I agree with this for a number of reasons. Yes, I get that you want to show off the best and brightest the game has to offer, but let that be one of the wonders of exploration. Then, when a player comes across a beautiful deed, the feat of creating that space can be seen as the achievement and effort that it was. Instead, you're setting up the expectation that the things in this starter town are the norm.
In other games where it's not a sandbox and these starter towns are a hub of activity it makes sense for the best and brightest to be on display. Here, it just creates a jewel that makes all other treasures seem average and unimpressive.