Hmmm interesting was thinking something similar in Alliance chat the other day. Would love to see more missions for the Pantheon where players make tools, weapons, ect to sac. While you gain Karma, sleep for this, would be cool for players to also gain points they could trade in for "Kingdom Currency" then used to buy unique crafting recipes. Make these recipes either new skins with the makers mark and or new and unique items not in the game. Maybe medium quality tools, weapons, armor with decent buffs "New spells or runes not yet seen", that will mainly help new players vs old player who can craft 70 plus quality items. Maybe set a limit on the number of the items crafted too? Idea sounds cool above, WURM definitely needs a bustling growing economy. Hehe maybe even add a in new mobs that damage and or can destroy a weapon or armor piece on advanced players.