DiWorm

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About DiWorm

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    [RU] GameComa.ru CA & Sysadmin
  1. V:\wurm\_mg>java -Xmx10g -jar WurmMapGen.jar --verbose WurmMapGen v2.3.3 Developed and maintained by woubuc Based on original code by garrett94 More info: github.com/woubuc/WurmMapGen Properties file: V:\wurm\_mg\WurmMapGen.properties Template directory: V:\wurm\_mg\template Verbose logging enabled Properties Loading properties file Map path: V:/wurm/PvE Save path: C:/servers/_scripts/wurm_map OK Loaded properties file Create temp file copies Created directory C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\15157752 29508 Loading required files Copying files to temp directory -> top_layer.map -> wurmzones.db -> wurmzones.db-wal -> wurmzones.db-shm -> wurmitems.db -> wurmitems.db-wal -> wurmitems.db-shm -> wurmplayers.db -> wurmplayers.db-wal -> wurmplayers.db-shm -> modsupport.db OK Temp files copied Open Wurm MeshIO connection эт 12, 2018 7:40:29 PM com.wurmonline.mesh.MeshIO open INFO: C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\1515775229508\top_layer.ma p size is 268436480 OK MeshIO connection opened Open db connections Connecting to wurmzones.db OK Connection established Connecting to wurmitems.db OK Connection established Connecting to wurmplayers.db OK Connection established Connecting to modsupport.db OK Connection established OK Database connections opened Map generation Creating images directory C:\servers\_scripts\wurm_map\images OK Images directory created Server map size: 8192 x 8192 Interactive map tile size: 256 x 256 -> Generating map tiles: 99% OK Generated 32 map tiles in 627962ms Template assets Copying directory app Copying directory css Copying directory data Copying directory dist Copying directory includes Copying directory markers OK Template asset files copied Template Assembling template data Compiling index.html OK Rendered index.html JSON Config data Writing C:\servers\_scripts\wurm_map\data\config.json OK Created config.json PHP config data Writing C:\servers\_scripts\wurm_map\includes\config.php OK Created config.php Village data Loading villages from wurmzones.db OK Loaded data for 50 villages Writing C:\servers\_scripts\wurm_map\data\villages.json OK Created villages.json Guard tower data Loading modded template IDs from modsupport.db -> org.takino.tower.Jenn-Kellon (22709) -> org.takino.tower.Mol-Rehan (22708) -> org.takino.tower.Horde of the Summoned (22707) OK Loaded 3 mod templates Loading guard tower items from wurmitems.db -> Tower IDs: [384, 430, 528, 638, 996, 22709, 22708, 22707] OK Loaded data for 57 guard towers Writing C:\servers\_scripts\wurm_map\data\guardtowers.json OK Created guardtowers.json Portal data Loading portal items from wurmitems.db -> Portal IDs: [603, 604, 605, 637, 606, 607, 732, 733, 855, 4002, 4003, 4004, 4010, 4011, 4015] OK Loaded data for 0 portals SKIP No portals found Close db connections Disconnecting from wurmzones.db OK Connection closed Disconnecting from wurmitems.db OK Connection closed Disconnecting from wurmplayers.db OK Connection closed Disconnecting from modsupport.db OK Connection closed OK Database connections closed Close Wurm MeshIO connection OK Connection closed Remove temp file copies OK Temp directory deleted Map generated in 630520 ms Yep! Towers work now http://wurm-map.gamecoma.ru/ But still cant add 5000id for portals
