Nirav

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Nirav last won the day on September 11 2018

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About Nirav

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  1. I have searched all over the forum for some exact information on when the server ends, and cannot find anything. When does it get destroyed? What time in what time zone? What happens if someone is sleeping there when it occurs?
  2. Omg That is amazing I would love them all
  3. This is not a laptop, but I don't know where to get the console chatactername log file. I will try messing with texture quality
  4. I am sure I had a tent in my inventory before going to jackal, and i no longer have it. Camaril experienced the same issue.
  5. I have heard from just about everyone that since the big tree update, the trees are awesome, and render in the distance. Ever since that update, the trees past about 15 tiles are blobs for me, and render first as a grey kind of crosshatch grid before becoming recognizable as trees. I have tried changing my settings, talking to other players, changing them again, giving up for a month, trying again with other players helping, and nothing has helped. Like is shown here, they are cool looking up close, and weird blobs thereafter. https://pasteboard.co/IJEjZBF.png Pretty trees on or off, same thing. Render distance far or close, same thing. Shadows on or off, same. FPS limit on or off, same. I feel like I have tried every single setting. It seems to be less pronounced on Jackal, which is also really strange. I would like things to look awesome, as I know they do because I can see other people's posts of images of Wurm. Can anyone help with this?
  6. Cipacadrinho, that was very snarky and uncalled for. My fight skill is 75 and I had a direct hand in not only taking down a considerable number of beacons, but scouting beacons and organizing most of the beacon fights for my alliance. I have built and imped freedom towers all over the server, and settled out west before anyone else did. I have worked about 8 hours a day on jackal and sometimes more. The grind here was real. You actually did completely miss my point by quite a ways. I did not go to Jackal for the skillgain. I went to jackal to give my best to the war effort. And I do feel very rewarded for that. Because I did a ton to help with the war effort and made a ton of friends in the process.
  7. I am not sure what everyone expected here. Different things, it seems. Some want skill transfer to be way better. Some want a big complicated stronghold. Some want better skillgain. Some want to be Alpha Male lol. I am fairly well into poverty. All my extra money goes to this game, and yet, I don't feel like I am really paying a massive fee to play, considering what I get from it. This looked like a beta test to me from day one. The time we invested was invested by us - no one forced us, no one twisted our arms. It isn't like the other servers were shut down and we could only play on Jackal. All the devs promised us was a new server with different fun things. They said we might get some skill transfer, but didn't say how much, and some skins. No offense intended to the devs, but this game has never been number one for graphics or phenomenal smooth design. It also does not hand us much. How many years did folks have to plead to get a starter kit for noobs? This is a hard game. This is a different kind of game than most out there. It's why I play. We get out what we put into something. For those who popped over hoping for skill transfer, that reason really isn't about experiencing jackal. It is instead about working to improve your own skills on a server that was openly advertised to be a community effort experience. For those who came to have the experience the devs intended, I think we did. I sure did. I learned a ton. I made new friends in the game. I put a ton of effort and time into this server from day one, and got a ton in return for that time. I don't need skill transfer or a big elaborate stronghold design to feel like this was worth it. What could have been done better? The mess up with going through the lodestones was a bad one. It would be nice to have something a bit more valuable or even sentimental from jackal than skins. Not sure how those are going to really matter in the long run. They will really only serve to make some people look cooler than others, which might encourage others to go play there, and might not. Some percentage of the beacons could have been a bit harder to force more cooperation to bring them down. Skill gain could have been a tiny percent faster. I hope the stronghold battle is a long one and that no single group can take it down in a couple hours. With all the different time zones, that would suck for people sleeping or working for that time. I also would like to see that anyone who settles an area and deeds it, that deed be put on a map that only shows greened areas. But I don't know how hard that would be. It would mean the devs would have to find those places on their map, and reveal the greened map each week as it grows. It would also mean that the first map would essentially be the size of the starter area. I really appreciate Jackal and the time the devs put into it. I am glad I was at the first one. It has all been worth it to me.
