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About Maiev

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  1. Computer Citizens

    I think npcs like alchemists would be better. For example giving you tin lump in exchange for gold lump or iron in exchange for zinc. Something more difficult or more rare for something less difficult or more common. Mudmaster giving you dirt for clay. Brickster giving you regular bricks for sandstone bricks etc.
  2. Chaos, Complete 180°

    New pvp server and chaos turned into huge pve archeology grind farm
  3. SotG Rework

    Someone should make a suggestion for global effect so we can all go +1 it. However, if they are not going to remove sotg damage reduction from being a meditation path passive skill, the effect should at least become more accessible.
  4. SotG Rework

    well yea that sounds better but I seriously doubt it will happen
  5. Give Hell Scorps Coal

    Bump. Hell scorps need our support to fight against discrimination
  6. Sinks for non-saccable items

    +1 for big altar
  7. Chaos, Complete 180°

    remove debuff from armor, nerf truestrike +1 truestrike might be better as normal dmg completely unavoidable hit that also slows down enemy walk speed greatly.
  8. SotG Rework

    Make SotG give most of its benefits at first level of SotG. So Insanity Level 7 %18 reduction Level 8 %22 Level 9 %26 Level 10 %28 Level 11 %30
  9. Sold

    Yes, they are made of iron.
  10. That sounds like a great survival experience. If I played wu I would have definitely joined you guys. Good luck out there
  11. do you not get the current account balance message when you get a bounty?
  12. How are you supposed to increase your silver in bank if you cant even put coins to a token? (there being no token).
  13. Sold

    Bump price changed
  14. Non-Preme Skill Progression

    Not having the skill level effect active but being able to grind it makes me think it will possibly lead to many bugs that can be exploited at least in the beginning. Imagine getting skill gains at 80 lvl as if your skill was 20 lvl. Another possible exploit could be that you would get max skillgain from imping a 30ishql item having 20 active skill while actually having 80. so you dont need a 90ql lump to grind your skill on that chain armor piece cuz it is about 30ql. Slower rate makes it balanced provided there are no exploits available. How much slower tho? Not slow enough and you will have people running many free chars on their strong computers to grind them up and sell them. Too slow and it has very little purpose. Does it make sense for a genuine newbie to grind up to 90 at weaponsmithing while freemium all the time? Not really. So wouldn't it be better if it was limited at 40 or 50. You have 20 effective but you can at max get 50 inactive skill unless you prem up. It will be on a slower rate, but not too slow. Another good option in my opinion is letting freemiums have full rights (can grind them and use them at current lvl) to few certain skills to a certain level like 40-50. Botanizing, Forage, Digging, Stone Cutting, Farming, Carpentry seem like good candidates to me.
  15. Non-Preme Skill Progression

    only allow some skills like forage, btanize, stone cutting etc. newbie get out of debt stuff