DiWorm

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About DiWorm

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  1. I think all should be work when we find why login server spam to 2nd.
  2. Dont know what's about server who live more then us, but with crazy russian players we have 450mb items db for 4 months (70+ online in prime time)
  3. Tested. SSD OCZ Trion 100 -- R/W speed ~500 MiB RAMDrive -- R/W speed ~7GiB. No lags, lol.
  4. But this is not fully ram-drive. It's semi-ram (cache or comthing like this) You can have huge risks with this. Be carefull with backups
  5. Yep, problem only with different networks
  6. Hm.. Whats parameters of Wurm start script(how much RAM?), wurm.ini and RAMDisk you set? And what's software you use?
  7. Servers connected, but in logs going super-flood like this and server id:2 (non-login) have huge lags via this flood: [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true
  8. Hello there.. Trying to connect server in cluster in different networks, like this: SRV1 <-> ROUTER1 <-> ROUTER2 <-> SRV2 Anyone can write detailed guide how to do this (where-and-what-we-need-to-write-in-configs)? Coz we get some ######: [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 2 exists=true [11:51:38 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 2 exists=true [11:51:38 PM] WARNING com.wurmonline.server.LoginServerWebConnection: Failed to send command Exception creating connection to: 192.168.1.2; nested exception is: java.net.BindException: Address already in use: connect [11:51:39 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: serverId:1 kingdom id 3 exists=true [11:51:39 PM] INFO com.wurmonline.server.webinterface.WebInterfaceImpl: didi kingdom id 3 exists=true [11:51:40 PM] WARNING com.wurmonline.server.LoginServerWebConnection: Failed to send command Exception creating connection to: 192.168.1.2; nested exception is: java.net.BindException: Address already in use: connect [11:51:40 PM] WARNING com.wurmonline.server.LoginServerWebConnection: Failed to send command Exception creating connection to: 192.168.1.2; nested exception is: java.net.BindException: Address already in use: connect [11:52:54 PM] INFO com.wurmonline.communication.SocketServer: Accepted player connection: Socket[addr=/192.168.1.1,port=57309,localport=3724] [11:52:55 PM] INFO com.wurmonline.server.steam.SteamHandler: Client was Authenticated Client was Authenticated [11:52:55 PM] INFO com.wurmonline.server.LoginHandler: /192.168.1.1, Diworm redirected from 1 to server ID: 2 [11:52:55 PM] INFO com.wurmonline.server.steam.SteamHandler: Client was NOT Authenticated Client was NOT Authenticated
  9. You use my config? Be careful with this
  10. I think in SQLite for us only 1 limit - disk speed. But with SSD and slow-sandbox game you cant reach this limit
  11. I tryed all options of wurm.ini but no results. No negative, no positive. Server still laged with 50+ players. Players crying due high numbers of lag and leave. But I cant do anything. It seems to me that the developers simply did not test the game with a large number of online users and items(I think core of WU != core of WO) Last test I disable all params in wurm.ini with "scheldue" and what's we think? Just happens -- server hust stop write server.log no changing of RAM/CPU usage/lags Last test wurm.ini