  8. 'Sucks' is too strong a word for how I feel about the skillgain transfer. I did not go to Jackal for skillgain. I went for the personal experience of being there. I found it to be fantastic but saw it much like a dream, as if my toon was dreaming and then would wake up on freedom. Maybe a fevered long magical Jackal influenced sleep. But when we dream, while we may learn things or even do things that are skill based that we don't do in real life, we don't wake up suddenly knowing how to do them. We might learn this or that, but not 60 skill points worth of learning. I also think that skilling is not the point of Jackal. Wurm is truly an RPG for me, and I am heavy into the Role Play aspect, and the whole feeling of being someone else, somewhere else, with other really fun people. It is the first goal based thing I have done in Wurm, where the goal was created by someone other than me, and I love it as much as I love freedom and epic and chaos. I love wurm. Yeah, the transfer could be better. But the devs made a really fun and beautiful hostile place for us to play in, and that is a much greater gift to me than whatever skillpoints I have later. I have really awesome memories.
  9. We are doing a test to see what happens if Whfawn tries to imp the beacon. She arrived, and immediately had to re-log. [21:55:47] <Whfawn> yea but i started lagging the moment i got close to your place. fps droped to 3-5 [21:58:31] <Whfawn> ok here we go [22:00:38] <Whfawn> 72ql (When she started it was 71.2 something) Alendhor sent me a pm while the imping was going on [22:05:34] <Alendhor> Are you getting any lag? I am. [22:05:46] <Nirav> yes [22:06:01] <Nirav> when i walk or move it is all stuttery [22:06:26] <Alendhor> Just d'conned. [22:06:50] <Nirav> you did? [22:06:50] <System> Alendhor is not currently available, please try again later. I tried to turn the beacon [22:06:33] <Whfawn> 73 no go (meaning at 73 ql no green) [22:15:09] <Nirav> how is your lag? [22:15:20] <Whfawn> so for none [22:16:09] <Nirav> K I am going to do something other than stand here and see if that affects anything. When Goddess was imping, I was doing things [22:17:00] <Nirav> yeah my movements are all stuttery and the trees are not moving in a flow with the wind but a stutter [22:17:20] <Alendhor> My texts are la...delaying, too [22:18:09] <Alendhor> It is extremely rare that I disconn, and even rarer that it's more than once within a short time period. [22:18:16] <Whfawn> mine was before i relogged [22:18:35] <Nirav> But after that things were ok for you here? [22:18:43] <Whfawn> yea I drove the cart near the beacon to farm a bit and there was a Ton of lag [22:39:54] <Whfawn> The L monster is hitting my beacon bashing team right now too [22:40:11] <Nirav> L monster? oh the lag from this? [22:48:43] <Nirav> im experieencing more and more lag I imped a mortar and pestle, did some foraging, did some archaeology, and all of it with constant stuttery lag that got worse and worse and the beacon got imped. i began to lurch rather that just stutter. [22:57:52] <Nirav> k my lag is bad enough I am relogging ... [22:59:45] <Nirav> wow this is worse than before i logged [23:00:14] <Nirav> thats weird [23:00:28] <Nirav> maybe it picks someone to lag lol [23:00:34] <Nirav> possessed beacon Beacon greens one tile at 76 ql [23:26:21] Alendhor lost link. [23:26:27] Alendhor reconnected. [23:27:18] <Nirav> Alen did hyou get tossed? [23:28:34] <Alendhor> Yeah [23:28:44] <Alendhor> Going to relog My lag gets way worse. I built a beacon closer given the tiny amount that can be achieved with imping and my lag got worse. I had long moments when things were frozen. Whfawn continues to have no lag during this whole process [23:44:46] <Nirav> how is your lag? [23:45:10] <Whfawn> got none and dont want any My lag got to the point where I would click Improve and nothing would happen. I would have to click it multiple times. I stopped trying to Imp beacon number two when it hit 60 ql and figured if I built a third it would break the game. Whfawn is still imping the first one.
  10. Found out tonight that others get bad lag when someone is imping freedom beacons on jackal past 70. I also experience lag when Goddessotu is imping the beacon and I am near. But I do not get tossed out of the game like she does.
  11. Do you have any ideas on how to fix this from our end?
  12. I don't know but I have wanted to deed this place for a while now, and we would really like to be able to imp the beacon.
  13. Goddessotu does not really utilize forums so I am doing this on her behalf and mine. I have a freedom beacon on Jackal in a rough neighborhood. I expected it would have to be imped quite high to green the land. I got it to about 61 before my skill level gave out. I noticed that if I went near it, or imped it, I got way more lag, but really didn't pay much attention to that. Goddessotu has higher masonry, and could imp it to about 75, but can't because when she tries, the lag is so bad, she gets thrown off the game over and over and over. She did a support ticket, but the GM didn't know what was happening, and told us to put this in the forum. I have been there multiple times when this was happening and have seen it. As the beacon went from 61 to the current 71 ql it is now, the lag and her getting kicked out of the game got worse and worse. It is bad enough currently that she gets kicked out about every minute while trying to imp the beacon. She says this also happens for the other beacons nearby. This does not happen if she is doing any other tasks or things in the game.