged in Cele and it's all OK. All stuff made between the reboots are still there, so no time or mats lost. Thanks to the Devs and Admins for their work.
  4. I've built a highway connecting my deed (Tarraco Nova) with the highway going on Misfit Bridge to Thistledown. I've reused some existing older roads, so It haven't been a huge work. The segments are: 383,654 to 383,742 383,742 to 370,742 370,742 to 366,816 366,816 to 380,816 380,816 to 380,883 380,883 to 421,883 421,883 to 417,965 Thanks
  5. Now it works with the previous settings
  6. I've lowered all graphics settings but still same error, the one that you got before
  7. Same here, with the "Unexpected crash while playing The error was: <class.Q6vurolS1V cannot be cast to class.kun1W9myRF> " as VirusMD
  8. Bridge from 487,576 to 487,513 (two bridges with a building in the middles actually) Ynis Withrin on 509.630 is disbanded
  9. rare pickaxe Botd81 - 3.5s COD Jonathon
  10. WTA supreme file, iron 60ql A rugged metal blade on a shaft, used to make wood smoother. This is a supreme example of the item, with fine details and slick design. The file needs to be sharpened with a whetstone. Start bid: 12s Reserve: None Bid increments: 1s no private offers no buyout bid´s only 1 hour sniper protection
  11. Tarraco Nova has relocated from X5, Y14 to X10, Y17
  12. I would like this item: Longsword MS85 C88 W85 LT80 - 80-84 3.26 40% 1s 95c Please CoD to Jonathon Regards
  13. Tarraco Nova X5,Y14 Golden Ridge on x5,y12 is disbanded
  14. I can open exported maps, but I can't open DP saved maps. If i delete the exporter="DeedPlanner 2.8.10" on the map file, I can open it again
  15. Hi Is there any way of joining some maps (multivillage map) without doint it manually? I suppose I can change the map height and width to accomodate the final size and modify the x and y positions of the extra maps, but it should be great to have some way of avoiding the hand work (and probably messes)