Oblivionnreaver

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Posts posted by Oblivionnreaver


  1. 12 minutes ago, Sputnix said:

    After changes like this it would be no longe an garbage skill.

    And if you work an Journal, like every main priest it is an minor buff and should make feeling more progress.
    And it should give be a priest more depth/complexity, not only be a singe skill mechanic (channeling).
     

    Favor regen and items from praying isn't something that a high end priest relies on, it's only really useful if you have no way of making your own favor, which is what someone starting out a priest would lack, but your suggestion impacts the starter priest the most by halving the chance for gems/bonus favor and severely lowering the base regeneration until you grind up to 50/70/whatever, which takes a long time, i got to 100 faith and was like 25 prayer or something. It fails in the same points that new fishing does, having a bunch of extra skills required to use a main skill doesn't make it more deep or complex or anything, it just makes it tedious. Looking at your graph it's 1-3% changed by skill, but also modified by altar ql, so like a new priest is starting out, and with your idea, they have 1/5 of the favor regen they would and 0.3-0.6% chance or so for a bonus from praying, it's a knockdown to the group of players that aren't starting out, whereas anyone with a veteran priest is completely unaffected by it as they have 0 reason to pray/make altars/whatever outside of doing the journal goal.


  2. Make the electrum mag rune "Magranons fire", would be a cool alternative to have a few of those on you instead of having to gather flammables or whatever

     

    this post made by the magranon priest main gang


  3. if you picked the lock it wouldn't change if its planted or not, there's a maul for removing stuff you don't want.

     

    this change wouldn't help clean up areas as much as you think it would, just makes looting disbanded deeds more profitable, but thats probably the hidden angle being pushed.


  4. as title, an option that's on by default to automatically no target when you leave combat range, for all the newbies that are gonna be starting and wondering why they're swinging their weapons around wildly and not fighting, and probably also for archaed who does the same thing and dies to a unicorn while in scale.


  5. 3 hours ago, Skatyna said:

    i just hate when ppl play on crap graphics settings on their crap laptops and cry that nights are not dark enough.. Dude, set the graphics to max, enable all shadowing etc and you will soon see that the nights are pitch black already. When the moon shines it gives a bit of visibility as it SHOULD! Everything is as it should be already and it defo shouldn't be just black screen. if i wanted that i would open MS paint, fill the background black and stare at it. 

     

    To sum up, -1 ;)

    Just for fun, i set every graphics setting to absolute maximum 

    [06:25:36] It is 03:49:40 on day of Sleep in week 4 of the starfall of the Saw in the year of 1093.

    abfccc0a1e8da52608952e0001950624.jpg

    ad909b220dab94536edc2fbd0da19f8f.jpg

    when does it become pitch black, i have no light source on me in that image and my deed has 0 lighting, it's actually darker with graphics set to low


  6. 6 minutes ago, Madnath said:

    I love the suggestion you posted, wonderin’ if I share it, would you mind?
    I know a couple people online who would love it, please reply

    You're right, it is super good

    Thank you for stopping by!


  7. Lore action that's unlocked at a certain skill

     

    20 -  You can tell this wound is stable/improving/worsening

    30 - you can tell this will heal/worsening by x amount next time it ticks

    50 - tells you the exact potency you'd need for it to start healing

     

    iunno about exact numbers but something so that you can check wounds


  8. 1 hour ago, zCat said:

    I would not expect many current players with high level characters to move.

    pretty much all of the people i've talked to that played the game years ago and still own top level characters would rather start again in a fresh environment, especially for pvpers.


  9. it's always a 80 power oakshell/thornshell cast last i checked

    [2020-06-04] [10:27:04] You completely dispel Thornshell from mature champion Sea Serpent (traitor)!

    [2020-06-16] [19:21:11] You completely dispel Thornshell from adolescent Crocodile (traitor)!


  10. 7e50f2d82d0ab55b4f8595f8bce98f0a.png

    As you can see, hit the traitor horse 3 times to kill it, didn't dispel the thornshell as i was still glancing and it took 3 hits from an addy staff to kill, but none of the damage was reflected to me. dunno if its thornshell in general or just traitor one tho