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Everything posted by Gwyn

  1. Delivered to PvE Freedom outer coast. Can also summon or be summoned on Xan. Asking: Batch 1 - 25s 15s *10s* Batch 2 - 25s 15s *10s* Batch 3 - 25s 15s *10s* Batch 4 - 25s *22.5s* >>>SOLD<<<
  2. Asking 18s *15s* delivered to Freedom PvE outer coast. Can also summon or be summoned on Xan.
  3. Over 114,000 favour for Nahjo and Libila priests. Equivalent to over 18k 100ql chopped corn for same. Asking 20s *10s* delivered to PvE Freedom outer coast.
  4. Jackal weapon skins for sale – 3s ea Jackal skins currently available for short sword, long sword, two-handed sword, small axe, (medium) axe, small maul, butchering knife, and sickle. PM for details or to make arrangements.
  5. For what it's worth, I used my PoL tile on Jackal a day or two ago and successfully advanced to Rock on an alt. One thing that stands out for me is that the 5x5, 25 -tile area around the PoL tile should be mostly grass (with or without flowers). So if only 9 tiles have grass/flowers, that won't be enough. To make things somewhat easier, though, you'll only need four flowers in that 5x5 area.
  6. Bump. A disembark+lead option or 'keep led' option that auto-leads mounts every time you disembark would also be a great QoL feature.
  7. Though personally the zombie look is no skin off my back (sorry), I agree wholeheartedly with the OP's point. Compulsory fun is anything but.
  8. Problem: Currently, the square yard rig is a non-impable/non-repairable item (I assume the same is true for other rigs?). This means you might put a massive amount of work/mats into making it (12 cordage, 4 square sails, etc. with low skills is no mean feat) only to have it poof when you try to attach it to your ship in progress. You watch the damage inching up towards 100, your heart sinking in the knowledge there's nothing you can do about it, until finally the sad trombone honks *wah, wah* and you decide to have a Wurm break. Or so I've been told. Solution: Make the rigs impable/repairable like most (all?) other complex components.
  9. 15s may be achievable. I was looking for an account just like this a year ago, and PCs of 5s/eur were made then too. I got zero offers after many weeks of bumping (no surprise) and had to grind for myself. For someone who only wants a competent deed keeper or mule alt that will never need prem'ing up, this could well be a great deal. Having made a few such accounts, I know it takes dozens of hours of optimum grinding to get those stats. A lot of people value that kind of time highly, or at least they ought to.
  10. As much as I'd benefit from this personally, it feels like a change in the wrong direction. Herb-farming for Nahjo/Lib favour is already OP as it is, and this would make it even more so.
  11. Agreed. I'm not a huge fan of Glasshollow Market, but littering their thread with words like 'misleading' and 'shady' reeks of unwarranted bad faith. Re 'misleading': The OP explains how it works clearly. And paying a fully refundable deposit for an open-ended period of use actually fits very comfortably within the definition of 'rent free'. I'd assume that the two players wanting to make the transaction would come to an agreement on value – like every other trade in the game. And seriously, where on Wurm is the idea coming from that a GM would be assigning value to goods? I just ... nope, no words. As for what happens at the end, the OP states they pay back 7s once you want out. So going on that, I'd assume if you opt to pay in items, those items then become their property to do with as they please. Really don't see how any of this qualifies as 'shady'. People are free to make choices, and this has real potential to be a win-win arrangement for some players.
  12. Believe it or not, I've filled all 10 configs on a 10-slot toolbelt and could easily use more. So colour me crazy
  13. After not a small amount of struggle, I finally cobbled together a rudimentary toolbelt on Jackal. Hooray! Or so I thought until I returned to Freedom and discovered that the Jackal arrangements have overwritten my Freedom toolbelt. Same thing happens between Freedom and Epic. Apparently there's a (very painstaking) workaround, but outright no-fuss separation would be so much simpler (for players) and user friendly. To be honest, it feels like an oversight that this isn't already in the game, seeing as Jackal is intended, at least in part, to be a sideshow for players with a permanent presence in the other clusters.
  14. For the record, I for one welcome our new dog-faced overlords!
  15. Let's make this happen. How hard can it be?
  16. Oh my wow! It looks like an already excellent tool just got ten times better. Can't wait to give this a whirl
  17. Please take me at my word. The situation is as described. I make a *lot* of pizzas. You may have seen my regular ads offering 5 or 10 unique slices of pizza in trade chat. That is because for over a year, about once or twice a month I make 10 highly complex pizzas that use as many unique ingredients as possible (50+). I follow set routines, and cooking is no exception. The vast majority of my veg and herbs have always been taken from FSB pre-chopped. I might have to chop a few odd ingredients now and again when the FSB is short – but there have been no significant changes in my cooking routine for over a year. In the past month, however, there has been a huge drop in affinity timer lengths across all types of cooked food that I have years of experience cooking. As I said, one significant and seemingly concurrent event has been the fact that I swapped out the contents of my FSBs a few weeks ago in order to fit QL locks. Could this have activated some latent update to the complexity system that my FSBs had been protected from? Others have observed inconsistencies here as well, although oddly much longer ago. In the spoiler, taken from another thread is a comment from Locath (who, as the creator of the publicly available affinity calculator, ought to know what he's talking about): Here's the relevant quote from Locath: After chopping the ingredients without putting them in to FSB, straight into the pan, timers are back to normal. Issue seems to be with FSB, this didn't happen before. Fresh vs FSB stored might have been different, never used ingredients with "fresh" tag but chopped and stored in FSB used to work fine until recently. So something was changed. Leaving aside the mystery of why it's affecting me only now, the big question remains: is this a bug or an intended feature? The question was never answered in the other threads.