  12. I think nope... Proublem not with a SSD speed or RAM count. It's hardcoded limits or somthing else.
  13. You can check near topic. But agree [03:53:48 PM] INFO com.wurmonline.server.creatures.Creature: Polled Creature id, 5154265269761, which took 21461.69 millis. [03:53:48 PM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 21.477 seconds [03:53:48 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 21.511 seconds
  14. 1 problem solved, but another problems exist: Line 816: [09:32:16 PM] INFO com.wurmonline.server.Server: Elapsed time (79009ms) for this loop was more than 1 second so adding it to the lag count, which is now: 79 Line 882: [09:32:59 PM] INFO com.wurmonline.server.Server: Olgerth moves down to 23. Was lagging 41 seconds with a peak of 414 moves. Line 1042: [09:57:07 PM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 0.851 seconds Line 1085: [10:12:45 PM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 2.214 seconds Line 1086: [10:12:45 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.23 seconds Line 1087: [10:12:45 PM] INFO com.wurmonline.server.Server: Elapsed time (2238ms) for this loop was more than 1 second so adding it to the lag count, which is now: 81 Line 1091: [10:13:17 PM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 1413/2167 : 1073.7831 milliseconds. Line 1093: [10:13:17 PM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 1.076 seconds Line 1094: [10:13:17 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.081 seconds Line 1095: [10:13:17 PM] INFO com.wurmonline.server.Server: Elapsed time (1086ms) for this loop was more than 1 second so adding it to the lag count, which is now: 82 Line 1113: [10:23:25 PM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.376 seconds Line 1114: [10:23:25 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.377 seconds Line 1115: [10:23:25 PM] INFO com.wurmonline.server.Server: Elapsed time (1380ms) for this loop was more than 1 second so adding it to the lag count, which is now: 83 Line 1152: [10:31:58 PM] INFO com.wurmonline.server.villages.Village: Calculating outside spawn for The Pattern Line 1152: [10:31:58 PM] INFO com.wurmonline.server.villages.Village: Calculating outside spawn for The Pattern Line 1155: [10:33:36 PM] INFO com.wurmonline.server.Server: Lag detected at Player Moves (13): 3.147 Line 1156: [10:33:36 PM] INFO com.wurmonline.server.Server: Lag detected at socketserver.tick (15.5): 3.147 Line 1159: [10:33:36 PM] INFO com.wurmonline.server.Server: Elapsed time (3149ms) for this loop was more than 1 second so adding it to the lag count, which is now: 86 Line 1165: [10:35:14 PM] INFO com.wurmonline.server.Server: Gara moves down to 19. Was lagging 34 seconds with a peak of 441 moves. Line 1263: [10:39:59 PM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 2.488 seconds Line 1264: [10:39:59 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.525 seconds Line 1265: [10:39:59 PM] INFO com.wurmonline.server.Server: Elapsed time (2530ms) for this loop was more than 1 second so adding it to the lag count, which is now: 88 Line 1365: [11:05:08 PM] INFO com.wurmonline.server.questions.VillageInfo: Dimonboss checking Stud Farm financial info. Line 1400: [11:13:23 PM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 1.459 seconds Line 1401: [11:13:23 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.463 seconds Line 1402: [11:13:23 PM] INFO com.wurmonline.server.Server: Elapsed time (1476ms) for this loop was more than 1 second so adding it to the lag count, which is now: 89 Line 1482: [11:33:21 PM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 2.729 seconds Line 1483: [11:33:21 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.732 seconds Line 1484: [11:33:21 PM] INFO com.wurmonline.server.Server: Elapsed time (2736ms) for this loop was more than 1 second so adding it to the lag count, which is now: 91 Line 1507: [11:43:17 PM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.159 seconds Line 1508: [11:43:17 PM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.161 seconds Line 1510: [11:43:17 PM] INFO com.wurmonline.server.Server: Elapsed time (1174ms) for this loop was more than 1 second so adding it to the lag count, which