Oblivionnreaver

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Everything posted by Oblivionnreaver

  1. Pristine P19, surface mined rock on the north side of the mountain has all the mobs stuck in a cave K10-11 has them all in a cave that i couldn't find but could see on get info P16 has a single mob left in a cave i couldn't find Exodus P23 has them all on the side of a mountain Q13 has them all inside a cave Deli K10-11 has them all on the north side of a mountain, with 1 or 2 in a cave Release H17 or so has them all in a cave that i couldn't find Independence G11 or so has them all on the side of a huge mountain and is quite possibly my favourite one quite literally thousands of slope from top or bottom, you can barely see them in the center of the screenshot There's a few more i didn't remember the co-ordinates for, for the ones above a few are on a road and ones right next to a highway so it's not like they're in some hidden spot.
  2. find oblivionnreaved too
  3. As it currently is, every single rift camp i'm finding isn't being done, either due to the rift mobs being underground and in collapsed tunnels that require you to find them, or on the side of mountains and the rift mobs are stuck up in an almost unreachable place. I've been seeing the same rift camps on pristine deli and exo for over a month now, and i can't be bothered to mine them out. I assume there's a limit on how many are up at one time, because i have not seen a single new one, nor random logs/rock shards from completed rift camps lying around, so this bug/feature/whatever is actively preventing them from respawning.
  4. well if you use it as a tree chopper sure it'll work then, im saying it doesn't work in combat
  5. only works on things with action timers, doesn't work on weapons
  6. Greetings everyone, and welcome to the imperius peak marketplace. It's still a bit of a work in progress as i organize some things and get my pre-casted items stocked up so currently just offering pre-enchanted items, but expect more in the future. You can reach me in the forums, on discord, or ingame as Silakka or Masterentaro Pre-Casted Enchants Imps Soon™ Custom rares/supremes Soon™
  7. resets the skill to 1 so you can have the fun of regrinding it again, maybe even some dumb titles or skins or whatever that you can buy with points earnt from prestiging skills to show off just how much time you've wasted just to get rid of everything you earnt
  8. imagine still using lt in current year this post made by venom gang
  9. Looking to make a bit of a hybrid armor set, color for drake/scale doesn't currently matter but i'll probably try and match the color of the other piece once i get one. Currently need (All must be supreme) Moonmetal helmet, Doesn't matter what type Drake/Scale Parts Leather Sleeves, gloves, boots, chest, legs Pickaxe Shovel Horseshoes (Iron, Silver or Gold) Saddle Butchering knife (not copper) can trade for silver or silver+scale/drake to replace the piece that'll be missing from your set
  10. There once was a troll king, he was very angry, so so angry about the fact that the angry condition does not show on troll kings, you might ask how he originally got so angry to get the condition to know that he does not show the condition but to that all i can say is shut up you're ruining the story i forget the moral of the story but he's getting killed because he bit my unicorn not coastal, one loot roll per person, H18/19 ingame. can sail up to almenly and walk from there if you follow the path, or just walk across the wilderness
  11. After a unique has aggro'd someone and returned back to where it spawned, it will never roam again. it'll stay on the tile, never moving and will only start moving again once aggro'd on a player again. for troll king/goblin leader, this pretty much disables their follower mechanic from gathering new ones, unless they happen to walk over where the TK/GL spawned. This also will result uniques near roads but out of sight almost always being starving even when non-predator mobs to hunt are around, and starving uniques will nearly always target your horse before the rider, often 1 shotting it/wounding it enough that you can't ride away from it and it dies regardless. Water in a cave will break a uniques aggro and make them stop moving same as above, even if the unique can swim. haven't tested above ground. Uniques won't avoid roaming into deeds as i'm told they should, dunno if thats a mechanic thats supposed to be in or if i'm just getting rolf'd by bad info.
  12. pretty much all animals i know of, being tamed or being the last rider will override deeds "lead" permission and let you lead them, this does not seem to be the case for tamed unicorns. you still get the option to ride/passenger.
  13. it only goes off amount of items needed, not complexity of whats needed, so you'll get dumb missions like sacc knives or brass ribbons or w/e i still remember when we made like 40 BCU's for a mission on epic, it didn't take into fact that the 4 bsbs were an extra 120 parts each when scaling the amount needed to finish the mission
  14. i miss when troll posts were funny and not some attempt to be smarter than everyone
  15. i was gonna write a funny story or something here but i'm tired Slaying the forest giant, all are welcome to come and slap it, get bloods, and win some loot near coast, 1 loot roll per person, Location is http://deliverance.yaga.host/#1150,777 , J18 ingame