There are all these lists of add this and add this and add this. But adding things is not fixing anything. A lot of these things aren't instant fixes, but that should be top priority over anything. Here's a list of things I find wrong, or useless in Wurm.
-Ballista's are quite useless except for decorations?
-Trebuchet's shoot way too fast for the amount of damage being dealt.
-Revert the PvP priest changes (I have come across way too many individuals that have stopped playing PvP due to the priest changes, and players that force themselves to play through this hoping it will be fixed).
-Go off the script, I'm sure the dev's have a list of planned and upcoming things they plan to implement. Throw 90% of those changes away, and figure out what needs to be priority.
-Staff need to quit censoring certain things because you don't like what is being said. If it's blatantly derogatory and for no reason, then for sure censor what needs to be censored.
-Make an effort to fix the bugs that have been around for years. It's affecting the game and in a negative way. I know players have been reporting them left and right.
-We need to find a way to make the game more newbie friendly. It is easy to say it's quite easy to get 70 skill in a specific skill. And it's really not because without a priest you cannot have circle of cunning weapons to grind your skills faster, you have a 50ql sword, trash quality leather armor and basic tools. New accounts need something more. Maybe have certain mobs drop enchanted tools and or weapons.
(300 totally in Wurm). -The population is pretty darn low and anyone that has played for some years will tell you it's low, and half of these are probably alts. And if the amount of accounts being sold doesn't say something about the direction this game is headed, I don't know what does.