(WIP) Template for modding in Tools Posted March 5, 2018 · Edited March 5, 2018 by Jerone0601 Woops, that I did.https://github.com/jerone0601/TemplateMod/releases/tag/V0.1 Also put it in the main post. I tried adding comments on as many things as I could think of people might have questions about but if you are wondering what a certain line does feel free to ask. Once I find time between work and school I will try and do a simple youtube tutorial on how to get things setup and go over some of the basic code that is used in the mods. I tried using the modlauncher features as much as possible so it is easier to read then some code you might find. Example is itemtypes, once you get the hang of it you might just do the itemtypes with the shorts instead of adding each item type like we did in the example. None of the items I have setup in the example is setup for a property file. Its not hard to add these variables in but I rarely do it since I usually only make items that I want and don't release, so no need for variables. If someone wants to add these again feel free to give examples on setting up things like that as well. This is for the community to be able to grow the amount of people who can add things into the game. You do not have to push anything back to me, there is no license for the code, do whatever you like with it and get creative.