Oblivionnreaver

Banned
  • Content Count

    4,145
  • Joined

  • Days Won

    80

Everything posted by Oblivionnreaver

  1. [03:05:51] The pendulum is already enchanted with something that would negate the effect. hey cool all those batteries i premmed to grind channeling are ###### useless because i can't cast the one good spell for grinding 90+ fo has xd cant wait for the fix to be released after they run out of prem and my money wasted
  2. dunno if this has been asked already but will there be a meditation swap seeing as they're being changed?
  3. wiki is super outdated and based on how non-vynora rites worked (as vyn got changed to a scaling amount based on active followers some years ago), it's a flat 1 per prayer no matter what, and sermons are listeners + rarity of altar and 100k is needed in total. only reason there's actually globals going on is because people are doing 70 prayer goal lol free alts work too, we charged cele from halfway to full in about 1 3/4 days with 15-30 accounts nonstop praying at random parts of the day, a decent amount of them being free accounts.
  4. each global is 100k prayers so might need a bit more than 5 a day ?
  5. web armor up to doubles the mobs swing time on the attack they hit you with, aosp reflects like 20% of the damage you take which mobs don't do much of. how is web armor the useless one, it makes you insanely tanky
  6. looking to sell 2 charges of red tome, 35s each or trade for something nice.
  7. Did you take the gravy/whatever you used out of the stove and put it in your inventory before putting it in the meal? if it doesn't know the owner of some of the ingredients it'll become 20ql, things like gravy sausages and whatnot have that problem commonly, as people often dump them straight into the meal once they've cooked.
  8. removing always on speed traits i'm not a fan of, normal horses can sometimes go 44km/h, sometimes they go 25. it's entirely rng if you catch up to someone or they get away if you take away the always on speed traits, and from what i've heard a good hell strength cast makes the normal horses have really good uptime on traits, though i never tried that myself as i'm too good for normal horses. giving normal horses 100% uptime on traits and hellies keep their +4km/h and fire breath to make taming them worthwhile would keep normal horses useful while keeping a reason to grind taming for hellies/unicorns, but on a 8x8 map going that fast might be a bit much so lowering the max speed on horses could also be a thing. Meditation things with hate having its damage changed, seems like power is the way to go seeing as the elemental immunity is pretty much sotg seeing as BT/RT/VEnom are fairly rare, and it counters imbues so you can run leather without being 2 shot by huge axes. POK is useless, love's refresh is "okay" and the extra CR on hate is what, 2-4% more damage max? sorcery spells stone skin is fairly average from when i've used it, running past mobs and getting hit in the 0.001 seconds i'm in combat and thorn bushes usually make short work of it before i even get to a fight. truestrike is pretty nice but having 1h cd on it seems a bit much and doesn't really stop the "everyone truestrike and dumpster 2-3 guys" it just timelocks it. resistance similar to spells would help more. continumn is just dumb but with no spell immunity you'll get purge+dispelled very quickly combat skill caps isn't that what the curve is supposed to be for? and from my understanding characteristics bonus to fighting are already decently nerfed as it is, and getting 70ish skills/curved 91 doesn't take very long at all. i feel it's just going to make things like clearing mobs/uniques even more of a pain in the ass than it already is on epic, we killed a green dragon with 16 people, a bunch being alts, nobody having mag dmg bonus or anything, and we demolished it, but on serenity with 19 people, nearly all being strong accounts on top of being priests, only just managed to kill it, and that's after failing to kill it in the past with more people too. not to mention trolls attack like 2 times a second and kill my alts when they're afk, even though they can kill trolls and end up 90%+ health on freedom. horse breeding even with shorter breed times, gathering a good stock of 5s breeders takes a decent amount of time. animal cages and shuttling horses from home servers helps but that's a fairly dumb workaround. remove the dam baby horses while you're at it Karma recall How does this effect the other teleport actions, mainly farwalkers and insanity teleport? removing karma teleport entirely seems like a bit much especially for home server players,maybe a 1-3 minute channel that's blocked by combat?
  9. two clients side to side. left is fo, right is nahjo. nahjo straight up can't cast it even when it's ready. from what i remember hearing the rite of death on xanadu could only be cast by lib aswell, didn't show on demigods of lib. thats what it looks like ingame when it's not ready to cast. holy crop is 50 faith and should show between toxin and FGS