is now: 92 Line 1619: [12:13:27 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 1.026 seconds Line 1620: [12:13:27 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.029 seconds Line 1621: [12:13:27 AM] INFO com.wurmonline.server.Server: Elapsed time (1030ms) for this loop was more than 1 second so adding it to the lag count, which is now: 93 Line 1718: [12:33:20 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 2.155 seconds Line 1719: [12:33:20 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.156 seconds Line 1720: [12:33:20 AM] INFO com.wurmonline.server.Server: Elapsed time (2164ms) for this loop was more than 1 second so adding it to the lag count, which is now: 95 Line 1762: [12:49:00 AM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 609/620 : 1951.3297 milliseconds. Line 1764: [12:49:00 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 1.955 seconds Line 1765: [12:49:00 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.961 seconds Line 1766: [12:49:00 AM] INFO com.wurmonline.server.Server: Elapsed time (1965ms) for this loop was more than 1 second so adding it to the lag count, which is now: 96 Line 1771: [12:53:18 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 0.906 seconds Line 1779: [01:00:08 AM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 459/2472 : 2267.5093 milliseconds. Line 1781: [01:00:08 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 2.271 seconds Line 1782: [01:00:08 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.277 seconds Line 1783: [01:00:08 AM] INFO com.wurmonline.server.Server: Elapsed time (2278ms) for this loop was more than 1 second so adding it to the lag count, which is now: 98 Line 1789: [01:03:18 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.323 seconds Line 1790: [01:03:18 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.328 seconds Line 1791: [01:03:18 AM] INFO com.wurmonline.server.Server: Elapsed time (1330ms) for this loop was more than 1 second so adding it to the lag count, which is now: 99 Line 1823: [01:23:28 AM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 609/620 : 992.64923 milliseconds. Line 1825: [01:23:28 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 0.996 seconds Line 1826: [01:23:28 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.005 seconds Line 1827: [01:23:28 AM] INFO com.wurmonline.server.Server: Elapsed time (1006ms) for this loop was more than 1 second so adding it to the lag count, which is now: 100 Line 1847: [01:37:11 AM] INFO com.wurmonline.server.Server: Lag detected at socketserver.tick (15.5): 2.243 Line 1850: [01:37:11 AM] INFO com.wurmonline.server.Server: Elapsed time (2245ms) for this loop was more than 1 second so adding it to the lag count, which is now: 102 Line 2367: [02:23:25 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.114 seconds Line 2368: [02:23:25 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.116 seconds Line 2369: [02:23:25 AM] INFO com.wurmonline.server.Server: Elapsed time (1122ms) for this loop was more than 1 second so adding it to the lag count, which is now: 103 Line 2395: [02:43:24 AM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 2139/3558 : 1492.3442 milliseconds. Line 2397: [02:43:24 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 1.494 seconds Line 2398: [02:43:24 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.498 seconds Line 2399: [02:43:24 AM] INFO com.wurmonline.server.Server: Elapsed time (1500ms) for this loop was more than 1 second so adding it to the lag count, which is now: 104 Line 2590: [04:13:23 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 2.347 seconds Line 2591: [04:13:23 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.354 seconds Line 2592: [04:13:23 AM] INFO com.wurmonline.server.Server: Elapsed time (2356ms) for this loop was more than 1 second so adding it to the lag count, which is now: 106 Line 2708: [05:00:37 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 21.942 seconds Line 2709: [05:00:37 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 21.944 seconds Line 2710: [05:00:37 AM] INFO com.wurmonline.server.Server: Elapsed time (21946ms) for this loop was more than 1 second so adding it to the lag