Mynerva

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Everything posted by Mynerva

  1. We are still enjoying the formation of our world as time goes on. We do welcome all newcomers. Please stop by and have a look around.
  2. No worries at all on the discord, Wildelf. I will get you that code for the forums though. We had to do it because of spammers unfortunately. Glad to have you and sure hope you enjoy the server.
  3. You have just outdone yourself, the updates are amazing!!! Might I suggest cobwebs for next year? I don't even know if it is possible. Just an idea.
  4. Thank you everyone for your input. I want to give Pingperfect's tech team a huge shoutout here. They actually found the problem for me and took steps to fix it and get my server running. They told me the exact same thing about the discord relay mod and the bot settings. I am extremely impressed with their customer service and that they helped me fix something that was not caused by them. In my opinion, they went above and beyond.
  5. Well, working with pingperfect to try and fix it, but so far no luck. They are suggesting rebuilding our database. We will see what their senior tech team has to say.
  6. I have another issue also that Batta helped me find
  7. yes and no keeps shutting back down, but I think I know why. I removed a couple of mods that I need to put back
  8. What is the PlayerTransfer mod? I don't think we have anything with that name.
  9. Yes. It is making me crazy also
  10. Oh, I see. No worries. Your English is not terrible.
  11. There are others from pingperfect. Try putting in a ticket. We are putting them in also
  12. I am wondering if it is a pingperfect issue
  13. We have a daily restart for our server that has worked fine for a year and a half, but today we get this server log and the server will not start. Does anyone have any idea what this means? boolean)] [01:40:38 AM] INFO org.gotti.wurmunlimited.modloader.callbacks.Callbacks: Adding callback modPlayerTransfer to class com.wurmonline.server.creatures.Communicator for org.gotti.wurmunlimited.modcomm.intra.playertransfer.ModPlayerTransfer with methods [__cb_Proxy_modPlayerTransfer_2.willItemLeaveServer(int,com.wurmonline.server.items.Item,boolean), __cb_Proxy_modPlayerTransfer_2.getRemoteItemTemplateId(int), __cb_Proxy_modPlayerTransfer_2.setTargetServer(int), __cb_Proxy_modPlayerTransfer_2.resetTargetServer(), __cb_Proxy_modPlayerTransfer_2.updateServerStatus(com.wurmonline.server.ServerEntry,boolean)] [01:40:38 AM] INFO org.gotti.wurmunlimited.modloader.callbacks.Callbacks: Adding callback modPlayerTransfer to class com.wurmonline.server.questions.MailSendConfirmQuestion for org.gotti.wurmunlimited.modcomm.intra.playertransfer.ModPlayerTransfer with methods [__cb_Proxy_modPlayerTransfer_3.willItemLeaveServer(int,com.wurmonline.server.items.Item,boolean), __cb_Proxy_modPlayerTransfer_3.getRemoteItemTemplateId(int), __cb_Proxy_modPlayerTransfer_3.setTargetServer(int), __cb_Proxy_modPlayerTransfer_3.resetTargetServer(), __cb_Proxy_modPlayerTransfer_3.updateServerStatus(com.wurmonline.server.ServerEntry,boolean)] [01:40:38 AM] INFO org.gotti.wurmunlimited.modloader.callbacks.Callbacks: Adding callback modPlayerTransfer to class com.wurmonline.server.questions.MailSendQuestion for org.gotti.wurmunlimited.modcomm.intra.playertransfer.ModPlayerTransfer with methods [__cb_Proxy_modPlayerTransfer_4.willItemLeaveServer(int,com.wurmonline.server.items.Item,boolean), __cb_Proxy_modPlayerTransfer_4.getRemoteItemTemplateId(int), __cb_Proxy_modPlayerTransfer_4.setTargetServer(int), __cb_Proxy_modPlayerTransfer_4.resetTargetServer(), __cb_Proxy_modPlayerTransfer_4.updateServerStatus(com.wurmonline.server.ServerEntry,boolean)] [01:40:38 AM] INFO org.gotti.wurmunlimited.modloader.callbacks.Callbacks: Adding callback modPlayerTransfer to class com.wurmonline.server.questions.PortalQuestion for org.gotti.wurmunlimited.modcomm.intra.playertransfer.ModPlayerTransfer with methods [__cb_Proxy_modPlayerTransfer_5.willItemLeaveServer(int,com.wurmonline.server.items.Item,boolean), __cb_Proxy_modPlayerTransfer_5.getRemoteItemTemplateId(int), __cb_Proxy_modPlayerTransfer_5.setTargetServer(int), __cb_Proxy_modPlayerTransfer_5.resetTargetServer(), __cb_Proxy_modPlayerTransfer_5.updateServerStatus(com.wurmonline.server.ServerEntry,boolean)] [01:40:38 AM] INFO org.gotti.wurmunlimited.modloader.callbacks.Callbacks: Adding callback modPlayerTransfer to class com.wurmonline.server.ServerEntry for org.gotti.wurmunlimited.modcomm.intra.playertransfer.ModPlayerTransfer with methods [__cb_Proxy_modPlayerTransfer_6.willItemLeaveServer(int,com.wurmonline.server.items.Item,boolean), __cb_Proxy_modPlayerTransfer_6.getRemoteItemTemplateId(int), __cb_Proxy_modPlayerTransfer_6.setTargetServer(int), __cb_Proxy_modPlayerTransfer_6.resetTargetServer(), __cb_Proxy_modPlayerTransfer_6.updateServerStatus(com.wurmonline.server.ServerEntry,boolean)]
  14. I seem to have a glitch with the crafter. We have been using it for quite a while, but recently I gave him 2 rare pickaxes and asked him to mail them when done. He finished the work and mailed them to me, but when we run our nightly restart they disappear from my inventory and end up in the mail again. I also noticed after he mails them they are still in his inventory. Not sure it anyone has had this issue or not. If you need some type of logs let me know and instruct me where to find them please. Not sure what happened, but after the 3rd or 4th day it fixed itself.
  15. Vrystoria

    Emma, love how you did this. Would you mind if I copied you?
  16. All I can say is Wow!!! You never fail to amaze.
  17. Well, we have been here for a little over a year so I feel like it is time to introduce ourselves. We are just a small group of friends that wanted a relaxed place to play Wurm. We are owned and ran by a group of four gm's; Kittyflower, Mynerva, Sandstorm and Foxfire (player names). We like to receive input from anyone in our community about mods and ideas for the server and we take each suggestion into serious consideration. We don't guarantee that we will do everything requested, however we do guarantee that we will discuss it and come to a consensus between the 4 gm's. We do not have a large community, however we do have a helpful and friendly community. We are still building infrastructure for the server and we would welcome anyone that would like to visit us. We have a website with a few rules and a list of our mods at stormyisles.com. Feel free to check us out.
  18. Decorations

    That is truly amazing!! Thank you for the response.
  19. Decorations

    I am a server admin, just not a very savvy one. lol. I just drop the mod into the mod folder for my server?
  20. Decorations

    I am not very good with tech, so I need to ask where do I put the files? 😆