  10. As title says, no spell for it, does not appear in spell list. " Rites now function off of template god favor pool when cast by a demigod." when doing sermon on them, they show as waning, so they're not using the template favor at all, most likely attempting to use their own favor pool that they don't have anymore
  11. there's between 10 and 30 people on at random times during the day. take away 6 because there's a jk sermon circle, take away however many alts there are, take away the 3 rotab log bots, divide that by 4 because there's 4 servers yeah it's not populated by any means. neither is chaos but that's also dead from what i hear. i spent plenty of time roaming for kills and the only people i ever found were either at the starter towns, at a deed, or they were doing a mission where i knew where they had to go for it.
  12. okay but what does all of this have to do with deskjet dunking people inside the starter town
  13. you know how children act out because they're insecure and want to get their parents attention? I'll let you come to your own conclusion.
  14. Deli FG is dead, niarja hasn't updated that or given a slayer list.
  15. Easiest way to sail in. Yes, around 30 tiles from coast.
  16. Will be slaying the forest giant of deliverance today, all are welcome to come fight it, get woodcutting bloods and have a chance to win some loot rolls Location is around L20, easiest way to get to it is park in the NW side of dragonhead bay, i'll post an exact map when i get there.
  17. Are "private" dumps supposed to show on the skill lookup? now everyone know noiz's body strength you monster
  18. just spam wild growth on it until it's shriveled then 1 more cast kills it ? i did that to clear out farm lands, 10 linked accounts gave me around a 23x23 area in a single cast, was hilarious Mag has dominate, inferno, wrath of mag, firepillar, fireheart, mole senses, smite, blaze, light token, goat shape for spells that are a waste of time unless you're like collecting champion trolls for your zoo or whatever it is mag priests do in their spare time. add in the 6 everyone has and that's 16/36. Vyn has aosp, reveal settlements, human demise, excel, hypothermia, ice pillar, shard of ice, tentacles, tornado, add in 6 everyone has and that's 15/36 i'm not going to bother doing lib because we know the answer already depending on how you feel, you could also add every demise (outperformed by imbue+damage rings, around double damage of what demise adds), reveal creatures, fire+ice protection as only rift mobs use them and the pillars do jack all damage+can just dispel the ground under you, opulence because foods easy to make once you're set up, sunders only used for weird grinds like making low ql water, dirts only used for grinding even though its an awful spell for grinding, charm's just a super tame and again only need it for collecting champs because you have a zoo and stuff like champ crocs are a pita to tame, i imagine nobody disintegrates instead of making a deed to mine out walls, probably missing a whole bunch of spells as thats just from looking over the spell list and thinking "man that sucks" it's interesting how garbage most priest spells are, pretty much every single combat buff isn't really worth casting unless you're just throwing away the favor you're regenning while out fighting, frantic charge and truehit are the 2 good ones since they help you kill things faster, i like willowspine since it feels like nothing hits me when i have it casted, but nothing really damages me fast enough to beat out natural regen, and someone who's not super strong wouldn't have the body control to use the dodge bonus from willowspine effectively. i think it's something like half an hour for most of them at max cast which isn't really worth going back to deed to buff up if you've got priest alts, but if you've got favor to use while you're a priest that's hunting, they're "okay" at best. Upping the timer length, or making them usable a different way, maybe like socketed rings, you cast it on a gem and socket it and you get x hours of a version of the spell, would make them more accessible. Ward i haven't used in a while, but i'm fairly sure it makes every mob in like a 10 tile radius go into defensive and no-target even in pve. no idea why you'd ever want that but i guess you can troll your friends at the rifts or unique slayings with it, but phantasms is more fun. FGS straight up doesn't give me any body strength so i wouldn't be able to comment on it, i assume it's curved towards weaker accounts. Most of the spells seem like they were made meh on purpose so they're not problematic in pvp or whatever, but purge is a thing now so eh. I guess the fact that 99% of the playerbase only thinks of priests as alts chained to an altar means that working towards making interesting spell interactions in combat seem like they're adding content for an extreme minority in the game that could be spent elsewhere. bring back inferno 1 shotting trolls, that was cool
  19. i didn't quit i just don't own a horse anymore, it's really hard to find other people when you walk like 6km/h
  20. Happened for a mission on celebration before. did not show that i helped, but once mission was over it popped up in journal, and sb/credit for journal was obtained.