  2. I just have 8k map After1st map render in web user can to disable markers.
  3. Send you files in PM
  4. My bad V:\wurm\_mg>java -Xmx10G -jar WurmMapGen.jar --verbose WurmMapGen v2.3.2 Developed and maintained by woubuc Based on original code by garrett94 More info: github.com/woubuc/WurmMapGen Properties file: V:\wurm\_mg\WurmMapGen.properties Template directory: V:\wurm\_mg\template Verbose logging enabled Properties Loading properties file Map path: V:/wurm/PvE Save path: C:/servers/_scripts/wurm_map OK Loaded properties file Create temp file copies Created directory C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\15152738 66255 Loading required files Copying files to temp directory -> top_layer.map -> wurmzones.db -> wurmzones.db-wal -> wurmzones.db-shm -> wurmitems.db -> wurmitems.db-wal -> wurmitems.db-shm -> wurmplayers.db -> wurmplayers.db-wal -> wurmplayers.db-shm -> modsupport.db OK Temp files copied Open Wurm MeshIO connection эт 07, 2018 12:24:26 AM com.wurmonline.mesh.MeshIO open INFO: C:\Users\836D~1\AppData\Local\Temp\2\WurmMapGen\1515273866255\top_layer.ma p size is 268436480 OK MeshIO connection opened Open db connections Connecting to wurmzones.db OK Connection established Connecting to wurmitems.db OK Connection established Connecting to wurmplayers.db OK Connection established Connecting to modsupport.db OK Connection established OK Database connections opened Map generation Creating images directory C:\servers\_scripts\wurm_map\images OK Images directory created Server map size: 8192 x 8192 Interactive map tile size: 256 x 256 OK Map tiles generated in 559164ms Template assets Copying directory app Copying directory css Copying directory data Copying directory dist Copying directory includes Copying directory markers OK Template asset files copied Template Assembling template data Compiling index.html OK Rendered index.html JSON Config data Writing C:\servers\_scripts\wurm_map\data\config.json OK Created config.json PHP config data Writing C:\servers\_scripts\wurm_map\includes\config.php OK Created config.php Village data Loading villages from wurmzones.db OK Loaded data for 53 villages Writing C:\servers\_scripts\wurm_map\data\villages.json OK Created villages.json Guard tower data Loading modded template IDs from modsupport.db -> org.takino.tower.Jenn-Kellon (22709) -> org.takino.tower.Mol-Rehan (22708) -> org.takino.tower.Horde of the Summoned (22707) OK Loaded 3 mod templates Loading guard tower items from wurmitems.db -> Tower IDs: [384, 430, 528, 638, 996, 22709, 22708, 22707] OK Loaded data for 38 guard towers Writing C:\servers\_scripts\wurm_map\data\guardtowers.json OK Created guardtowers.json Portal data Loading portal items from wurmitems.db -> Portal IDs: [603, 604, 605, 637, 606, 607, 732, 733, 855, 4002, 4003, 4 004, 4010, 4011, 4015] OK Loaded data for 0 portals SKIP No portals found Close db connections Disconnecting from wurmzones.db OK Connection closed Disconnecting from wurmitems.db OK Connection closed Disconnecting from wurmplayers.db OK Connection closed Disconnecting from modsupport.db OK Connection closed OK Database connections closed Close Wurm MeshIO connection OK Connection closed Remove temp file copies OK Temp directory deleted Map generated in 561570 ms V:\wurm\_mg> Portals still not generated to portals.json, I added manually. Towers -- same. Another suggestion: Highlight highways and waystones =)
  5. "69834071081218" "22708" "Mol-Rehan tower" V:\wurm\_mg>java -Xmx10G WurmMapGen.jar Error: Could not find or load main class WurmMapGen.jar Another Suggestion: draw player altars (4 types, 3 gods) and Altar of Three \ Black altar on map with ranges =)
  6. Ok, I do this in few hours when back to PC
  7. After adding custum recipes (ids 1500+) - all learned recipes of players disappear with server restart.
  8. While I manual add portal to portal.json: What's wrong I do? https://yadi.sk/i/m2CukW8h3RCzEq https://yadi.sk/i/BFYZLOW83RCzDc UPD. It's problem with map markerType = 3, temporary change to 2 { "portals": [{"name":"TEST","x":500,"y":500}], "USER_DO_NOT_EDIT": "This file will be overwritten by the map generator. You should not make any changes to this file." }
  9. 2.3.1 log I dont use custom id of towers from AddKingdomItemsMod. It's default ids from mod... I thinks it's autoincriment option in modsupport.db
  10. Coz it dont use modsupport.db, it use wurmitems directly, like: "103424087556354" "5000" "Spawn Zone" "" "NULL" "99.0" "99.0" "NULL" "-10" "56108175" "56108175" "0" "-10" "1158251185664" "NULL" "16716.05859375" "19920.12890625" "25.0" "179.0" "8397" "0.0" "100" "100" "100" "100000" "21" "-10" "0" "0" "0" "0" "1" "0" "-10" "-1" "0" "0" "0" "0" "Admin" "0" "0" "-10" "805307392"
  11. Nope, use default names from Kingdom Items mode. "22707" "ITEMTEMPLATE" "org.takino.tower.Horde of the Summoned" "22708" "ITEMTEMPLATE" "org.takino.tower.Mol-Rehan" "22709" "ITEMTEMPLATE" "org.takino.tower.Jenn-Kellon" Or example for future? Coz our mod possibly will not be work with map gen and I'll just add the portals manually
  12. Ah. in this version not exist portals.json in data folder. But we use forked version, with custom mod name... Can you give portal.json scheme? UPD. Maybe I do somthing wrong, but custom kingdom towers dont generated for me..
  13. Nice work, thanks! What's about custom markers?
  14. Hm.. Map have own gods, like Daos , it's renamed default gods. But if cleanup godsdb server after start generate mission for old gods (daos , etc). Anyone know how to fix it?
  15. This map works like this: You open map and waiting for downloading all parts, then you can see procmon -- map use huge of memmory and GPU when using. For good usage I try to use huge map parts, like 4096. But a lot of people with low-end PC cant use this and we migrate to