mathewjknott

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About mathewjknott

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  1. I didnt know how to change there kingdom so created 3 new logins and its all working now. Thanks everyone
  2. Ok i have tried this but the guards still spawn in as the other kingdoms and attack me. Could it be because I used the Zampooklidin, Ceyer and Brightberry accounts and they are set to the other kingdoms?
  3. I can change the power levels using the server GUI as that is how I set my power level so that's, not an issue. Can you explain how to change their passwords using my main GM5 level account and also how I would log in as them? Secondly, is there something I should do to protect my main GM5 account? I mean like set it up as a proper account. All I have done is set my name on the game launcher, join the server then exit. Stop the server and give my name GM5 status. If I was to reinstall windows how would I keep access to this account and whats to stop someone else naming their person the same as mine and getting GM5 access? Is it done via steam64 ID?
  4. Thanks for your reply. It's a brand new server so if I need to start it again and do something different in the server settings that is not a problem. When you say about recreating the spawn villages manually, how would I do that? I know how to make a settlement but how would I set it as a spawn settlement? Also, im guessing these additional admin/GM accounts are just used for making the towns (1 for each town?) and after that, they can be forgotten?
  5. Hi all, I am really new to Wurm so please assume i know nothing about how things are done. I am trying to set up a dedicated server and from what I can tell its working OK but I am having a problem with the kingdoms. What I am after is a PvE adventure server. I have set these settings PVP - No Epic settings - Yes Home Server - Yes Home Server Kingdom - 4 NPCs - Yes PvP Spy Prevention - Yes The trouble is that the towns (Hearth, Winkshir & Litocania) all have their own kingdoms and when visited by a player the guards will attack you. If I right click on the NPC's I can update their kingdom and they become part of the freedom isles. Any new spawned guards (ghosty guards) spawn as the original kingdom and then attack any that have had there kingdom updated. Where am I going wrong?