count, which is now: 127 Line 2715: [05:01:09 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 4.514 seconds Line 2716: [05:01:09 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 4.516 seconds Line 2717: [05:01:09 AM] INFO com.wurmonline.server.Server: Elapsed time (4517ms) for this loop was more than 1 second so adding it to the lag count, which is now: 131 Line 2725: [05:08:56 AM] INFO com.wurmonline.server.Server: Lag detected at socketserver.tick (15.5): 2.577 Line 2728: [05:08:56 AM] INFO com.wurmonline.server.Server: Elapsed time (2580ms) for this loop was more than 1 second so adding it to the lag count, which is now: 133 Line 2734: [05:13:24 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 2.47 seconds Line 2735: [05:13:24 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.478 seconds Line 2736: [05:13:24 AM] INFO com.wurmonline.server.Server: Elapsed time (2479ms) for this loop was more than 1 second so adding it to the lag count, which is now: 135 Line 2769: [05:21:46 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 3.107 seconds Line 2770: [05:21:46 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 3.118 seconds Line 2771: [05:21:46 AM] INFO com.wurmonline.server.Server: Elapsed time (3119ms) for this loop was more than 1 second so adding it to the lag count, which is now: 138 Line 2799: [05:43:24 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.936 seconds Line 2800: [05:43:24 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.938 seconds Line 2801: [05:43:24 AM] INFO com.wurmonline.server.Server: Elapsed time (1939ms) for this loop was more than 1 second so adding it to the lag count, which is now: 139 Line 2845: [05:53:29 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 1.527 seconds Line 2846: [05:53:29 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.531 seconds Line 2847: [05:53:29 AM] INFO com.wurmonline.server.Server: Elapsed time (1533ms) for this loop was more than 1 second so adding it to the lag count, which is now: 140 Line 2957: [06:03:34 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 6.957 seconds Line 2958: [06:03:34 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 6.958 seconds Line 2959: [06:03:34 AM] INFO com.wurmonline.server.Server: Elapsed time (6960ms) for this loop was more than 1 second so adding it to the lag count, which is now: 146 Line 3009: [06:23:34 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 8.405 seconds Line 3010: [06:23:34 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 8.406 seconds Line 3011: [06:23:34 AM] INFO com.wurmonline.server.Server: Elapsed time (8432ms) for this loop was more than 1 second so adding it to the lag count, which is now: 154 Line 3102: [06:33:21 AM] INFO com.wurmonline.server.Server: Elapsed time (1206ms) for this loop was more than 1 second so adding it to the lag count, which is now: 155 Line 3120: [06:43:28 AM] INFO com.wurmonline.server.Server: Lag detected at socketserver.tick (15.5): 1.346 Line 3123: [06:43:28 AM] INFO com.wurmonline.server.Server: Elapsed time (1349ms) for this loop was more than 1 second so adding it to the lag count, which is now: 156 Line 3310: [07:26:17 AM] INFO com.wurmonline.server.Server: Floki moves down to 14. Was lagging 47 seconds with a peak of 998 moves. Line 3311: [07:29:40 AM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 458/2473 : 2222.5579 milliseconds. Line 3313: [07:29:40 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 2.225 seconds Line 3314: [07:29:40 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 2.232 seconds Line 3315: [07:29:40 AM] INFO com.wurmonline.server.Server: Elapsed time (2233ms) for this loop was more than 1 second so adding it to the lag count, which is now: 158 Line 3336: [07:41:54 AM] INFO com.wurmonline.server.Server: Floki moves down to 19. Was lagging 43 seconds with a peak of 546 moves. Line 3339: [07:43:22 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 2.997 seconds Line 3340: [07:43:22 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 3.001 seconds Line 3341: [07:43:22 AM] INFO com.wurmonline.server.Server: Elapsed time (3002ms) for this loop was more than 1 second so adding it to the lag count, which is now: 161 Line 3347: [07:46:21 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.254 seconds Line 3348: [07:46:21 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.256 seconds Line 3349: [07:46:21 AM] INFO com.wurmonline.server.Server: Elapsed time (1256ms) for this loop was more than 1 second so adding it to the lag count, which is now: 162 Line 3381: [08:13:40 AM] INFO com.wurmonline.server.Server: Elapsed time (7132ms) for this loop was more than 1 second so adding it to the lag count, which is now: 169 Line 3382: [08:13:59 AM] INFO com.wurmonline.server.Server: === Lag detected at Players.getInstance().pollPlayers(): 1.845 seconds Line 3383: [08:13:59 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 1.845 seconds Line 3384: [08:13:59 AM] INFO com.wurmonline.server.Server: Elapsed time (1846ms) for this loop was more than 1 second so adding it to the lag count, which is now: 170 Line 3430: [08:33:54 AM] INFO com.wurmonline.server.zones.Zone: === Lag detected in tile: 459/2472 : 24788.705 milliseconds. Line 3432: [08:33:54 AM] INFO com.wurmonline.server.Server: === Lag detected at Zones.pollNextZones(25L): 24.791 seconds Line 3433: [08:33:54 AM] INFO com.wurmonline.server.Server: Lag detected at Zones.pollnextzones (0.5): 24.802 seconds Line 3434: [08:33:54 AM] INFO com.wurmonline.server.Server: Elapsed time (24806ms) for this loop was more than 1 second so adding it to the lag count, which is now: 194 ===== Wurm.ini ===== #Wurm online server initialization file. #Tue Jun 09 14:29:34 CEST 2015 #NUMBER_OF_DB_PLAYER_POSITIONS_TO_UPDATE_EACH_TIME=500 NUMBER_OF_DB_PLAYER_POSITIONS_TO_UPDATE_EACH_TIME=400 USE_SCHEDULED_EXECUTOR_TO_SAVE_DIRTY_MESH_ROWS=true SITE_DB_USER= LOGIN_DB_PORT=1 #USE_POOLED_DB=false USE_POOLED_DB=true USE_SCHEDULED_EXECUTOR=true USE_SCHEDULED_EXECUTOR_TO_SEND_TIME_SYNC=true PROSPECT=false DB_PORT=1 USE_SCHEDULED_EXECUTOR_TO_UPDATE_CREATURE_POSITION_IN_DATABASE=false USE_TILE_LOG=false CREATE_TEMPORARY_DATABASE_INDICES_AT_STARTUP=true USE_SCHEDULED_EXECUTOR_FOR_SERVER=false USE_SCHEDULED_EXECUTOR_TO_COUNT_EGGS=true LOGIN_DB_USER= SITE_DB_PASS= USE_SCHEDULED_EXECUTOR_TO_UPDATE_ITEM_DAMAGE_IN_DATABASE=true DB_USER=root ANALYSE_ALL_DB_TABLES=false PLAYER_CONN_MILLIS=1000 DBPATH=. #OPTIMISE_ALL_DB_TABLES=false OPTIMISE_ALL_DB_TABLES=true LOGIN_DB_PASS= USE_SCHEDULED_EXECUTOR_TO_UPDATE_PLAYER_POSITION_IN_DATABASE=true CHECK_WURMLOGS=false USE_SITE_DB=true USE_ITEM_TRANSFER_LOG=false USE_SCHEDULED_EXECUTOR_TO_SWITCH_FATIGUE=false DB_PASS= TRELLO_BOARD_ID= TRACK_OPEN_DATABASE_RESOURCES=false USE_SCHEDULED_EXECUTOR_TO_UPDATE_TWITTER=true TRELLO_MUTE_VOTE_BOARD_ID= NUMBER_OF_DIRTY_MESH_ROWS_TO_SAVE_EACH_CALL=10 DB_DRIVER= MAINTAINING=false LAG_THRESHOLD=1000 SITE_DB_HOST=localhost USE_LOGIN_DB=true DEVMODE=false SITE_DB_DRIVER=org.gjt.mm.mysql.Driver DBSTATS=false #SCHEDULED_EXECUTOR_SERVICE_NUMBER_OF_THREADS=20 SCHEDULED_EXECUTOR_SERVICE_NUMBER_OF_THREADS=12 USEDB=true USE_DATABASE_FOR_SERVER_STATISTICS_LOG=false USE_QUEUE_TO_SEND_DATA_TO_PLAYERS=false CAVEIMG=false LOGIN_DB_HOST=localhost LOGIN_DB_DRIVER= USE_MULTI_THREADED_BANK_POLLING=false USE_SCHEDULED_EXECUTOR_FOR_TRELLO=false USE_SCHEDULED_EXECUTOR_TO_TICK_CALENDAR=true RUNBATCH=false WEB_PATH=. DB_HOST=localhost USE_SPLIT_CREATURES_TABLE=false PLAYERLOG=numplayers.log STARTCHALLENGE=false CHECK_ALL_DB_TABLES=false #NUMBER_OF_DB_CREATURE_POSITIONS_TO_UPDATE_EACH_TIME=500 NUMBER_OF_DB_CREATURE_POSITIONS_TO_UPDATE_EACH_TIME=1000 CREATESEEDS=false #NUMBER_OF_DB_ITEM_DAMAGES_TO_UPDATE_EACH_TIME=500 NUMBER_OF_DB_ITEM_DAMAGES_TO_UPDATE_EACH_TIME=1000 SITE_DB_PORT=1 USE_DIRECT_BYTE_BUFFERS_FOR_MESHIO=true PRUNEDB=true PREPSTATEMENTS=false CRASHED=false USE_INCOMING_RMI=false Idk... Solved 1 problem with zones by deleting decay items, but still lags some lags via burning objects and now get problems with Players.getInstance().pollPlayers() I try to edit NUMBER_OF_DB_PLAYER_POSITIONS_TO_UPDATE_EACH_TIME=400 //500 default I try number 1000 -- lags, async players I try number 400 -- no async, but lags with playr poll =\ Next time want to try 250 I think the main problem with which is not me, not my friends can not do anything — polls classes.
  15. Have Win 2012r2 too, but IDK whats windows parameters can help me