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Content Count
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Everything posted by PumperNickel
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Give bridges destroy option like a house
PumperNickel replied to Fairyshine's topic in Suggestions & Ideas
+1- 10 replies
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- pretty please
- destroy
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+1
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+1, just like Yiraia said I have some customers added just so they can see when I am online.
- 17 replies
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Fire and Sand Impalong - Exodus - 20th-22nd October
PumperNickel replied to Nadroj's topic in Town Square
I can probably attend during that weekend, just have to play wurm while studying XD If I am not going anywhere I can help with leatherworking and cloth tailoring imps. Leatherworking is around 95 and Cloth Tailoring is around 80. -
Allow pet dogs to help with digging skill
PumperNickel replied to Dorian's topic in Suggestions & Ideas
Aww cute and maybe when the dog successfully helps you dig, there is also a chance to get some animal taming skill too -
It seems I have a really bad tan line.... Is this a bug or am I able to fix this in the options somewhere?
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Please add the ability to use a frying pan as a weapon
PumperNickel replied to Dorian's topic in Suggestions & Ideas
I loved this game +1 I wanna be like Princess Peach! -
-1 I think concrete creation is fine the way it is, maybe just lessen the amount of lye that is needed to make concrete if that helps make it less "annoying"? Off topic but - I just wish you can put concrete on ceilings in mines ;-; (I don't think you can....)
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Remove material type from shelves names in containers
PumperNickel replied to Wilczan's topic in Suggestions & Ideas
+1 -
Change smoke emitted from open fireplaces
PumperNickel replied to Jaz's topic in Suggestions & Ideas
+1 I personally don't mind the smoke, but for people who do mind it maybe somewhere in the options you can turn off the smoke or change how it looks (like making it thinner like Jaz said) -
leatherworking Pumpin' Tannery and Tailoring (Closed)
PumperNickel replied to PumperNickel's topic in Merchant Ads (SFI)
[12:44:20] The items silently disappear from the spirit cottage. You expect them to arrive in less than thirty minutes. Enjoy!- 66 replies
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- cloth tailoring
- studded leather
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+1 to the animal fat and wood scraps, have the best of both worlds \o/ Maybe make it so that the animal fat produces light longer than a wood scrap
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leatherworking Pumpin' Tannery and Tailoring (Closed)
PumperNickel replied to PumperNickel's topic in Merchant Ads (SFI)
Updated post: -Added a few items in the Rift/Misc. section- 66 replies
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- cloth tailoring
- studded leather
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Let us paint the new racks and storage unit.
PumperNickel replied to Niki's topic in Suggestions & Ideas
+1 -
leatherworking Pumpin' Tannery and Tailoring (Closed)
PumperNickel replied to PumperNickel's topic in Merchant Ads (SFI)
[21:59:27] The items silently disappear from the spirit cottage. You expect them to arrive in less than thirty minutes. Enjoy and very welcome!- 66 replies
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- cloth tailoring
- studded leather
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(and 4 more)
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Yay Yiraia once used a large brazier bowl as a fancy looking chair in our room, it looked nice until we decided to make a brazier with it <- Little off topic
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leatherworking Pumpin' Tannery and Tailoring (Closed)
PumperNickel replied to PumperNickel's topic in Merchant Ads (SFI)
Selling enchanted gear casted by Siasia (Yiraia on the forums)! This will be occasionally restocked, Siasia is not taking any orders to enchant gear Web Armor only- 66 replies
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- cloth tailoring
- studded leather
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ooo I'm liking the glow, +1
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+1, I would like if you can also bind "Mix" to a key too
- 5 replies
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- healing cover
- success
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leatherworking Pumpin' Tannery and Tailoring (Closed)
PumperNickel replied to PumperNickel's topic in Merchant Ads (SFI)
Updated post: -Stocked on some 80ql and 90ql leather items -Added a 90ql rare toolbelt and x4 white dotted flowers- 66 replies
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- cloth tailoring
- studded leather
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Oooo I am looking forward to making some new tapestries in the hopefully near future for my center building, and congrats to the three winners! I probably will make more than I need because I love the design of them too much...
- 57 replies
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- weekly news
- deja header
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So you have (just focusing on ores and rock shards) 1-50ql smelted down ores in one bsb, I don't know if I missed how much you increment by so I am going to assume by 5's so 8 more bsbs and then you do an increment of 2 so an additional 5 bsbs. Total is around 14 bsbs (if I did that simple math right ) One bsb can hold around 16,000 iron lumps or 177,000 gold lumps <- I think this is right sorry if it's not. I would put the rock shards into crates because I feel that is more efficient for organizational purposes. A lot of lumps can fit into one bsb, so I am assuming in your picture the bsbs are filled with rock shards or you along with your citizens mine a crap ton of ores? 50+bsbs is an insane amount O.O
- 50 replies