DavatarNew

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  1. Added Mod "StopDirtFlowing" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUStopDirtFlowing/releases/
  2. Added Mod "AllowConcreteOnDirt" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUAllowConcreteOnDirt/releases/ Edit: v0.2 Update: The properties file contains a setting to override maximum slope for the raise corners action.
  3. Added Mod "TentOnDeed" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUPendulumCoordinates/releases/
  4. Added Mod "Pendulum Coordinates" to my new thread "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUPendulumCoordinates/releases Added Mod "Hydrator" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUHydrator/releases/ Added Mod "DisableFatigue" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUDisableFatigue/releases/ Added Mod "MountedActions" to "Davatars Server Mods". Mod-Download: https://github.com/DavatarTheFirst/WUMountedActions/releases/
  5. Hi there! I recently got back to my Wurm Unlimited locally hosted Single Player Server and finally had the time to implement a few of my own server mods. I will use this thread to give you all access. None of them have reached a full release version, since they haven't been tested for all scenarios, but if you want to try out some new mods, feel free to use them or to give me feedback, if you find a bug. Please be aware, that the mods are all for Steams current official server version 1.9.1.5 and have not been tested with the current (newer) beta branch. Special thanks to Ago and bdew who inspired me, to create those mods! Mod List: Allow Concrete on Dirt Disable Fatigue Hydrator Mounted Actions Pendulum Coordinates Stop Dirt Flowing Tend on Deed ======================================================================================================= Allow Concrete on Dirt (v0.2) Concrete can now raise corners of dirt tiles and packed dirt tiles. The properties file contains a setting to override maximum slope for the raise corners action. Download and Source: https://github.com/DavatarTheFirst/WUAllowConcreteOnDirt/releases/ ======================================================================================================= Disable Fatigue (v0.1) Fatigue doesn't make sense, when you play alone anyway. This mod removes fatigue from the game. Download and Source: https://github.com/DavatarTheFirst/WUDisableFatigue/releases/ ======================================================================================================= Hydrator (v0.1) The mod disables the dehydration logic of the game. The players will never be thirsty anymore. If the hydration bar should be reduced on login, the player can simply go to a water source (like a lake) and drink. Once refilled, the bar will permanently stay at the maximum lvl. Download and Source: https://github.com/DavatarTheFirst/WUHydrator/releases/ ======================================================================================================= Mounted Actions (v0.1) Allow all simple actions to be done on mounts. ToDo: Write down all actions, which aren't simple. Download and Source: https://github.com/DavatarTheFirst/WUMountedActions/releases/ ======================================================================================================= Pendulum Coordinates (v0.1) Are you also annoyed about the rough explenation of the closest water source, when you use your pendulum? Well, I am! That's why this mod will tell you exactly, how many fields to go west/east/north/south. Therefore instead of a useless message like "The pendulum swings rapidly back and forth! You are close to a water source!", the message will be something like: "You must go 3w,2n to reach the water source. The water source is at 103,107, while you are at 100,105." Download and Source: https://github.com/DavatarTheFirst/WUPendulumCoordinates/releases/ ======================================================================================================= Stop Dirt Flowing (v0.1) If you drop dirt on a corner with a slope >40, it will still raise the corner, instead of flowing down. Download and Source: https://github.com/DavatarTheFirst/WUStopDirtFlowing/releases/ ======================================================================================================= Tent on Deed (v0.1) Allow tents on friendly deeds. Download and Source: https://github.com/DavatarTheFirst/WUTentOnDeed/releases/ =======================================================================================================
  6. Found this video on Youtube, that finally helped me to understand server modding. Unforunatly, client modding is not explained:
  7. Would be great if you can upload it again. I've been looking for a video since quite a while. I also have .NET Dev background, but don't get too far without some screenshots or videos
  8. After my char used the key of the heavens, it ascended to a playergod. It's visible on the Valrei map. However, there are no missions and if I try to use the #newmission command, it says "Failed to locate deity called [name of the playergod]". Is there anything else I need to do?
  9. After my char used the key of the heavens, it ascended to a playergod. It's visible on the Valrei map. However, there are no missions and if I try to use the #newmission command, it says "Failed to locate deity called [name of the playergod]". Is there anything else I need to do?
  10. Ok this was the bug indeed. Thank you very much for the solution
  11. Mh...ok after some more testing, I realize that my normal character can't move things anymore, while my GM can still do it. Any idea what this could be?
  12. I just notice that also the move-options are gone. I can still use the keybinding to push/pull, but the menu for moving is gone. I've deactivated all mods, but it didn't help.
  13. Hi everyone I've got some potions, but I don't really understand how to use them. I know that I can activate it and imbue it on an item, but what does this mean? Let's say I have a leatherworking potion. Should I now imbue a leather armour item with it or should I use it with a tool, let's say an awl, to get better skills if I improve something with it?